{-# LANGUAGE StrictData #-}
{- 
Datatypes describing the type of damage effects that are to be applied to
creatures.
-}
module Dodge.Data.DamageType where
data DamageType 
    = PIERCING 
    | BLUNT    
    | CUTTING  
    | SPARKING
    | CRUSHING
    | SHATTERING
    | FLAMING  
    | LASERING 
    | ELECTRICAL
    | EXPLOSIVE
    | CONCUSSIVE
    | TORQUEDAM 
    | PUSHDAM   
    | POISONDAM 
    | ENTERREMENT
  deriving (Eq,Ord,Show,Read)
