From 0174e0ac0732c0082430efb36b91dccc3672d52c Mon Sep 17 00:00:00 2001 From: jgk Date: Wed, 10 Mar 2021 04:13:33 +0100 Subject: [PATCH] Return flamethrower rendering to last gloss state --- src/Dodge/Weapons.hs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Dodge/Weapons.hs b/src/Dodge/Weapons.hs index 6e3cabbe8..0cce0a40e 100644 --- a/src/Dodge/Weapons.hs +++ b/src/Dodge/Weapons.hs @@ -1052,7 +1052,7 @@ moveFlame rotd w pt = prot p' = p' +.+ rotateV (fromIntegral time * 1) (0,1) prot2 p' = p' +.+ rotateV (negate $ fromIntegral time * 1) (0,1) prot3 p' = p' +.+ rotateV (2 + fromIntegral time * 0.1) (0,2) - piu p' = onLayerL [levLayer UPtLayer,2] $ uncurry translate (prot2 p') + piu p' = setLayer 1 $ onLayerL [levLayer UPtLayer,2] $ uncurry translate (prot2 p') $ rotate (pi*0.5 + argV rotd) -- $ rotate ((fromIntegral time * (-10))) $ scale (scaleChange + 1) 2