Refactor inventory management, add tweak, combine and inspect modes
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@@ -43,3 +43,12 @@ defaultAutoGun = defaultGun
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, _itScrollDown = const id
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, _itInvDisplay = basicWeaponDisplay
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}
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defaultShellAmmo :: Ammo
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defaultShellAmmo = ShellAmmo
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{ _amPayload = \_ -> id
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, _amString = "Shell"
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, _amPjMove = []
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, _amPjDraw = \_ -> blank
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, _amParamSel = 0
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}
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