Unify debug pictures
This commit is contained in:
@@ -1,8 +1,10 @@
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{
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{
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"_debug_booleans": [
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"_debug_booleans": [
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"Show_ms_frame",
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"Show_ms_frame",
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"Mouse_position",
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"Enable_debug",
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"Collision_test"
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"Cr_status",
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"Show_walls_near_point_you",
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"Show_zone_circ"
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],
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],
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"_debug_view_clip_bounds": "NoRoomClipBoundaries",
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"_debug_view_clip_bounds": "NoRoomClipBoundaries",
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"_gameplay_rotate_to_wall": true,
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"_gameplay_rotate_to_wall": true,
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@@ -18,7 +20,7 @@
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"_volume_master": 1,
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"_volume_master": 1,
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"_volume_music": 0,
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"_volume_music": 0,
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"_volume_sound": 1,
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"_volume_sound": 1,
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"_windowPosX": 0,
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"_windowPosX": 800,
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"_windowPosY": 29,
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"_windowPosY": 29,
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"_windowX": 800,
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"_windowX": 800,
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"_windowY": 835
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"_windowY": 835
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@@ -88,8 +88,8 @@ data DebugBool
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| Show_walls_near_point_you
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| Show_walls_near_point_you
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| Show_walls_near_segment
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| Show_walls_near_segment
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| Show_zone_near_point_cursor
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| Show_zone_near_point_cursor
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| Show_zone_circ
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| Inspect_wall
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| Inspect_wall
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| Show_nodes_near_select
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| Show_path_between
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| Show_path_between
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| Select_creature
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| Select_creature
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deriving (Eq, Ord, Bounded, Enum, Show)
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deriving (Eq, Ord, Bounded, Enum, Show)
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@@ -49,8 +49,8 @@ data Universe = Universe
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}
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}
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data DebugItem = DebugItem
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data DebugItem = DebugItem
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{ _debugPic :: Universe -> Picture
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{ _debugPic :: Picture
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, _debugMessage :: Universe -> [String]
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, _debugMessage :: [String]
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, _debugInfo :: DebugInfo
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, _debugInfo :: DebugInfo
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}
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}
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+39
-37
@@ -1,5 +1,5 @@
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{-# LANGUAGE LambdaCase #-}
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Debug where
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module Dodge.Debug (debugEvents) where
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import Data.Aeson.Types
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import Data.Aeson.Types
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import AesonHelp
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import AesonHelp
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@@ -15,59 +15,61 @@ import Dodge.WorldEvent.ThingsHit
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import Geometry.Vector
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import Geometry.Vector
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import qualified SDL
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import qualified SDL
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import Data.Ord
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import Data.Ord
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import Data.Foldable (fold)
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debugEvents :: Universe -> Universe
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debugEvents :: Universe -> Universe
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debugEvents u = case dbools ^. at Enable_debug of
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debugEvents u = case dbools ^. at Enable_debug of
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Nothing -> u
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Nothing -> u
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Just () -> S.foldr debugEvent u dbools
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Just () -> S.foldr debugEvent (u & uvDebug .~ mempty) dbools
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where
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where
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dbools = u ^. uvConfig . debug_booleans
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dbools = u ^. uvConfig . debug_booleans
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debugEvent :: DebugBool -> Universe -> Universe
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debugEvent :: DebugBool -> Universe -> Universe
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debugEvent db u = u & uvDebug . at db .~ debugEvent' u db
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debugEvent db u = u & uvDebug . at db .~ debugItem db u
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-- case db of
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-- Collision_test -> u & uvDebug . at Collision_test ?~ collisionDebugItem u
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-- Circ_collision_test -> u & uvDebug . at Circ_collision_test ?~ circCollisionDebugItem u
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-- Select_creature -> u & uvDebug . at Select_creature ?~ selectCreatureDebugItem u
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-- _ -> u
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debugEvent' :: Universe -> DebugBool -> Maybe DebugItem
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debugItem :: DebugBool -> Universe -> Maybe DebugItem
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debugEvent' u = \case
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debugItem = \case
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Collision_test -> Just $ collisionDebugItem u
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Collision_test -> constDPic (drawCollisionTest . _uvWorld)
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Circ_collision_test -> Just $ circCollisionDebugItem u
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Circ_collision_test -> constDPic (drawCircCollisionTest . _uvWorld)
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Select_creature -> Just $ selectCreatureDebugItem u
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Select_creature -> Just . selectCreatureDebugItem
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Show_walls_near_point_cursor -> Just
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Show_walls_near_point_cursor -> constDPic (drawWallsNearCursor . _uvWorld)
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(DebugItem (const $ drawWallsNearCursor w) (const mempty) NoDebugInfo)
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Show_walls_near_segment -> constDPic (drawWallsNearSegment . _uvWorld)
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Show_walls_near_segment -> Just
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Enable_debug -> const Nothing
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(DebugItem (const $ drawWallsNearSegment w) (const mempty) NoDebugInfo)
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Noclip -> const Nothing
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_ -> Nothing
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Remove_LOS -> const Nothing
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where
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Cull_more_lights -> const Nothing
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w = u ^. uvWorld
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Close_shape_culling -> const Nothing
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Bound_box_screen -> const Nothing
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Show_ms_frame -> const Nothing
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View_boundaries -> constDPic (viewBoundaries . _uvWorld)
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Show_bound_box -> constDPic (drawBoundingBox . _uvWorld)
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Show_wall_search_rays -> constDPic $ drawWallSearchRays . _uvWorld
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Show_dda_test -> constDPic $ drawDDATest . _uvWorld
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Show_far_wall_detect -> constDPic $ drawFarWallDetect . _uvWorld
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Show_walls_near_point_you -> constDPic $ drawWallsNearYou . _uvWorld
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Show_zone_near_point_cursor -> constDPic $ drawZoneNearPointCursor . _uvWorld
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Show_zone_circ -> constDPic $ drawZoneCirc . _uvWorld
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Inspect_wall -> constDPic $ drawInspectWalls . _uvWorld
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Cr_awareness -> constDPic $ drawCreatureDisplayTexts . _uvWorld
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Show_sound -> constDPic $ \u ->
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fold (M.map (soundPic (u ^. uvConfig) (u ^. uvWorld)) $ u ^. uvWorld . playingSounds)
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Cr_status -> constDPic $ \u -> drawCrInfo (u ^. uvConfig) (u ^. uvWorld)
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Mouse_position -> constDPic $ drawMousePosition . _uvWorld
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Walls_info -> constDPic $ drawWlIDs . _uvWorld
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Pathing -> constDPic $ \u -> drawPathing (u ^. uvConfig) (u ^. uvWorld)
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Show_path_between -> constDPic $ drawPathBetween . _uvWorld
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collisionDebugItem :: Universe -> DebugItem
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constDPic :: (Universe -> Picture) -> Universe -> Maybe DebugItem
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collisionDebugItem u =
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constDPic p u = Just $ DebugItem (p u) mempty NoDebugInfo
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DebugItem
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{ _debugPic = const $ drawCollisionTest $ u ^. uvWorld
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, _debugMessage = const []
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, _debugInfo = NoDebugInfo
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}
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selectCreatureDebugItem :: Universe -> DebugItem
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selectCreatureDebugItem :: Universe -> DebugItem
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selectCreatureDebugItem u =
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selectCreatureDebugItem u =
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DebugItem
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DebugItem
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{ _debugPic = const mempty
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{ _debugPic = mempty
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, _debugMessage = debugSelectCreatureMessage
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, _debugMessage = debugSelectCreatureMessage u
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, _debugInfo = scrollDebugInfoInt (length $ debugSelectCreatureList 0 u) u $ clickGetCreature u
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, _debugInfo = scrollDebugInfoInt (length $ debugSelectCreatureList 0 u) u $ clickGetCreature u
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}
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}
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circCollisionDebugItem :: Universe -> DebugItem
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circCollisionDebugItem _ =
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DebugItem
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{ _debugPic = drawCircCollisionTest . (^. uvWorld)
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, _debugMessage = const []
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, _debugInfo = NoDebugInfo
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}
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scrollDebugInfoInt :: Int -> Universe -> DebugInfo -> DebugInfo
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scrollDebugInfoInt :: Int -> Universe -> DebugInfo -> DebugInfo
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scrollDebugInfoInt i u
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scrollDebugInfoInt i u
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| SDL.ScancodeRShift `M.member` (u ^. uvWorld . input . pressedKeys) =
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| SDL.ScancodeRShift `M.member` (u ^. uvWorld . input . pressedKeys) =
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+49
-38
@@ -4,7 +4,6 @@ module Dodge.Debug.Picture where
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import Control.Lens
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import Control.Lens
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import Data.Foldable
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import Data.Foldable
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import qualified Data.Graph.Inductive as FGL
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import qualified Data.Graph.Inductive as FGL
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Data.Maybe
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import qualified Data.Set as S
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import qualified Data.Set as S
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import Dodge.Base
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import Dodge.Base
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@@ -151,48 +150,47 @@ drawZoneCol col s (V2 x y) = setLayer DebugLayer . color col $ thickLine 2 (p :
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zipWith (+.+) (square 1) $
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zipWith (+.+) (square 1) $
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map ((s *.*) . (each %~ fromIntegral)) [V2 x y, V2 (x + 1) y, V2 (x + 1) (y + 1), V2 x (y + 1)]
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map ((s *.*) . (each %~ fromIntegral)) [V2 x y, V2 (x + 1) y, V2 (x + 1) (y + 1), V2 x (y + 1)]
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debugDraw :: Config -> World -> Picture
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showEnabledDebugs :: Config -> Picture
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{-# INLINE debugDraw #-}
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{-# INLINE showEnabledDebugs #-}
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debugDraw cfig w
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showEnabledDebugs cfig
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| Enable_debug `S.member` _debug_booleans cfig =
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| Enable_debug `S.member` _debug_booleans cfig =
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pic
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setLayer FixedCoordLayer (toTopLeft cfig (translate (0.5 * halfWidth cfig) 0 $ drawList $ map text ts))
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<> setLayer FixedCoordLayer (toTopLeft cfig (translate (0.5 * halfWidth cfig) 0 $ drawList $ map text ts))
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| otherwise = mempty
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| otherwise = mempty
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where
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where
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pic = foldMap (debugDraw' cfig w) (_debug_booleans cfig)
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-- pic = foldMap (debugDraw' cfig w) (_debug_booleans cfig)
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ts = map show (S.toList $ _debug_booleans cfig)
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ts = map show (S.toList $ _debug_booleans cfig)
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debugDraw' :: Config -> World -> DebugBool -> Picture
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--debugDraw' :: Config -> World -> DebugBool -> Picture
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{-# INLINE debugDraw' #-}
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--{-# INLINE debugDraw' #-}
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debugDraw' cfig w bl = case bl of
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--debugDraw' cfig w bl = case bl of
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Enable_debug -> mempty
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-- Enable_debug -> mempty
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Noclip -> mempty
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-- Noclip -> mempty
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Remove_LOS -> mempty
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-- Remove_LOS -> mempty
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Cull_more_lights -> mempty
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-- Cull_more_lights -> mempty
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Close_shape_culling -> mempty
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-- Close_shape_culling -> mempty
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Bound_box_screen -> mempty
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-- Bound_box_screen -> mempty
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Show_ms_frame -> mempty
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-- Show_ms_frame -> mempty
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View_boundaries -> viewBoundaries w
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-- View_boundaries -> mempty
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Show_bound_box -> drawBoundingBox w
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-- Show_bound_box -> mempty
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Show_wall_search_rays -> drawWallSearchRays w
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-- Show_wall_search_rays -> mempty
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Show_dda_test -> drawDDATest w
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-- Show_dda_test -> mempty
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Show_far_wall_detect -> drawFarWallDetect w
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-- Show_far_wall_detect -> mempty
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Show_walls_near_point_cursor -> mempty
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-- Show_walls_near_point_cursor -> mempty
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Show_walls_near_segment -> mempty
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-- Show_walls_near_segment -> mempty
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Show_walls_near_point_you -> drawWallsNearYou w
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-- Show_walls_near_point_you -> drawWallsNearYou w
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Show_zone_near_point_cursor -> drawZoneNearPointCursor w
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-- Show_zone_near_point_cursor -> drawZoneNearPointCursor w
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Inspect_wall -> drawInspectWalls w
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-- Show_zone_circ -> drawZoneCirc w
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Cr_awareness -> drawCreatureDisplayTexts w
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-- Inspect_wall -> drawInspectWalls w
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Show_sound -> fold $ M.map (soundPic cfig w) $ _playingSounds w
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-- Cr_awareness -> drawCreatureDisplayTexts w
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Cr_status -> drawCrInfo cfig w
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-- Show_sound -> fold $ M.map (soundPic cfig w) $ _playingSounds w
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Mouse_position -> drawMousePosition w
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-- Cr_status -> drawCrInfo cfig w
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Walls_info -> drawWlIDs w
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-- Mouse_position -> drawMousePosition w
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Pathing -> drawPathing cfig w
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-- Walls_info -> drawWlIDs w
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Show_nodes_near_select -> undefined --drawNodesNearSelect w
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-- Pathing -> drawPathing cfig w
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Show_path_between -> drawPathBetween w
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-- Show_path_between -> drawPathBetween w
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Collision_test -> mempty
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-- Collision_test -> mempty
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Circ_collision_test -> mempty
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-- Circ_collision_test -> mempty
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Select_creature -> mempty
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-- Select_creature -> mempty
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drawCreatureDisplayTexts :: World -> Picture
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drawCreatureDisplayTexts :: World -> Picture
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drawCreatureDisplayTexts w = foldMap (creatureDisplayText w) (w ^. cWorld . lWorld . creatures)
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drawCreatureDisplayTexts w = foldMap (creatureDisplayText w) (w ^. cWorld . lWorld . creatures)
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@@ -288,6 +286,19 @@ drawZoneNearPointCursor w =
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mwp = mouseWorldPos (w ^. input) (w ^. wCam)
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mwp = mouseWorldPos (w ^. input) (w ^. wCam)
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ps = [zoneOfPoint 50 mwp]
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ps = [zoneOfPoint 50 mwp]
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drawZoneCirc :: World -> Picture
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drawZoneCirc w = concat $ do
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a <- w ^. input . clickWorldPos . at ButtonLeft
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b <- w ^. input . heldWorldPos . at ButtonLeft
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return $
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setLayer DebugLayer (uncurryV translate a $ color red $ circle (dist a b))
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<>
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setLayer DebugLayer (color green $ line [a, b])
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-- foldMap (drawZoneCol orange 50) ps
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-- where
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-- mwp = mouseWorldPos (w ^. input) (w ^. wCam)
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-- ps = [zoneOfPoint 50 mwp]
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drawDDATest :: World -> Picture
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drawDDATest :: World -> Picture
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drawDDATest w =
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drawDDATest w =
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foldMap (drawZoneCol orange 50) ps
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foldMap (drawZoneCol orange 50) ps
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@@ -1,140 +0,0 @@
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module Dodge.Default.World where
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import Dodge.Data.World
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import Dodge.Zone.Size
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import Dodge.Zone.Object
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import Dodge.Base
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import Geometry.Vector3D
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import Geometry.Zone
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--import Dodge.Config.KeyConfig
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--import Dodge.Menu
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--import Picture
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import Geometry.Data
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import Geometry.Polygon
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--import Picture.Texture
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--import Data.Preload
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import Control.Lens
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import System.Random
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import qualified IntMapHelp as IM
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import qualified Data.Map as M
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import qualified Data.Set as S
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import Data.Graph.Inductive.Graph hiding ((&))
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--import Data.Graph.Inductive.NodeMap
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--import qualified Data.Vector.Fusion.Stream.Monadic as VS
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defaultWorld :: World
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defaultWorld = World
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{ _keys = S.empty
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, _magnets = IM.empty
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, _mouseButtons = mempty
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, _cameraCenter = V2 0 0
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, _cameraRot = 0
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, _cameraZoom = 1
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, _itemZoom = 1
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, _defaultZoom = 1
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, _cameraViewFrom = V2 0 0
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, _viewDistance = 1000
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, _modifications = IM.empty
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, _creatures = IM.empty
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, _crZoning = Zoning IM.empty crZoneSize zoneOfCreature
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, _creatureGroups = IM.empty
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, _clouds = mempty
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, _clZoning = Zoning IM.empty clZoneSize (zonePos (stripZ . _clPos))
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, _gusts = IM.empty
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, _gsZoning = Zoning IM.empty clZoneSize (zonePos _guPos)
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, _itemPositions = IM.empty
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, _props = IM.empty
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, _instantParticles = []
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, _particles = []
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, _newBeams = WorldBeams [] [] [] []
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, _beams = WorldBeams [] [] [] []
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, _walls = IM.empty
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, _wallDamages = IM.empty
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, _blocks = IM.empty
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, _machines = IM.empty
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, _terminals = IM.empty
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, _doors = IM.empty
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, _coordinates = IM.empty
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, _triggers = IM.empty
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, _wlZoning = Zoning IM.empty wlZoneSize zoneOfWall
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, _floorItems = IM.empty
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, _floorTiles = []
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, _randGen = mkStdGen 2
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, _mousePos = V2 0 0
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, _testString = const . const []
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, _debugPicture = mempty
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, _yourID = 0
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, _worldEvents = id
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, _delayedEvents = []
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, _pressPlates = IM.empty
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, _buttons = IM.empty
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, _toPlaySounds = M.empty
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, _playingSounds = M.empty
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, _corpses = IM.empty
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, _decorations = IM.empty
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--, _savedWorlds = M.empty
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-- , _menuLayers = []
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, _clickMousePos = V2 0 0
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, _pathGraph = PathGraph Data.Graph.Inductive.Graph.empty mempty 0 mempty
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, _pathGraphP = mempty
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<<<<<<< HEAD
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, _pnZoning = Zoning mempty pnZoneSize (zonePos snd)
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, _peZoning = Zoning mempty pnZoneSize (\x (_,_,PathEdge p q _) -> zoneOfSeg x p q)
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=======
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, _pnZoning = Zoning mempty wlZoneSize (zonePos snd)
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, _peZoning = Zoning mempty wlZoneSize (\x (_,_,e) -> zoneOfSeg x (_peStart e) (_peEnd e))
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>>>>>>> efficientRuntime
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, _hud = HUD
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{ _hudElement = DisplayInventory NoSubInventory
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|
||||||
, _carteCenter = V2 0 0
|
|
||||||
, _carteZoom = 0.5
|
|
||||||
, _carteRot = 0
|
|
||||||
}
|
|
||||||
, _lightSources = IM.empty
|
|
||||||
, _tempLightSources = [youLight]
|
|
||||||
, _closeObjects = []
|
|
||||||
, _rbOptions = NoRightButtonOptions
|
|
||||||
, _seenLocations = IM.fromList
|
|
||||||
[(0, (_crPos . you, "CURRENT POSITION"))
|
|
||||||
,(1, (const (V2 0 0) , "START POSITION"))
|
|
||||||
]
|
|
||||||
, _selLocation = 0
|
|
||||||
--, _keyConfig = defaultKeyConfigSDL
|
|
||||||
-- , _config = defaultConfig
|
|
||||||
, _sideEffects = return
|
|
||||||
, _shapes = mempty
|
|
||||||
, _distortions = []
|
|
||||||
, _gameRooms = []
|
|
||||||
, _roomClipping = []
|
|
||||||
, _unpauseClock = 0
|
|
||||||
, _worldBounds = defaultBounds
|
|
||||||
, _maybeWorld = Nothing'
|
|
||||||
, _rewindWorlds = []
|
|
||||||
, _timeFlow = NormalTimeFlow
|
|
||||||
, _hammers = defaultWorldHammers
|
|
||||||
, _backspaceTimer = 0
|
|
||||||
, _genParams = GenParams M.empty
|
|
||||||
, _genPlacements = IM.empty
|
|
||||||
, _genRooms = IM.empty
|
|
||||||
, _deathDelay = Nothing
|
|
||||||
, _testFloat = 0
|
|
||||||
, _boundBox = square 100
|
|
||||||
, _boundDist = (100,-100,100,-100)
|
|
||||||
, _lLine = (0,0)
|
|
||||||
, _rLine = (0,0)
|
|
||||||
, _lSelect = 0
|
|
||||||
, _rSelect = 0
|
|
||||||
}
|
|
||||||
defaultWorldHammers :: M.Map WorldHammer HammerPosition
|
|
||||||
defaultWorldHammers = M.fromSet (const HammerUp) $ S.fromList [minBound.. maxBound]
|
|
||||||
youLight :: TempLightSource
|
|
||||||
youLight = TLS
|
|
||||||
{ _tlsParam = LSParam
|
|
||||||
{_lsPos = V3 0 0 0
|
|
||||||
,_lsRad = 150
|
|
||||||
,_lsCol = 0.1
|
|
||||||
}
|
|
||||||
,_tlsUpdate = \w _ -> Just (youLight & tlsParam . lsPos .~ f (_crPos $ you w))
|
|
||||||
,_tlsTime = 0
|
|
||||||
}
|
|
||||||
where
|
|
||||||
f (V2 x y) = V3 x y 100
|
|
||||||
@@ -35,7 +35,7 @@ fixedCoordPictures u =
|
|||||||
. take 50
|
. take 50
|
||||||
. drop (u ^. uvDebugMessageOffset)
|
. drop (u ^. uvDebugMessageOffset)
|
||||||
. map text
|
. map text
|
||||||
$ foldMap (`_debugMessage` u) (_uvDebug u) -- other debug pics in extraPics
|
$ foldMap _debugMessage (_uvDebug u) -- other debug pics in extraPics
|
||||||
)
|
)
|
||||||
where
|
where
|
||||||
cfig = _uvConfig u
|
cfig = _uvConfig u
|
||||||
|
|||||||
@@ -110,8 +110,8 @@ extraPics cfig u =
|
|||||||
<> foldMap drawLightSource (_lightSources lw)
|
<> foldMap drawLightSource (_lightSources lw)
|
||||||
<> foldMap ppDraw (_pressPlates lw)
|
<> foldMap ppDraw (_pressPlates lw)
|
||||||
<> viewClipBounds cfig w
|
<> viewClipBounds cfig w
|
||||||
<> debugDraw cfig w
|
<> showEnabledDebugs cfig
|
||||||
<> foldMap (`_debugPic` u) (_uvDebug u) -- debug messages are in fixed coord pics
|
<> foldMap _debugPic (_uvDebug u) -- debug messages are in fixed coord pics
|
||||||
where
|
where
|
||||||
w = u ^. uvWorld
|
w = u ^. uvWorld
|
||||||
lw = w ^. cWorld . lWorld
|
lw = w ^. cWorld . lWorld
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ AimStance src/Dodge/Data/AimStance.hs 11;" t
|
|||||||
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
|
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
|
||||||
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
||||||
AlienContact src/Dodge/Data/Scenario.hs 30;" C
|
AlienContact src/Dodge/Data/Scenario.hs 30;" C
|
||||||
AllRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
AllRoomClipBoundaries src/Dodge/Data/Config.hs 108;" C
|
||||||
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 20;" C
|
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 20;" C
|
||||||
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
||||||
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
|
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
|
||||||
@@ -368,7 +368,7 @@ DoorObstacle src/Dodge/Data/PathGraph.hs 50;" C
|
|||||||
DoorOpen src/Dodge/Data/Door.hs 23;" C
|
DoorOpen src/Dodge/Data/Door.hs 23;" C
|
||||||
DoorPart src/Dodge/Data/Wall/Structure.hs 14;" C
|
DoorPart src/Dodge/Data/Wall/Structure.hs 14;" C
|
||||||
DoorStatus src/Dodge/Data/Door.hs 23;" t
|
DoorStatus src/Dodge/Data/Door.hs 23;" t
|
||||||
DoubleRes src/Dodge/Data/Config.hs 97;" C
|
DoubleRes src/Dodge/Data/Config.hs 98;" C
|
||||||
DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 16;" t
|
DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 16;" t
|
||||||
DrWdId src/Dodge/Data/WorldEffect.hs 68;" C
|
DrWdId src/Dodge/Data/WorldEffect.hs 68;" C
|
||||||
DrWdMakeDoorDebris src/Dodge/Data/WorldEffect.hs 69;" C
|
DrWdMakeDoorDebris src/Dodge/Data/WorldEffect.hs 69;" C
|
||||||
@@ -391,7 +391,7 @@ Ears src/Dodge/Data/Creature/Perception.hs 47;" C
|
|||||||
East src/Dodge/Data/CardinalPoint.hs 7;" C
|
East src/Dodge/Data/CardinalPoint.hs 7;" C
|
||||||
East8 src/Dodge/Data/CardinalPoint.hs 15;" C
|
East8 src/Dodge/Data/CardinalPoint.hs 15;" C
|
||||||
EdgeObstacle src/Dodge/Data/PathGraph.hs 48;" t
|
EdgeObstacle src/Dodge/Data/PathGraph.hs 48;" t
|
||||||
EighthRes src/Dodge/Data/Config.hs 97;" C
|
EighthRes src/Dodge/Data/Config.hs 98;" C
|
||||||
Eldritch src/Dodge/Data/Scenario.hs 34;" C
|
Eldritch src/Dodge/Data/Scenario.hs 34;" C
|
||||||
ElectricSensor src/Dodge/Data/Machine/Sensor/Type.hs 13;" C
|
ElectricSensor src/Dodge/Data/Machine/Sensor/Type.hs 13;" C
|
||||||
ElectricSpark src/Dodge/Data/Spark.hs 22;" C
|
ElectricSpark src/Dodge/Data/Spark.hs 22;" C
|
||||||
@@ -479,7 +479,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
|
|||||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
||||||
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
|
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
|
||||||
FromEdge src/Dodge/Data/Room.hs 47;" C
|
FromEdge src/Dodge/Data/Room.hs 47;" C
|
||||||
FullRes src/Dodge/Data/Config.hs 97;" C
|
FullRes src/Dodge/Data/Config.hs 98;" C
|
||||||
FullShadowFidelity src/Shape/Data.hs 24;" C
|
FullShadowFidelity src/Shape/Data.hs 24;" C
|
||||||
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
||||||
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
||||||
@@ -507,7 +507,7 @@ GenFloat src/Dodge/Data/GenFloat.hs 11;" t
|
|||||||
GenParams src/Dodge/Data/GenParams.hs 15;" t
|
GenParams src/Dodge/Data/GenParams.hs 15;" t
|
||||||
GenWorld src/Dodge/Data/GenWorld.hs 23;" t
|
GenWorld src/Dodge/Data/GenWorld.hs 23;" t
|
||||||
GenericFaction src/Dodge/Data/Creature/State.hs 15;" C
|
GenericFaction src/Dodge/Data/Creature/State.hs 15;" C
|
||||||
GeoObjShads src/Dodge/Data/Config.hs 101;" C
|
GeoObjShads src/Dodge/Data/Config.hs 102;" C
|
||||||
GetTo src/Dodge/Data/ActionPlan.hs 189;" C
|
GetTo src/Dodge/Data/ActionPlan.hs 189;" C
|
||||||
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
|
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
|
||||||
Gib src/Dodge/Data/Prop.hs 43;" C
|
Gib src/Dodge/Data/Prop.hs 43;" C
|
||||||
@@ -536,7 +536,7 @@ HELD src/Dodge/Data/Item/Combine.hs 17;" C
|
|||||||
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 102;" C
|
HOMINGMODULE src/Dodge/Data/Item/Combine.hs 102;" C
|
||||||
HOSE src/Dodge/Data/Item/Combine.hs 55;" C
|
HOSE src/Dodge/Data/Item/Combine.hs 55;" C
|
||||||
HUD src/Dodge/Data/HUD.hs 31;" t
|
HUD src/Dodge/Data/HUD.hs 31;" t
|
||||||
HalfRes src/Dodge/Data/Config.hs 97;" C
|
HalfRes src/Dodge/Data/Config.hs 98;" C
|
||||||
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
|
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
|
||||||
HardQuit src/Dodge/Data/Universe.hs 70;" C
|
HardQuit src/Dodge/Data/Universe.hs 70;" C
|
||||||
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
|
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
|
||||||
@@ -597,13 +597,13 @@ IncendiaryBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
|
|||||||
InheritFloor src/Data/Tile.hs 12;" C
|
InheritFloor src/Data/Tile.hs 12;" C
|
||||||
Input src/Dodge/Data/Input.hs 33;" t
|
Input src/Dodge/Data/Input.hs 33;" t
|
||||||
InputScreen src/Dodge/Data/Universe.hs 92;" C
|
InputScreen src/Dodge/Data/Universe.hs 92;" C
|
||||||
Inspect_wall src/Dodge/Data/Config.hs 91;" C
|
Inspect_wall src/Dodge/Data/Config.hs 92;" C
|
||||||
Institution src/Dodge/Data/Scenario.hs 42;" t
|
Institution src/Dodge/Data/Scenario.hs 42;" t
|
||||||
Int2 src/Geometry/Data.hs 21;" t
|
Int2 src/Geometry/Data.hs 21;" t
|
||||||
IntID src/Dodge/Data/Universe.hs 113;" t
|
IntID src/Dodge/Data/Universe.hs 113;" t
|
||||||
IntImp src/Dodge/Data/CreatureEffect.hs 20;" t
|
IntImp src/Dodge/Data/CreatureEffect.hs 20;" t
|
||||||
Intention src/Dodge/Data/Creature.hs 69;" t
|
Intention src/Dodge/Data/Creature.hs 69;" t
|
||||||
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 108;" C
|
||||||
IntroScanSF src/Dodge/Data/ComposedItem.hs 21;" C
|
IntroScanSF src/Dodge/Data/ComposedItem.hs 21;" C
|
||||||
IntroScanType src/Dodge/Data/Item/Combine.hs 45;" t
|
IntroScanType src/Dodge/Data/Item/Combine.hs 45;" t
|
||||||
InvInt src/Dodge/Data/Item/Location.hs 17;" t
|
InvInt src/Dodge/Data/Item/Location.hs 17;" t
|
||||||
@@ -857,17 +857,17 @@ NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
|||||||
NoItTargeting src/Dodge/Data/Item.hs 44;" C
|
NoItTargeting src/Dodge/Data/Item.hs 44;" C
|
||||||
NoItemScroll src/Dodge/Data/Item.hs 39;" C
|
NoItemScroll src/Dodge/Data/Item.hs 39;" C
|
||||||
NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C
|
NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C
|
||||||
NoLighting src/Dodge/Data/Config.hs 104;" C
|
NoLighting src/Dodge/Data/Config.hs 105;" C
|
||||||
NoMouseContext src/Dodge/Data/Input.hs 15;" C
|
NoMouseContext src/Dodge/Data/Input.hs 15;" C
|
||||||
NoMvType src/Dodge/Data/Creature/Misc.hs 29;" C
|
NoMvType src/Dodge/Data/Creature/Misc.hs 29;" C
|
||||||
NoObjShads src/Dodge/Data/Config.hs 102;" C
|
NoObjShads src/Dodge/Data/Config.hs 103;" C
|
||||||
NoParams src/Dodge/Data/Item/Params.hs 15;" C
|
NoParams src/Dodge/Data/Item/Params.hs 15;" C
|
||||||
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
|
NoResurrection src/Dodge/Data/Corpse.hs 14;" C
|
||||||
NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 16;" C
|
NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 16;" C
|
||||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
NoRoomClipBoundaries src/Dodge/Data/Config.hs 108;" C
|
||||||
NoSF src/Dodge/Data/ComposedItem.hs 29;" C
|
NoSF src/Dodge/Data/ComposedItem.hs 29;" C
|
||||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||||
NoShadows src/Dodge/Data/Config.hs 103;" C
|
NoShadows src/Dodge/Data/Config.hs 104;" C
|
||||||
NoSubInventory src/Dodge/Data/HUD.hs 17;" C
|
NoSubInventory src/Dodge/Data/HUD.hs 17;" C
|
||||||
NoTrigger src/Dodge/Data/TriggerType.hs 11;" C
|
NoTrigger src/Dodge/Data/TriggerType.hs 11;" C
|
||||||
NoWorldEffect src/Dodge/Data/WorldEffect.hs 23;" C
|
NoWorldEffect src/Dodge/Data/WorldEffect.hs 23;" C
|
||||||
@@ -1098,7 +1098,7 @@ PutUsingGenParams src/Dodge/Data/GenWorld.hs 61;" C
|
|||||||
PutWall src/Dodge/Data/GenWorld.hs 54;" C
|
PutWall src/Dodge/Data/GenWorld.hs 54;" C
|
||||||
PutWorldUpdate src/Dodge/Data/GenWorld.hs 59;" C
|
PutWorldUpdate src/Dodge/Data/GenWorld.hs 59;" C
|
||||||
QFloat src/Geometry/Data.hs 50;" t
|
QFloat src/Geometry/Data.hs 50;" t
|
||||||
QuarterRes src/Dodge/Data/Config.hs 97;" C
|
QuarterRes src/Dodge/Data/Config.hs 98;" C
|
||||||
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 10;" C
|
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 10;" C
|
||||||
RAM src/Dodge/Data/Item/Combine.hs 74;" C
|
RAM src/Dodge/Data/Item/Combine.hs 74;" C
|
||||||
RED src/Color/Data.hs 15;" C
|
RED src/Color/Data.hs 15;" C
|
||||||
@@ -1139,7 +1139,7 @@ RenderData src/Data/Preload/Render.hs 13;" t
|
|||||||
ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 31;" C
|
ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 31;" C
|
||||||
RequireEquipment src/Dodge/Data/Machine/Sensor.hs 38;" C
|
RequireEquipment src/Dodge/Data/Machine/Sensor.hs 38;" C
|
||||||
RequireHealth src/Dodge/Data/Machine/Sensor.hs 37;" C
|
RequireHealth src/Dodge/Data/Machine/Sensor.hs 37;" C
|
||||||
ResFactor src/Dodge/Data/Config.hs 97;" t
|
ResFactor src/Dodge/Data/Config.hs 98;" t
|
||||||
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
|
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
|
||||||
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
|
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
|
||||||
RespawnDelay src/Dodge/Data/World.hs 59;" C
|
RespawnDelay src/Dodge/Data/World.hs 59;" C
|
||||||
@@ -1157,7 +1157,7 @@ RocketHoming src/Dodge/Data/Projectile.hs 41;" t
|
|||||||
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
|
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
|
||||||
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
|
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
|
||||||
Room src/Dodge/Data/GenWorld.hs 100;" t
|
Room src/Dodge/Data/GenWorld.hs 100;" t
|
||||||
RoomClipping src/Dodge/Data/Config.hs 107;" t
|
RoomClipping src/Dodge/Data/Config.hs 108;" t
|
||||||
RoomInt src/Dodge/Tree/Shift.hs 26;" t
|
RoomInt src/Dodge/Tree/Shift.hs 26;" t
|
||||||
RoomLink src/Dodge/Data/Room.hs 23;" t
|
RoomLink src/Dodge/Data/Room.hs 23;" t
|
||||||
RoomLinkType src/Dodge/Data/Room.hs 42;" t
|
RoomLinkType src/Dodge/Data/Room.hs 42;" t
|
||||||
@@ -1203,7 +1203,7 @@ SelCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" C
|
|||||||
SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" C
|
SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" C
|
||||||
SelItem src/Dodge/Data/SelectionList.hs 42;" C
|
SelItem src/Dodge/Data/SelectionList.hs 42;" C
|
||||||
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
|
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
|
||||||
Select_creature src/Dodge/Data/Config.hs 94;" C
|
Select_creature src/Dodge/Data/Config.hs 95;" C
|
||||||
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" C
|
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" C
|
||||||
Selection src/Dodge/Data/HUD.hs 44;" t
|
Selection src/Dodge/Data/HUD.hs 44;" t
|
||||||
SelectionItem src/Dodge/Data/SelectionList.hs 41;" t
|
SelectionItem src/Dodge/Data/SelectionList.hs 41;" t
|
||||||
@@ -1220,7 +1220,7 @@ ShadNum src/Picture/Data.hs 35;" t
|
|||||||
Shader src/Shader/Data.hs 51;" t
|
Shader src/Shader/Data.hs 51;" t
|
||||||
ShaderTexture src/Shader/Data.hs 94;" t
|
ShaderTexture src/Shader/Data.hs 94;" t
|
||||||
ShadowFidelity src/Shape/Data.hs 24;" t
|
ShadowFidelity src/Shape/Data.hs 24;" t
|
||||||
ShadowRendering src/Dodge/Data/Config.hs 100;" t
|
ShadowRendering src/Dodge/Data/Config.hs 101;" t
|
||||||
Shape src/Shape/Data.hs 53;" t
|
Shape src/Shape/Data.hs 53;" t
|
||||||
ShapeProp src/Dodge/Data/Prop.hs 32;" C
|
ShapeProp src/Dodge/Data/Prop.hs 32;" C
|
||||||
ShapeType src/Shape/Data.hs 16;" t
|
ShapeType src/Shape/Data.hs 16;" t
|
||||||
@@ -1237,20 +1237,21 @@ Show_bound_box src/Dodge/Data/Config.hs 80;" C
|
|||||||
Show_dda_test src/Dodge/Data/Config.hs 83;" C
|
Show_dda_test src/Dodge/Data/Config.hs 83;" C
|
||||||
Show_far_wall_detect src/Dodge/Data/Config.hs 86;" C
|
Show_far_wall_detect src/Dodge/Data/Config.hs 86;" C
|
||||||
Show_ms_frame src/Dodge/Data/Config.hs 67;" C
|
Show_ms_frame src/Dodge/Data/Config.hs 67;" C
|
||||||
Show_nodes_near_select src/Dodge/Data/Config.hs 92;" C
|
Show_nodes_near_select src/Dodge/Data/Config.hs 93;" C
|
||||||
Show_path_between src/Dodge/Data/Config.hs 93;" C
|
Show_path_between src/Dodge/Data/Config.hs 94;" C
|
||||||
Show_sound src/Dodge/Data/Config.hs 69;" C
|
Show_sound src/Dodge/Data/Config.hs 69;" C
|
||||||
Show_wall_search_rays src/Dodge/Data/Config.hs 82;" C
|
Show_wall_search_rays src/Dodge/Data/Config.hs 82;" C
|
||||||
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 87;" C
|
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 87;" C
|
||||||
Show_walls_near_point_you src/Dodge/Data/Config.hs 88;" C
|
Show_walls_near_point_you src/Dodge/Data/Config.hs 88;" C
|
||||||
Show_walls_near_segment src/Dodge/Data/Config.hs 89;" C
|
Show_walls_near_segment src/Dodge/Data/Config.hs 89;" C
|
||||||
|
Show_zone_circ src/Dodge/Data/Config.hs 91;" C
|
||||||
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 90;" C
|
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 90;" C
|
||||||
ShrapnelBomb src/Dodge/Data/Payload.hs 12;" C
|
ShrapnelBomb src/Dodge/Data/Payload.hs 12;" C
|
||||||
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 28;" t
|
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 28;" t
|
||||||
Shrunk src/Dodge/Data/Item/Params.hs 28;" C
|
Shrunk src/Dodge/Data/Item/Params.hs 28;" C
|
||||||
SideCluster src/Dodge/Data/RoomCluster.hs 13;" C
|
SideCluster src/Dodge/Data/RoomCluster.hs 13;" C
|
||||||
SideEffect src/Dodge/Data/Universe.hs 64;" t
|
SideEffect src/Dodge/Data/Universe.hs 64;" t
|
||||||
SixteenthRes src/Dodge/Data/Config.hs 97;" C
|
SixteenthRes src/Dodge/Data/Config.hs 98;" C
|
||||||
Size src/Shape/Data.hs 28;" t
|
Size src/Shape/Data.hs 28;" t
|
||||||
SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
|
SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
|
||||||
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
|
||||||
@@ -2653,7 +2654,7 @@ applyPastDamages src/Dodge/Creature/State.hs 48;" f
|
|||||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||||
applyPosition src/Sound.hs 111;" f
|
applyPosition src/Sound.hs 111;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 451;" f
|
applyRecoil src/Dodge/HeldUse.hs 451;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
applyResFactor src/Dodge/Data/Config.hs 111;" f
|
||||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
|
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
|
||||||
applySidePush src/Dodge/HeldUse.hs 551;" f
|
applySidePush src/Dodge/HeldUse.hs 551;" f
|
||||||
applySoundCME src/Dodge/HeldUse.hs 441;" f
|
applySoundCME src/Dodge/HeldUse.hs 441;" f
|
||||||
@@ -2878,7 +2879,6 @@ chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
|
|||||||
chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
||||||
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
||||||
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
||||||
circCollisionDebugItem src/Dodge/Debug.hs 63;" f
|
|
||||||
circHitWall src/Dodge/Base/Collide.hs 232;" f
|
circHitWall src/Dodge/Base/Collide.hs 232;" f
|
||||||
circInPolygon src/Geometry/Polygon.hs 70;" f
|
circInPolygon src/Geometry/Polygon.hs 70;" f
|
||||||
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
|
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
|
||||||
@@ -2906,7 +2906,7 @@ cleatLabel src/Dodge/Cleat.hs 30;" f
|
|||||||
cleatOnward src/Dodge/Cleat.hs 24;" f
|
cleatOnward src/Dodge/Cleat.hs 24;" f
|
||||||
cleatSide src/Dodge/Cleat.hs 27;" f
|
cleatSide src/Dodge/Cleat.hs 27;" f
|
||||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
||||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
clickGetCreature src/Dodge/Debug.hs 98;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||||
clipV src/Geometry/Vector.hs 47;" f
|
clipV src/Geometry/Vector.hs 47;" f
|
||||||
clipZoom src/Dodge/Update/Camera.hs 230;" f
|
clipZoom src/Dodge/Update/Camera.hs 230;" f
|
||||||
@@ -2915,7 +2915,7 @@ closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 223;" f
|
|||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 208;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 208;" f
|
||||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
|
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
|
||||||
closeObjectInfo src/Dodge/Render/HUD.hs 222;" f
|
closeObjectInfo src/Dodge/Render/HUD.hs 222;" f
|
||||||
closestCreatureID src/Dodge/Debug.hs 116;" f
|
closestCreatureID src/Dodge/Debug.hs 107;" f
|
||||||
closestPointOnLine src/Geometry/Intersect.hs 281;" f
|
closestPointOnLine src/Geometry/Intersect.hs 281;" f
|
||||||
closestPointOnLineParam src/Geometry/Intersect.hs 297;" f
|
closestPointOnLineParam src/Geometry/Intersect.hs 297;" f
|
||||||
closestPointOnSeg src/Geometry/Intersect.hs 312;" f
|
closestPointOnSeg src/Geometry/Intersect.hs 312;" f
|
||||||
@@ -2944,7 +2944,6 @@ collideCircWalls src/Dodge/Base/Collide.hs 244;" f
|
|||||||
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
|
||||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
|
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
|
||||||
collisionDebugItem src/Dodge/Debug.hs 47;" f
|
|
||||||
color src/Picture/Base.hs 108;" f
|
color src/Picture/Base.hs 108;" f
|
||||||
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
||||||
colorSH src/Shape.hs 237;" f
|
colorSH src/Shape.hs 237;" f
|
||||||
@@ -2974,6 +2973,7 @@ conEffects src/Dodge/Concurrent.hs 12;" f
|
|||||||
conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
|
conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
|
||||||
concurrentIS src/Dodge/Update/Input/InGame.hs 287;" f
|
concurrentIS src/Dodge/Update/Input/InGame.hs 287;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
|
||||||
|
constDPic src/Dodge/Debug.hs 50;" f
|
||||||
constructEdges src/Polyhedra.hs 34;" f
|
constructEdges src/Polyhedra.hs 34;" f
|
||||||
constructEdgesList src/Polyhedra.hs 43;" f
|
constructEdgesList src/Polyhedra.hs 43;" f
|
||||||
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
|
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
|
||||||
@@ -3130,14 +3130,14 @@ debrisSize src/Dodge/Block/Debris.hs 77;" f
|
|||||||
debugDraw src/Dodge/Debug/Picture.hs 154;" f
|
debugDraw src/Dodge/Debug/Picture.hs 154;" f
|
||||||
debugDraw' src/Dodge/Debug/Picture.hs 165;" f
|
debugDraw' src/Dodge/Debug/Picture.hs 165;" f
|
||||||
debugEvent src/Dodge/Debug.hs 26;" f
|
debugEvent src/Dodge/Debug.hs 26;" f
|
||||||
debugEvent' src/Dodge/Debug.hs 34;" f
|
|
||||||
debugEvents src/Dodge/Debug.hs 19;" f
|
debugEvents src/Dodge/Debug.hs 19;" f
|
||||||
debugList src/Dodge/Debug.hs 103;" f
|
debugItem src/Dodge/Debug.hs 29;" f
|
||||||
|
debugList src/Dodge/Debug.hs 94;" f
|
||||||
debugMenu src/Dodge/Menu.hs 119;" f
|
debugMenu src/Dodge/Menu.hs 119;" f
|
||||||
debugMenuOptions src/Dodge/Menu.hs 122;" f
|
debugMenuOptions src/Dodge/Menu.hs 122;" f
|
||||||
debugOn src/Dodge/Data/Config.hs 151;" f
|
debugOn src/Dodge/Data/Config.hs 152;" f
|
||||||
debugSelectCreatureList src/Dodge/Debug.hs 86;" f
|
debugSelectCreatureList src/Dodge/Debug.hs 77;" f
|
||||||
debugSelectCreatureMessage src/Dodge/Debug.hs 77;" f
|
debugSelectCreatureMessage src/Dodge/Debug.hs 68;" f
|
||||||
decodeSensorType src/Dodge/Terminal.hs 76;" f
|
decodeSensorType src/Dodge/Terminal.hs 76;" f
|
||||||
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
|
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
|
||||||
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
|
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
|
||||||
@@ -3166,7 +3166,7 @@ defaultCWGen src/Dodge/Default/World.hs 56;" f
|
|||||||
defaultCWorld src/Dodge/Default/World.hs 81;" f
|
defaultCWorld src/Dodge/Default/World.hs 81;" f
|
||||||
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
|
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
|
||||||
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
||||||
defaultConfig src/Dodge/Data/Config.hs 127;" f
|
defaultConfig src/Dodge/Data/Config.hs 128;" f
|
||||||
defaultCorpse src/Dodge/Corpse/Make.hs 32;" f
|
defaultCorpse src/Dodge/Corpse/Make.hs 32;" f
|
||||||
defaultCraftItem src/Dodge/Default/Item.hs 25;" f
|
defaultCraftItem src/Dodge/Default/Item.hs 25;" f
|
||||||
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
||||||
@@ -3359,7 +3359,7 @@ drawBaseMachine src/Dodge/Machine/Draw.hs 55;" f
|
|||||||
drawBeam src/Dodge/Beam/Draw.hs 6;" f
|
drawBeam src/Dodge/Beam/Draw.hs 6;" f
|
||||||
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
||||||
drawBlock src/Dodge/Block/Draw.hs 7;" f
|
drawBlock src/Dodge/Block/Draw.hs 7;" f
|
||||||
drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
|
drawBoundingBox src/Dodge/Debug/Picture.hs 350;" f
|
||||||
drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
||||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||||
@@ -3370,17 +3370,17 @@ drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
|||||||
drawCombFilter src/Dodge/Render/Picture.hs 268;" f
|
drawCombFilter src/Dodge/Render/Picture.hs 268;" f
|
||||||
drawCombineInventory src/Dodge/Render/HUD.hs 178;" f
|
drawCombineInventory src/Dodge/Render/HUD.hs 178;" f
|
||||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 69;" f
|
drawConcurrentMessage src/Dodge/Render/Picture.hs 69;" f
|
||||||
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
drawCoord src/Dodge/Debug/Picture.hs 378;" f
|
||||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||||
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
drawCrInfo src/Dodge/Debug/Picture.hs 399;" f
|
||||||
drawCreature src/Dodge/Render/ShapePicture.hs 62;" f
|
drawCreature src/Dodge/Render/ShapePicture.hs 62;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 198;" f
|
||||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||||
drawCursorAt src/Dodge/Render/List.hs 71;" f
|
drawCursorAt src/Dodge/Render/List.hs 71;" f
|
||||||
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 125;" f
|
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 125;" f
|
||||||
drawDDATest src/Dodge/Debug/Picture.hs 291;" f
|
drawDDATest src/Dodge/Debug/Picture.hs 305;" f
|
||||||
drawDoorPaths src/Dodge/Debug/Picture.hs 252;" f
|
drawDoorPaths src/Dodge/Debug/Picture.hs 253;" f
|
||||||
drawDoubleLampCover src/Dodge/Prop/Draw.hs 95;" f
|
drawDoubleLampCover src/Dodge/Prop/Draw.hs 95;" f
|
||||||
drawDrag src/Dodge/Render/Picture.hs 199;" f
|
drawDrag src/Dodge/Render/Picture.hs 199;" f
|
||||||
drawDragDrop src/Dodge/Render/Picture.hs 228;" f
|
drawDragDrop src/Dodge/Render/Picture.hs 228;" f
|
||||||
@@ -3393,7 +3393,7 @@ drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
|||||||
drawEquipment src/Dodge/Creature/Picture.hs 127;" f
|
drawEquipment src/Dodge/Creature/Picture.hs 127;" f
|
||||||
drawExamineInventory src/Dodge/Render/HUD.hs 194;" f
|
drawExamineInventory src/Dodge/Render/HUD.hs 194;" f
|
||||||
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
||||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 269;" f
|
drawFarWallDetect src/Dodge/Debug/Picture.hs 270;" f
|
||||||
drawFlame src/Dodge/Flame/Draw.hs 8;" f
|
drawFlame src/Dodge/Flame/Draw.hs 8;" f
|
||||||
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f
|
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f
|
||||||
drawFooterText src/Dodge/Render/MenuScreen.hs 72;" f
|
drawFooterText src/Dodge/Render/MenuScreen.hs 72;" f
|
||||||
@@ -3402,8 +3402,8 @@ drawGapPlus src/Dodge/Render/Picture.hs 279;" f
|
|||||||
drawGib src/Dodge/Prop/Draw.hs 39;" f
|
drawGib src/Dodge/Prop/Draw.hs 39;" f
|
||||||
drawHUD src/Dodge/Render/HUD.hs 48;" f
|
drawHUD src/Dodge/Render/HUD.hs 48;" f
|
||||||
drawInputMenu src/Dodge/Render/MenuScreen.hs 22;" f
|
drawInputMenu src/Dodge/Render/MenuScreen.hs 22;" f
|
||||||
drawInspectWall src/Dodge/Debug/Picture.hs 244;" f
|
drawInspectWall src/Dodge/Debug/Picture.hs 245;" f
|
||||||
drawInspectWalls src/Dodge/Debug/Picture.hs 232;" f
|
drawInspectWalls src/Dodge/Debug/Picture.hs 233;" f
|
||||||
drawInventory src/Dodge/Render/HUD.hs 55;" f
|
drawInventory src/Dodge/Render/HUD.hs 55;" f
|
||||||
drawItemChildrenConnect src/Dodge/Render/HUD.hs 325;" f
|
drawItemChildrenConnect src/Dodge/Render/HUD.hs 325;" f
|
||||||
drawItemConnections src/Dodge/Render/HUD.hs 315;" f
|
drawItemConnections src/Dodge/Render/HUD.hs 315;" f
|
||||||
@@ -3426,13 +3426,13 @@ drawMenuOrHUD src/Dodge/Render/Picture.hs 64;" f
|
|||||||
drawMenuScreen src/Dodge/Render/MenuScreen.hs 16;" f
|
drawMenuScreen src/Dodge/Render/MenuScreen.hs 16;" f
|
||||||
drawMouseCursor src/Dodge/Render/Picture.hs 80;" f
|
drawMouseCursor src/Dodge/Render/Picture.hs 80;" f
|
||||||
drawMouseOver src/Dodge/Render/HUD.hs 105;" f
|
drawMouseOver src/Dodge/Render/HUD.hs 105;" f
|
||||||
drawMousePosition src/Dodge/Debug/Picture.hs 354;" f
|
drawMousePosition src/Dodge/Debug/Picture.hs 368;" f
|
||||||
drawMovingShape src/Dodge/Prop/Draw.hs 81;" f
|
drawMovingShape src/Dodge/Prop/Draw.hs 81;" f
|
||||||
drawMovingShapeCol src/Dodge/Prop/Draw.hs 87;" f
|
drawMovingShapeCol src/Dodge/Prop/Draw.hs 87;" f
|
||||||
drawOptions src/Dodge/Render/MenuScreen.hs 36;" f
|
drawOptions src/Dodge/Render/MenuScreen.hs 36;" f
|
||||||
drawPathBetween src/Dodge/Debug/Picture.hs 200;" f
|
drawPathBetween src/Dodge/Debug/Picture.hs 201;" f
|
||||||
drawPathEdge src/Dodge/Debug/Picture.hs 257;" f
|
drawPathEdge src/Dodge/Debug/Picture.hs 258;" f
|
||||||
drawPathing src/Dodge/Debug/Picture.hs 427;" f
|
drawPathing src/Dodge/Debug/Picture.hs 441;" f
|
||||||
drawPlus src/Dodge/Render/Picture.hs 160;" f
|
drawPlus src/Dodge/Render/Picture.hs 160;" f
|
||||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||||
@@ -3473,14 +3473,15 @@ drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 211;" f
|
|||||||
drawVerticalLampCover src/Dodge/Prop/Draw.hs 71;" f
|
drawVerticalLampCover src/Dodge/Prop/Draw.hs 71;" f
|
||||||
drawWall src/Dodge/Wall/Draw.hs 7;" f
|
drawWall src/Dodge/Wall/Draw.hs 7;" f
|
||||||
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
|
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
|
||||||
drawWallSearchRays src/Dodge/Debug/Picture.hs 300;" f
|
drawWallSearchRays src/Dodge/Debug/Picture.hs 314;" f
|
||||||
drawWallsNearCursor src/Dodge/Debug/Picture.hs 221;" f
|
drawWallsNearCursor src/Dodge/Debug/Picture.hs 222;" f
|
||||||
drawWallsNearSegment src/Dodge/Debug/Picture.hs 128;" f
|
drawWallsNearSegment src/Dodge/Debug/Picture.hs 128;" f
|
||||||
drawWallsNearYou src/Dodge/Debug/Picture.hs 212;" f
|
drawWallsNearYou src/Dodge/Debug/Picture.hs 213;" f
|
||||||
drawWeapon src/Dodge/Creature/Volition.hs 15;" f
|
drawWeapon src/Dodge/Creature/Volition.hs 15;" f
|
||||||
drawWlIDs src/Dodge/Debug/Picture.hs 372;" f
|
drawWlIDs src/Dodge/Debug/Picture.hs 386;" f
|
||||||
|
drawZoneCirc src/Dodge/Debug/Picture.hs 292;" f
|
||||||
drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
|
drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
|
||||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
|
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 285;" f
|
||||||
dropAll src/Dodge/Creature/Update.hs 119;" f
|
dropAll src/Dodge/Creature/Update.hs 119;" f
|
||||||
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1396;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1396;" f
|
||||||
@@ -3512,7 +3513,7 @@ ebEffect src/Dodge/EnergyBall.hs 45;" f
|
|||||||
ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
||||||
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
||||||
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
||||||
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
edgeToPic src/Dodge/Debug/Picture.hs 450;" f
|
||||||
effectOnEquip src/Dodge/Equipment.hs 31;" f
|
effectOnEquip src/Dodge/Equipment.hs 31;" f
|
||||||
effectOnRemove src/Dodge/Equipment.hs 18;" f
|
effectOnRemove src/Dodge/Equipment.hs 18;" f
|
||||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||||
@@ -4372,7 +4373,7 @@ numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
|
|||||||
numShads src/Picture/Data.hs 42;" f
|
numShads src/Picture/Data.hs 42;" f
|
||||||
numSubElements src/Shader/Parameters.hs 39;" f
|
numSubElements src/Shader/Parameters.hs 39;" f
|
||||||
numTraversable src/TreeHelp.hs 183;" f
|
numTraversable src/TreeHelp.hs 183;" f
|
||||||
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
obstacleColor src/Dodge/Debug/Picture.hs 263;" f
|
||||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||||
onEquipWristShield src/Dodge/Equipment.hs 36;" f
|
onEquipWristShield src/Dodge/Equipment.hs 36;" f
|
||||||
@@ -4898,7 +4899,7 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
|||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 190;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 190;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 203;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 203;" f
|
||||||
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 62;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 202;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 202;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 218;" f
|
scrollTimeBack src/Dodge/Update.hs 218;" f
|
||||||
@@ -4926,7 +4927,7 @@ selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
|
|||||||
selSecSelCol src/Dodge/Render/HUD.hs 504;" f
|
selSecSelCol src/Dodge/Render/HUD.hs 504;" f
|
||||||
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
||||||
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
||||||
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
selectCreatureDebugItem src/Dodge/Debug.hs 54;" f
|
||||||
selectedItemScroll src/Dodge/Update/Scroll.hs 51;" f
|
selectedItemScroll src/Dodge/Update/Scroll.hs 51;" f
|
||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 52;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 52;" f
|
||||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 58;" f
|
sensInsideDoor src/Dodge/Room/SensorDoor.hs 58;" f
|
||||||
@@ -5110,7 +5111,7 @@ soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
|||||||
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
||||||
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
||||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 296;" f
|
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 296;" f
|
||||||
soundPic src/Dodge/Debug/Picture.hs 341;" f
|
soundPic src/Dodge/Debug/Picture.hs 355;" f
|
||||||
soundStart src/Dodge/SoundLogic.hs 118;" f
|
soundStart src/Dodge/SoundLogic.hs 118;" f
|
||||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
|
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
|
||||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||||
@@ -5613,8 +5614,8 @@ verticalPipe src/Dodge/Picture.hs 19;" f
|
|||||||
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||||
verticalWire src/Dodge/Wire.hs 24;" f
|
verticalWire src/Dodge/Wire.hs 24;" f
|
||||||
vgunMuzzles src/Dodge/HeldUse.hs 333;" f
|
vgunMuzzles src/Dodge/HeldUse.hs 333;" f
|
||||||
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
|
viewBoundaries src/Dodge/Debug/Picture.hs 323;" f
|
||||||
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
|
viewClipBounds src/Dodge/Debug/Picture.hs 332;" f
|
||||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
|
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
|
||||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
||||||
violet src/Color.hs 21;" f
|
violet src/Color.hs 21;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user