Cleanup
This commit is contained in:
@@ -10,12 +10,6 @@ import qualified Data.IntSet as IS
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import Control.Lens
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import Control.Lens
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import Data.Aeson
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import Data.Aeson
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import Data.Aeson.TH
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import Data.Aeson.TH
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--import Sound.Data
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--data Manipulation -- should be ManipulatedObject?
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-- = Manipulator {_manObject :: ManipulatedObject }
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-- | Brute
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-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data ManipulatedObject
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data ManipulatedObject
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= HeldItem
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= HeldItem
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@@ -24,20 +18,6 @@ data ManipulatedObject
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, _hiAttachedItems :: IS.IntSet -- this should probably be NewIntSet InvInt also
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, _hiAttachedItems :: IS.IntSet -- this should probably be NewIntSet InvInt also
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}
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}
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| HandsFree
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| HandsFree
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-- = SortInventory
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-- | SelectedItem
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-- { _imRootSelectedItem :: NewInt InvInt
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-- , _imAimStance :: AimStance
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-- , _imAttachedItems :: IS.IntSet -- this should probably be NewIntSet InvInt also
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-- }
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-- | SelNothing
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-- | SortCloseItem
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-- | SelCloseItem {_ispCloseItem :: Int}
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-- | SortCloseButton
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-- | SelCloseButton {_ispCloseButton :: Int}
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-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
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makeLenses ''ManipulatedObject
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makeLenses ''ManipulatedObject
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--makeLenses ''Manipulation
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deriveJSON defaultOptions ''ManipulatedObject
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deriveJSON defaultOptions ''ManipulatedObject
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--deriveJSON defaultOptions ''Manipulation
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@@ -14,11 +14,12 @@ import System.Random
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copyItemToFloor :: Point2 -> Item -> World -> World
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copyItemToFloor :: Point2 -> Item -> World -> World
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copyItemToFloor p it w =
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copyItemToFloor p it w =
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w'
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w'
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& cWorld . lWorld . floorItems . at (it ^. itID . unNInt) ?~ FlIt q r
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& cWorld . lWorld . floorItems . at i ?~ FlIt q r
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& cWorld . lWorld . items . at (it ^. itID . unNInt) ?~ (it & itLocation .~ OnFloor)
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& cWorld . lWorld . items . at i ?~ (it & itLocation .~ OnFloor)
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& hud . closeItems .:~ _itID it -- puts item at top of close items
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& hud . closeItems .:~ _itID it -- puts item at top of close items
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& cWorld . highlightItems . at (it ^. itID . unNInt) ?~ 20
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& cWorld . highlightItems . at i ?~ 20
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where
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where
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i = it ^. itID . unNInt
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(q, w') = findWallFreeDropPoint (_dimRad $ itDim it) p w
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(q, w') = findWallFreeDropPoint (_dimRad $ itDim it) p w
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r = fst . randomR (- pi, pi) $ _randGen w
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r = fst . randomR (- pi, pi) $ _randGen w
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@@ -12,7 +12,6 @@ module Dodge.Inventory (
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swapInvItems,
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swapInvItems,
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scrollAugNextInSection,
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scrollAugNextInSection,
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swapItemWith,
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swapItemWith,
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destroyItem,
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destroyAllInvItems,
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destroyAllInvItems,
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multiSelScroll,
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multiSelScroll,
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changeSwapSelSet,
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changeSwapSelSet,
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@@ -68,17 +67,6 @@ destroyAllInvItems cr w =
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. _unNIntMap
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. _unNIntMap
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$ cr ^. crInv
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$ cr ^. crInv
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destroyItem :: Int -> World -> World
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destroyItem itid w = case w ^? cWorld . lWorld . items . ix itid . itLocation of
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Nothing -> error $ "Tried to destroy item that does not exist; item id: " ++ show itid
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Just InInv{_ilCrID = cid, _ilInvID = invid} -> destroyInvItem cid invid w
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Just OnTurret{} -> error "need to write code for destroying items on turrets"
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Just OnFloor{} ->
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w
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& cWorld . lWorld . items . at itid .~ Nothing
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& cWorld . lWorld . floorItems . at itid .~ Nothing
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Just InVoid -> w & cWorld . lWorld . items . at itid .~ Nothing
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-- note rmInvItem does not fully destroy the item, other updates to the item
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-- note rmInvItem does not fully destroy the item, other updates to the item
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-- location are required
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-- location are required
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-- note if this gets called ssInvPosFromSS might be necessary elsewhere
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-- note if this gets called ssInvPosFromSS might be necessary elsewhere
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@@ -29,14 +29,10 @@ tryPutItemInInv mcipos itid w = do
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let itloc = InInv
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let itloc = InInv
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{ _ilCrID = 0
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{ _ilCrID = 0
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, _ilInvID = invid
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, _ilInvID = invid
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-- , _ilIsRoot = False
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-- , _ilIsSelected = False
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-- , _ilIsAttached = False
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, _ilEquipSite = Nothing
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, _ilEquipSite = Nothing
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}
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}
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return $ (invid,) $
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return $ (invid,) $
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w
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w
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& crUpdateItemLocations
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-- not sure about the order of these...
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-- not sure about the order of these...
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& cWorld . lWorld . creatures . ix 0 . crInv . at invid ?~ itid
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& cWorld . lWorld . creatures . ix 0 . crInv . at invid ?~ itid
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& cWorld . lWorld . items . ix itid . itLocation .~ itloc
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& cWorld . lWorld . items . ix itid . itLocation .~ itloc
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@@ -78,8 +74,8 @@ createItemYou itm w = maybe w' snd $ tryPutItemInInv Nothing itid w'
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w' = copyItemToFloor pos (itm & itID .~ NInt itid) w
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w' = copyItemToFloor pos (itm & itID .~ NInt itid) w
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-- the duplication is annoying...
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-- the duplication is annoying...
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pickUpItem :: (Int,Int) -> World -> World
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pickUpItem :: Int -> Int -> World -> World
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pickUpItem (i,itid) w = fromMaybe w $ do
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pickUpItem i itid w = fromMaybe w $ do
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p <- w ^? cWorld . lWorld . floorItems . ix itid . flItPos
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p <- w ^? cWorld . lWorld . floorItems . ix itid . flItPos
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soundStart (CrSound 0) p pickUpS Nothing . snd <$> tryPutItemInInv (Just i) itid w
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soundStart (CrSound 0) p pickUpS Nothing . snd <$> tryPutItemInInv (Just i) itid w
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@@ -219,9 +219,9 @@ hotkeyToChar = \case
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closeItemToSelectionItem :: World -> Int -> Maybe (SelectionItem ())
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closeItemToSelectionItem :: World -> Int -> Maybe (SelectionItem ())
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closeItemToSelectionItem w i = do
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closeItemToSelectionItem w i = do
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e <- w ^? cWorld . lWorld . items . ix i
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itm <- w ^? cWorld . lWorld . items . ix i
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let pics = itemDisplay w Nothing e
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let pics = itemDisplay w Nothing itm
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col = itemInvColor (baseCI e)
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col = itemInvColor (baseCI itm)
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return
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return
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SelItem
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SelItem
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{ _siPictures = pics
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{ _siPictures = pics
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@@ -10,10 +10,12 @@ import Data.Maybe
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-- assumes that, for picking up, you are selecting the item
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-- assumes that, for picking up, you are selecting the item
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interactWithCloseObj :: Either (NewInt ItmInt) Button -> World -> World
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interactWithCloseObj :: Either (NewInt ItmInt) Button -> World -> World
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interactWithCloseObj e w = worldEventFlags . at InventoryChange ?~ () $ case e of
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interactWithCloseObj e w = worldEventFlags . at InventoryChange ?~ () $ case e of
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(Left flit) -> fromMaybe w $ do
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(Left flit) -> pickUpItem i (_unNInt flit) w
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i <- w ^? hud . diSelection . _Just . slInt
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return $ pickUpItem (i,_unNInt flit) w
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(Right but) -> doButtonEvent (but ^. btEvent) but w
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(Right but) -> doButtonEvent (but ^. btEvent) but w
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where
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i = fromMaybe 0 $ do
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Sel 3 j <- w ^. hud . diSelection
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return j
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getSelectedCloseObj :: World -> Maybe (Either (NewInt ItmInt) Button)
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getSelectedCloseObj :: World -> Maybe (Either (NewInt ItmInt) Button)
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getSelectedCloseObj w = do
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getSelectedCloseObj w = do
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@@ -49,18 +49,19 @@ import SDL
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updateUseInputInGame :: Universe -> Universe
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updateUseInputInGame :: Universe -> Universe
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updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . subInventory of
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updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . subInventory of
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DisplayTerminal tmid -> updateKeysInTerminal tmid u
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DisplayTerminal tmid -> updateKeysInTerminal tmid u
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CombineInventory{_ciSections = sss, _ciSelection = msel@(Just (Sel (-1) _))} -> u
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CombineInventory{_ciSections = sss, _ciSelection = msel@(Just (Sel (-1) _))} ->
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& uvWorld . hud . subInventory %~ docombineregexinput sss msel
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u
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& uvWorld . worldEventFlags . at CombineInventoryChange ?~ ()
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& uvWorld . hud . subInventory %~ docombineregexinput sss msel
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& uvWorld . worldEventFlags . at CombineInventoryChange ?~ ()
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_ | Just (-1) <- disel -> f diInvFilter diInvFilter (-1)
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_ | Just (-1) <- disel -> f diInvFilter diInvFilter (-1)
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_ | Just 2 <- disel -> f diCloseFilter diCloseFilter 2
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_ | Just 2 <- disel -> f diCloseFilter diCloseFilter 2
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_ -> updateKeysInGame u
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_ -> updateKeysInGame u
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where
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where
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disel = u ^? uvWorld . hud . diSelection . _Just . slSec
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disel = u ^? uvWorld . hud . diSelection . _Just . slSec
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f x y i = u
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f x y i = u
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& uvWorld . hud %~ dodisplayregexinput x y i
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& uvWorld . hud %~ dodisplayregexinput x y i
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& uvWorld . worldEventFlags . at InventoryChange ?~ ()
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& uvWorld . worldEventFlags . at InventoryChange ?~ ()
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& uvWorld %~ setInvPosFromSS -- not sure if this is necessary
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& uvWorld %~ setInvPosFromSS -- not sure if this is necessary
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dodisplayregexinput filterprism filterlens x di = fromMaybe di $ do
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dodisplayregexinput filterprism filterlens x di = fromMaybe di $ do
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sss <- di ^? diSections
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sss <- di ^? diSections
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msel <- di ^? diSelection
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msel <- di ^? diSelection
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@@ -96,30 +97,9 @@ updateMouseHeldInGame cfig w = case w ^. input . mouseContext of
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OverInvDragSelect{}
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OverInvDragSelect{}
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| ButtonRight `M.member` (w ^. input . mouseButtons) ->
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| ButtonRight `M.member` (w ^. input . mouseButtons) ->
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w & input . mouseContext .~ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
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w & input . mouseContext .~ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
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-- OverInvDragSelect {} -> w
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-- OverInvDragSelect (Just sstart) _ ->
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-- case inverseSelNumPos cfig invDP (w ^. input . mousePos) sss of
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-- Nothing -> w & input . mouseContext . mcoSelEnd .~ Nothing
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-- Just m
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-- | fmap fst m == NonInf (fst sstart) -> w & input . mouseContext . mcoSelEnd ?~ (m ^?! nonInf . _2)
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-- | fmap fst m < NonInf (fst sstart) -> w & input . mouseContext . mcoSelEnd ?~ 0
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-- | otherwise -> w & input . mouseContext . mcoSelEnd .~
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-- fmap fst (IM.lookupMax =<< sss ^? ix (fst sstart) . ssItems)
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-- -- not sure how the above performs when filtering...
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-- OverInvDragSelect Nothing _ -> fromMaybe w $ do
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-- ysel <-
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-- inverseSelSecYint
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-- (posSelSecYint cfig invDP (w ^. input . mousePos . _y))
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-- sss
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-- ^? nonInf
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-- guard (isGroupSelectableSection $ fst ysel)
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-- return $ w & input . mouseContext .~ OverInvDragSelect (Just ysel) Nothing
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-- OverInvDrag k mmouseover -> doDrag cfig 30 k mmouseover w
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OverInvDrag k -> doDrag cfig 30 k w
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OverInvDrag k -> doDrag cfig 30 k w
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OverTerminalBar p -> w & tmLDP %~ setPixelOffsetBounded cfig (p + w ^. input . mousePos)
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OverTerminalBar p -> w & tmLDP %~ setPixelOffsetBounded cfig (p + w ^. input . mousePos)
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_ -> w
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_ -> w
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-- where
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-- sss = w ^. hud . diSections
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setPixelOffsetBounded :: Config -> Point2 -> LDParams -> LDParams
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setPixelOffsetBounded :: Config -> Point2 -> LDParams -> LDParams
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setPixelOffsetBounded cfig (V2 x y) ldp = ldp & ldpPos . spPixelOff .~ V2 x' y'
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setPixelOffsetBounded cfig (V2 x y) ldp = ldp & ldpPos . spPixelOff .~ V2 x' y'
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@@ -134,8 +114,6 @@ setPixelOffsetBounded cfig (V2 x y) ldp = ldp & ldpPos . spPixelOff .~ V2 x' y'
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max (1 + 20 * (ldp ^. ldpVerticalGap + ldp ^?! ldpSize . _Just . _y . to fromIntegral) - h * b) y
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max (1 + 20 * (ldp ^. ldpVerticalGap + ldp ^?! ldpSize . _Just . _y . to fromIntegral) - h * b) y
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V2 a b = ldp ^. ldpPos . spScreenOff
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V2 a b = ldp ^. ldpPos . spScreenOff
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--doDrag :: Config -> Int -> Int -> Maybe (Int, Int) -> World -> World
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--doDrag cfig n k mmouseover w = fromMaybe w $ do
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doDrag :: Config -> Int -> Int -> World -> World
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doDrag :: Config -> Int -> Int -> World -> World
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doDrag cfig n k w = fromMaybe w $ do
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doDrag cfig n k w = fromMaybe w $ do
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guard (n /= 0)
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guard (n /= 0)
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@@ -173,11 +151,6 @@ selectionSet w = do
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Just is | not $ IS.null is -> Just is
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Just is | not $ IS.null is -> Just is
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_ -> IS.singleton <$> w ^? hud . diSelection . _Just . slInt
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_ -> IS.singleton <$> w ^? hud . diSelection . _Just . slInt
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-- selectionSet :: World -> Maybe IS.IntSet
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-- selectionSet w = case w ^? hud . diSelection . _Just . slSet of
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-- Just is' | not $ IS.null is' -> Just is'
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-- _ -> IS.singleton <$> w ^? hud . diSelection . _Just . slInt
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tryPickupSelected :: Int -> Maybe (Int, Int) -> World -> Maybe World
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tryPickupSelected :: Int -> Maybe (Int, Int) -> World -> Maybe World
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tryPickupSelected k mpos w = do
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tryPickupSelected k mpos w = do
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guard $ k == 3
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guard $ k == 3
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@@ -195,8 +168,7 @@ tryPickupSelected k mpos w = do
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guard $ nfreeslots >= slotsneeded
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guard $ nfreeslots >= slotsneeded
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return $ case mpos of
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return $ case mpos of
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Just (0, j) -> foldr (pickUpItemAt j) w (zip is ispickup) & newdisel j joff
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Just (0, j) -> foldr (pickUpItemAt j) w (zip is ispickup) & newdisel j joff
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_ -> foldl' (flip $ pickUpItem) w (zip is ispickup) & newdisel (length (cr ^. crInv)) joff
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_ -> foldl' (flip $ pickUpItem (head is)) w ispickup & newdisel (length (cr ^. crInv)) joff
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-- _ -> foldr (pickUpItem 0) w (zip is ispickup) & newdisel (length (cr ^. crInv)) joff
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where
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where
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newdisel j joff = hud . diSelection ?~ Sel 0 (j + joff)
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newdisel j joff = hud . diSelection ?~ Sel 0 (j + joff)
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g i = do
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g i = do
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@@ -204,35 +176,37 @@ tryPickupSelected k mpos w = do
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w ^? cWorld . lWorld . items . ix j
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w ^? cWorld . lWorld . items . ix j
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updateMouseReleaseInGame :: Config -> World -> World
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updateMouseReleaseInGame :: Config -> World -> World
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updateMouseReleaseInGame cfig w = case w ^. input . mouseContext of
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updateMouseReleaseInGame cfig w = input . mouseContext .~ MouseInGame $ case w ^. input . mouseContext of
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--OverInvDrag k mpos ->
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OverInvDrag k ->
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OverInvDrag k ->
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input . mouseContext .~ MouseInGame $
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fromMaybe w $
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fromMaybe w $
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tryDropSelected mpos w <|> tryPickupSelected k mpos w
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tryDropSelected mpos w <|> tryPickupSelected k mpos w
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OverInvDragSelect ssel ->
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OverInvDragSelect ssel
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w
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| ScancodeLShift `M.member` (w ^. input . pressedKeys) ->
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& mresetssset
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w & input . mouseContext .~ MouseInGame
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& doDragSelect cfig ssel
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& doDragSelect cfig ssel
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OverInvDragSelect ssel -> w & input . mouseContext .~ MouseInGame
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& hud . diSections . ix 0 . ssSet .~ mempty
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& hud . diSections . ix 3 . ssSet .~ mempty
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& doDragSelect cfig ssel
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_ -> w
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_ -> w
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where
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where
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mresetssset
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| ScancodeLShift `M.member` (w ^. input . pressedKeys) = id
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| otherwise = hud . diSections . each . ssSet .~ mempty
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mpos = inverseSelNumPos cfig invDP mpos' disss ^? _Just . nonInf
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mpos = inverseSelNumPos cfig invDP mpos' disss ^? _Just . nonInf
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mpos' = w ^. input . mousePos
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mpos' = w ^. input . mousePos
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disss = w ^. hud . diSections
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disss = w ^. hud . diSections
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doDragSelect :: Config -> XInfinity (Int,Int) -> World -> World
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doDragSelect :: Config -> XInfinity (Int, Int) -> World -> World
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doDragSelect cfig x w = fromMaybe w $ do
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doDragSelect cfig x w = fromMaybe w $ do
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sss <- w ^? hud . diSections
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sss <- w ^? hud . diSections
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y <- inverseSelNumPos cfig invDP (w^.input.mousePos) sss
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y <- inverseSelNumPos cfig invDP (w ^. input . mousePos) sss
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return $ IM.foldlWithKey' f w $ sssSelectionSlice sss x y
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return $ IM.foldlWithKey' f w $ sssSelectionSlice sss x y
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where
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where
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f w' i ss
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f w' i ss
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| i == 0 || i == 3 = w'
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| i == 0 || i == 3 =
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& hud . diSections . ix i . ssSet %~ symmetricDifference (IM.keysSet (ss ^. ssItems))
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w'
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& hud
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. diSections
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. ix i
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. ssSet
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%~ symmetricDifference (IM.keysSet (ss ^. ssItems))
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| otherwise = w'
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| otherwise = w'
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-- this is in Data.IntSet 0.8
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-- this is in Data.IntSet 0.8
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@@ -241,16 +215,23 @@ symmetricDifference x y = (x `IS.union` y) IS.\\ (x `IS.intersection` y)
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|||||||
|
|
||||||
updateMouseClickInGame :: Config -> World -> World
|
updateMouseClickInGame :: Config -> World -> World
|
||||||
updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
||||||
MouseInGame -> w & input . mouseContext .~ OverInvDragSelect
|
MouseInGame ->
|
||||||
(inverseSelSecYint
|
w
|
||||||
(posSelSecYint cfig invDP (w ^. input . mousePos . _y))
|
& input
|
||||||
(w ^. hud . diSections))
|
. mouseContext
|
||||||
|
.~ OverInvDragSelect
|
||||||
|
( inverseSelSecYint
|
||||||
|
(posSelSecYint cfig invDP (w ^. input . mousePos . _y))
|
||||||
|
(w ^. hud . diSections)
|
||||||
|
)
|
||||||
OverInvSelect (-1, _)
|
OverInvSelect (-1, _)
|
||||||
| selsec == Just (-1) -> w
|
| selsec == Just (-1) ->
|
||||||
|
w
|
||||||
& hud . diSelection %~ endRegex (-1) w
|
& hud . diSelection %~ endRegex (-1) w
|
||||||
& hud . diInvFilter .~ Nothing
|
& hud . diInvFilter .~ Nothing
|
||||||
OverInvSelect (2, _)
|
OverInvSelect (2, _)
|
||||||
| selsec == Just 2 -> w
|
| selsec == Just 2 ->
|
||||||
|
w
|
||||||
& hud . diSelection %~ endRegex 2 w
|
& hud . diSelection %~ endRegex 2 w
|
||||||
& hud . diCloseFilter .~ Nothing
|
& hud . diCloseFilter .~ Nothing
|
||||||
OverInvSelect (5, j) -> fromMaybe w $ do
|
OverInvSelect (5, j) -> fromMaybe w $ do
|
||||||
@@ -258,25 +239,29 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
|||||||
but <- w ^? cWorld . lWorld . buttons . ix k
|
but <- w ^? cWorld . lWorld . buttons . ix k
|
||||||
return $ doButtonEvent (but ^. btEvent) but w
|
return $ doButtonEvent (but ^. btEvent) but w
|
||||||
OverInvSelect x
|
OverInvSelect x
|
||||||
| ScancodeLShift `M.member` (w ^. input . pressedKeys)
|
| ScancodeLShift `M.member` (w ^. input . pressedKeys) ->
|
||||||
-> w & input . mouseContext .~ OverInvDragSelect (NonInf x)
|
w & input . mouseContext .~ OverInvDragSelect (NonInf x)
|
||||||
OverInvSelect x -> startDrag x w
|
OverInvSelect x -> startDrag x w
|
||||||
OverTerminal tmid TerminalTextInput{} -> terminalReturnEffect tmid w
|
OverTerminal tmid TerminalTextInput{} -> terminalReturnEffect tmid w
|
||||||
OverTerminal tmid TerminalPressTo{} -> continueTerminal tmid w
|
OverTerminal tmid TerminalPressTo{} -> continueTerminal tmid w
|
||||||
OutsideTerminal -> w & hud . subInventory .~ NoSubInventory
|
OutsideTerminal -> w & hud . subInventory .~ NoSubInventory
|
||||||
OverCombSelect x -> w
|
OverCombSelect x ->
|
||||||
|
w
|
||||||
& hud . subInventory . ciSelection ?~ f x
|
& hud . subInventory . ciSelection ?~ f x
|
||||||
& worldEventFlags . at CombineInventoryChange ?~ ()
|
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||||
OverCombFilter -> w
|
OverCombFilter ->
|
||||||
|
w
|
||||||
& hud . subInventory . ciFilter .~ Nothing
|
& hud . subInventory . ciFilter .~ Nothing
|
||||||
& worldEventFlags . at CombineInventoryChange ?~ ()
|
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||||
& hud . subInventory . ciSelection %~ endCombineRegex w
|
& hud . subInventory . ciSelection %~ endCombineRegex w
|
||||||
OverCombCombine x -> w
|
OverCombCombine x ->
|
||||||
|
w
|
||||||
& tryCombine x
|
& tryCombine x
|
||||||
& worldEventFlags . at CombineInventoryChange ?~ ()
|
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
& worldEventFlags . at InventoryChange ?~ ()
|
||||||
& maybeExitCombine
|
& maybeExitCombine
|
||||||
OverCombEscape -> w
|
OverCombEscape ->
|
||||||
|
w
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
& worldEventFlags . at InventoryChange ?~ ()
|
||||||
& hud . subInventory .~ NoSubInventory
|
& hud . subInventory .~ NoSubInventory
|
||||||
OverCombFiltInv (0, j) -> fromMaybe w $ do
|
OverCombFiltInv (0, j) -> fromMaybe w $ do
|
||||||
@@ -313,23 +298,16 @@ endCombineRegex w = ssSetCursor (ssLookupDown 0 j) sss
|
|||||||
return (k - 1)
|
return (k - 1)
|
||||||
|
|
||||||
startDrag :: (Int, Int) -> World -> World
|
startDrag :: (Int, Int) -> World -> World
|
||||||
startDrag (a, b) w = w
|
startDrag (a, b) w =
|
||||||
& input . mouseContext .~ OverInvDrag a
|
w
|
||||||
& invSetSelectionPos a b
|
& input . mouseContext .~ OverInvDrag a
|
||||||
& f
|
& invSetSelectionPos a b
|
||||||
|
& f
|
||||||
where
|
where
|
||||||
f = fromMaybe id $ do
|
f = fromMaybe id $ do
|
||||||
is <- w ^? hud . diSections . ix a . ssSet
|
is <- w ^? hud . diSections . ix a . ssSet
|
||||||
guard $ not $ b `IS.member` is
|
guard $ not $ b `IS.member` is
|
||||||
return $ hud . diSections . ix a . ssSet .~ mempty
|
return $ hud . diSections . ix a . ssSet .~ mempty
|
||||||
-- setcontext $ fromMaybe (invSetSelection (Sel a b) w & hud.diSections.ix a.ssSet.~ mempty) $ do
|
|
||||||
-- i <- w ^? hud . diSelection . _Just . slSec
|
|
||||||
-- xs <- w ^? hud . diSections . ix a . ssSet
|
|
||||||
-- guard $ i == a && b `IS.member` xs
|
|
||||||
-- return w
|
|
||||||
-- where
|
|
||||||
-- --setcontext = input . mouseContext .~ OverInvDrag a (Just (a, b))
|
|
||||||
-- setcontext = input . mouseContext .~ OverInvDrag a
|
|
||||||
|
|
||||||
shiftInvItems ::
|
shiftInvItems ::
|
||||||
Config ->
|
Config ->
|
||||||
@@ -356,12 +334,12 @@ shiftInvItems cfig n k x xs ss w = setSelWhileDragging cfig . fromMaybe w $ do
|
|||||||
_ | x < (k, mini) -> do
|
_ | x < (k, mini) -> do
|
||||||
guard $ not . null . fst $ IM.split mini ss
|
guard $ not . null . fst $ IM.split mini ss
|
||||||
guard $ Just (k, mini - 1) /= ab
|
guard $ Just (k, mini - 1) /= ab
|
||||||
--return . doDrag cfig (n - 1) k (Just x) $ shiftInvItemsUp k xs w
|
-- return . doDrag cfig (n - 1) k (Just x) $ shiftInvItemsUp k xs w
|
||||||
return . doDrag cfig (n - 1) k $ shiftInvItemsUp k xs w
|
return . doDrag cfig (n - 1) k $ shiftInvItemsUp k xs w
|
||||||
_ | x > (k, maxi) -> do
|
_ | x > (k, maxi) -> do
|
||||||
guard $ not . null . snd $ IM.split maxi ss
|
guard $ not . null . snd $ IM.split maxi ss
|
||||||
guard $ Just (k, maxi + 1) /= bn
|
guard $ Just (k, maxi + 1) /= bn
|
||||||
--return . doDrag cfig (n - 1) k (Just x) $ shiftInvItemsDown k xs w
|
-- return . doDrag cfig (n - 1) k (Just x) $ shiftInvItemsDown k xs w
|
||||||
return . doDrag cfig (n - 1) k $ shiftInvItemsDown k xs w
|
return . doDrag cfig (n - 1) k $ shiftInvItemsDown k xs w
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
@@ -369,8 +347,8 @@ setSelWhileDragging :: Config -> World -> World
|
|||||||
setSelWhileDragging cfig w = fromMaybe w $ do
|
setSelWhileDragging cfig w = fromMaybe w $ do
|
||||||
Sel i _ <- w ^? hud . diSelection . _Just
|
Sel i _ <- w ^? hud . diSelection . _Just
|
||||||
xs <- w ^? hud . diSections . ix i . ssSet
|
xs <- w ^? hud . diSections . ix i . ssSet
|
||||||
--(k, j) <- w ^? input . mouseContext . mcoMaybeSelect . _Just
|
-- (k, j) <- w ^? input . mouseContext . mcoMaybeSelect . _Just
|
||||||
(k, j) <- inverseSelNumPos cfig invDP (w^.input.mousePos) (w^.hud.diSections) ^? _Just . nonInf
|
(k, j) <- inverseSelNumPos cfig invDP (w ^. input . mousePos) (w ^. hud . diSections) ^? _Just . nonInf
|
||||||
guard $ i == k && j `IS.member` xs
|
guard $ i == k && j `IS.member` xs
|
||||||
return $ w & hud . diSelection . _Just . slInt .~ j
|
return $ w & hud . diSelection . _Just . slInt .~ j
|
||||||
|
|
||||||
@@ -511,17 +489,27 @@ updateBackspaceRegex w = case di ^? subInventory of
|
|||||||
Just NoSubInventory{}
|
Just NoSubInventory{}
|
||||||
| secfocus (-1) 0 ->
|
| secfocus (-1) 0 ->
|
||||||
w
|
w
|
||||||
& hud %~ trybackspace (-1) diInvFilter diInvFilter diSelection
|
& hud
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
%~ trybackspace (-1) diInvFilter diInvFilter diSelection
|
||||||
|
& worldEventFlags
|
||||||
|
. at InventoryChange
|
||||||
|
?~ ()
|
||||||
Just NoSubInventory{}
|
Just NoSubInventory{}
|
||||||
| secfocus 2 3 ->
|
| secfocus 2 3 ->
|
||||||
w
|
w
|
||||||
& hud %~ trybackspace 2 diCloseFilter diCloseFilter diSelection
|
& hud
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
%~ trybackspace 2 diCloseFilter diCloseFilter diSelection
|
||||||
|
& worldEventFlags
|
||||||
|
. at InventoryChange
|
||||||
|
?~ ()
|
||||||
Just CombineInventory{} ->
|
Just CombineInventory{} ->
|
||||||
w
|
w
|
||||||
& hud . subInventory %~ trybackspace (-1) ciFilter ciFilter ciSelection
|
& hud
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
. subInventory
|
||||||
|
%~ trybackspace (-1) ciFilter ciFilter ciSelection
|
||||||
|
& worldEventFlags
|
||||||
|
. at InventoryChange
|
||||||
|
?~ ()
|
||||||
_ -> w
|
_ -> w
|
||||||
where
|
where
|
||||||
secfocus a b = fromMaybe False $ do
|
secfocus a b = fromMaybe False $ do
|
||||||
@@ -557,8 +545,12 @@ updateEnterRegex w = case w ^? hud . subInventory of
|
|||||||
| secfocus [2, 3] ->
|
| secfocus [2, 3] ->
|
||||||
-- w & hud . diSelection ?~ Sel 2 0 mempty
|
-- w & hud . diSelection ?~ Sel 2 0 mempty
|
||||||
w
|
w
|
||||||
& hud . diSelection ?~ Sel 2 0
|
& hud
|
||||||
& hud . diCloseFilter %~ enterregex
|
. diSelection
|
||||||
|
?~ Sel 2 0
|
||||||
|
& hud
|
||||||
|
. diCloseFilter
|
||||||
|
%~ enterregex
|
||||||
Just CombineInventory{} ->
|
Just CombineInventory{} ->
|
||||||
w
|
w
|
||||||
& hud
|
& hud
|
||||||
@@ -605,7 +597,11 @@ tryCombine (i, j) w = fromMaybe w $ do
|
|||||||
return $
|
return $
|
||||||
createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is))
|
createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is))
|
||||||
& soundStart InventorySound p wrench1S Nothing
|
& soundStart InventorySound p wrench1S Nothing
|
||||||
& hud . diSections . ix 1 . ssSet .~ mempty
|
& hud
|
||||||
|
. diSections
|
||||||
|
. ix 1
|
||||||
|
. ssSet
|
||||||
|
.~ mempty
|
||||||
|
|
||||||
-- & hud . diSelection . _Just . slSet .~ mempty
|
-- & hud . diSelection . _Just . slSet .~ mempty
|
||||||
|
|
||||||
|
|||||||
@@ -528,11 +528,11 @@ HP src/Dodge/Data/Creature.hs 64;" C
|
|||||||
HUD src/Dodge/Data/HUD.hs 29;" t
|
HUD src/Dodge/Data/HUD.hs 29;" t
|
||||||
HalfRes src/Dodge/Data/Config.hs 115;" C
|
HalfRes src/Dodge/Data/Config.hs 115;" C
|
||||||
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
|
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
|
||||||
HandsFree src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 26;" C
|
HandsFree src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" C
|
||||||
HardQuit src/Dodge/Data/Universe.hs 68;" C
|
HardQuit src/Dodge/Data/Universe.hs 68;" C
|
||||||
HarvestFrom src/Dodge/Data/ActionPlan.hs 153;" C
|
HarvestFrom src/Dodge/Data/ActionPlan.hs 153;" C
|
||||||
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
|
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
|
||||||
HeldItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 21;" C
|
HeldItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
||||||
HeldItemType src/Dodge/Data/Item/Combine.hs 141;" t
|
HeldItemType src/Dodge/Data/Item/Combine.hs 141;" t
|
||||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 15;" C
|
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 15;" C
|
||||||
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
||||||
@@ -731,7 +731,7 @@ MakeSound src/Dodge/Data/ActionPlan.hs 46;" C
|
|||||||
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
|
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
|
||||||
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
|
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
|
||||||
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
|
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
|
||||||
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
|
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
||||||
MapperInventory src/Dodge/Data/HUD.hs 17;" C
|
MapperInventory src/Dodge/Data/HUD.hs 17;" C
|
||||||
MapperSF src/Dodge/Data/ComposedItem.hs 40;" C
|
MapperSF src/Dodge/Data/ComposedItem.hs 40;" C
|
||||||
Material src/Dodge/Data/Material.hs 10;" t
|
Material src/Dodge/Data/Material.hs 10;" t
|
||||||
@@ -1912,9 +1912,9 @@ _gwWorld src/Dodge/Data/GenWorld.hs 25;" f
|
|||||||
_harvestTarget src/Dodge/Data/ActionPlan.hs 153;" f
|
_harvestTarget src/Dodge/Data/ActionPlan.hs 153;" f
|
||||||
_heldPos src/Dodge/Data/Input.hs 45;" f
|
_heldPos src/Dodge/Data/Input.hs 45;" f
|
||||||
_heldWorldPos src/Dodge/Data/Input.hs 47;" f
|
_heldWorldPos src/Dodge/Data/Input.hs 47;" f
|
||||||
_hiAimStance src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
|
_hiAimStance src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" f
|
||||||
_hiAttachedItems src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
|
_hiAttachedItems src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 18;" f
|
||||||
_hiRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" f
|
_hiRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
|
||||||
_highlightItems src/Dodge/Data/CWorld.hs 36;" f
|
_highlightItems src/Dodge/Data/CWorld.hs 36;" f
|
||||||
_hiveChildren src/Dodge/Data/Creature/Misc.hs 96;" f
|
_hiveChildren src/Dodge/Data/Creature/Misc.hs 96;" f
|
||||||
_hiveGestation src/Dodge/Data/Creature/Misc.hs 97;" f
|
_hiveGestation src/Dodge/Data/Creature/Misc.hs 97;" f
|
||||||
@@ -2775,7 +2775,7 @@ beeCrit src/Dodge/Creature/ChaseCrit.hs 92;" f
|
|||||||
beeLifespanCheck src/Dodge/Creature/Update.hs 120;" f
|
beeLifespanCheck src/Dodge/Creature/Update.hs 120;" f
|
||||||
beep3QuickS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 710;" f
|
beep3QuickS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 710;" f
|
||||||
beltMag src/Dodge/Item/Ammo.hs 38;" f
|
beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 131;" f
|
bgateCalc src/Dodge/Inventory/SelectionList.hs 130;" f
|
||||||
bgunSound src/Dodge/HeldUse.hs 540;" f
|
bgunSound src/Dodge/HeldUse.hs 540;" f
|
||||||
bingate src/Dodge/Item/Scope.hs 115;" f
|
bingate src/Dodge/Item/Scope.hs 115;" f
|
||||||
blColor src/Dodge/Block/Debris.hs 54;" f
|
blColor src/Dodge/Block/Debris.hs 54;" f
|
||||||
@@ -2865,7 +2865,7 @@ cardList src/Dodge/Base/CardinalPoint.hs 7;" f
|
|||||||
cardReverse src/Dodge/Base/CardinalPoint.hs 10;" f
|
cardReverse src/Dodge/Base/CardinalPoint.hs 10;" f
|
||||||
cardVec src/Dodge/Base/CardinalPoint.hs 17;" f
|
cardVec src/Dodge/Base/CardinalPoint.hs 17;" f
|
||||||
cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 43;" f
|
cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 43;" f
|
||||||
cardinalVectors src/Dodge/FloorItem.hs 25;" f
|
cardinalVectors src/Dodge/FloorItem.hs 26;" f
|
||||||
carvePoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
carvePoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||||
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
||||||
ceilingTo src/Geometry/Zone.hs 15;" f
|
ceilingTo src/Geometry/Zone.hs 15;" f
|
||||||
@@ -2876,10 +2876,10 @@ centerVaultRoom src/Dodge/Room/Procedural.hs 271;" f
|
|||||||
centroid src/Geometry/Polygon.hs 192;" f
|
centroid src/Geometry/Polygon.hs 192;" f
|
||||||
centroidNum src/Geometry/Polygon.hs 195;" f
|
centroidNum src/Geometry/Polygon.hs 195;" f
|
||||||
chainPairs src/Geometry.hs 360;" f
|
chainPairs src/Geometry.hs 360;" f
|
||||||
changeSwapOther src/Dodge/Inventory.hs 233;" f
|
changeSwapOther src/Dodge/Inventory.hs 221;" f
|
||||||
changeSwapSel src/Dodge/Inventory.hs 202;" f
|
changeSwapSel src/Dodge/Inventory.hs 190;" f
|
||||||
changeSwapSelSet src/Dodge/Inventory.hs 137;" f
|
changeSwapSelSet src/Dodge/Inventory.hs 125;" f
|
||||||
changeSwapWith src/Dodge/Inventory.hs 264;" f
|
changeSwapWith src/Dodge/Inventory.hs 252;" f
|
||||||
charToTuple src/Picture/Base.hs 312;" f
|
charToTuple src/Picture/Base.hs 312;" f
|
||||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||||
chartreuse src/Color.hs 51;" f
|
chartreuse src/Color.hs 51;" f
|
||||||
@@ -2945,9 +2945,8 @@ clipZoom src/Dodge/Update/Camera.hs 235;" f
|
|||||||
clipboardCr src/Dodge/Debug.hs 91;" f
|
clipboardCr src/Dodge/Debug.hs 91;" f
|
||||||
clockCycle src/Dodge/Clock.hs 7;" f
|
clockCycle src/Dodge/Clock.hs 7;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 241;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 241;" f
|
||||||
closeItemDist src/Dodge/Inventory.hs 134;" f
|
closeItemDist src/Dodge/Inventory.hs 122;" f
|
||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
|
||||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 264;" f
|
|
||||||
closeObjectInfo src/Dodge/Render/HUD.hs 221;" f
|
closeObjectInfo src/Dodge/Render/HUD.hs 221;" f
|
||||||
closestCrToMouse src/Dodge/Debug.hs 308;" f
|
closestCrToMouse src/Dodge/Debug.hs 308;" f
|
||||||
closestPointOnLine src/Geometry/Intersect.hs 286;" f
|
closestPointOnLine src/Geometry/Intersect.hs 286;" f
|
||||||
@@ -2963,7 +2962,7 @@ cognizantVoc src/Dodge/Creature/Perception.hs 68;" f
|
|||||||
colCrWall src/Dodge/WallCreatureCollisions.hs 27;" f
|
colCrWall src/Dodge/WallCreatureCollisions.hs 27;" f
|
||||||
colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
|
colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
|
||||||
collectDamageTypes src/Dodge/Damage.hs 54;" f
|
collectDamageTypes src/Dodge/Damage.hs 54;" f
|
||||||
collectInvItems src/Dodge/Inventory.hs 192;" f
|
collectInvItems src/Dodge/Inventory.hs 180;" f
|
||||||
collide3 src/Dodge/Base/Collide.hs 142;" f
|
collide3 src/Dodge/Base/Collide.hs 142;" f
|
||||||
collide3Chasm src/Dodge/Base/Collide.hs 126;" f
|
collide3Chasm src/Dodge/Base/Collide.hs 126;" f
|
||||||
collide3Chasms src/Dodge/Base/Collide.hs 118;" f
|
collide3Chasms src/Dodge/Base/Collide.hs 118;" f
|
||||||
@@ -3005,12 +3004,12 @@ compressionScale src/Dodge/Creature/State/WalkCycle.hs 69;" f
|
|||||||
compressor src/Dodge/Item/Ammo.hs 74;" f
|
compressor src/Dodge/Item/Ammo.hs 74;" f
|
||||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
|
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
|
||||||
conEffects src/Dodge/Concurrent.hs 12;" f
|
conEffects src/Dodge/Concurrent.hs 12;" f
|
||||||
concurrentIS src/Dodge/Inventory.hs 184;" f
|
concurrentIS src/Dodge/Inventory.hs 172;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 802;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 802;" f
|
||||||
constructEdges src/Polyhedra.hs 31;" f
|
constructEdges src/Polyhedra.hs 31;" f
|
||||||
constructEdgesList src/Polyhedra.hs 40;" f
|
constructEdgesList src/Polyhedra.hs 40;" f
|
||||||
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 58;" f
|
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 58;" f
|
||||||
continueTerminal src/Dodge/Update/Input/InGame.hs 425;" f
|
continueTerminal src/Dodge/Update/Input/InGame.hs 426;" f
|
||||||
convexHull src/Geometry/Polygon.hs 150;" f
|
convexHull src/Geometry/Polygon.hs 150;" f
|
||||||
convexHullSafe src/Geometry/Polygon.hs 172;" f
|
convexHullSafe src/Geometry/Polygon.hs 172;" f
|
||||||
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
|
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
|
||||||
@@ -3096,7 +3095,7 @@ crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
|||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
createGas src/Dodge/Gas.hs 10;" f
|
createGas src/Dodge/Gas.hs 10;" f
|
||||||
createHeadLamp src/Dodge/Euse.hs 64;" f
|
createHeadLamp src/Dodge/Euse.hs 64;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 73;" f
|
createItemYou src/Dodge/Inventory/Add.hs 69;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 1305;" f
|
createProjectile src/Dodge/HeldUse.hs 1305;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 1254;" f
|
createProjectileR src/Dodge/HeldUse.hs 1254;" f
|
||||||
@@ -3278,12 +3277,11 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
|
|||||||
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
|
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
|
||||||
deleteWallIDs src/Dodge/Wall/Delete.hs 27;" f
|
deleteWallIDs src/Dodge/Wall/Delete.hs 27;" f
|
||||||
denormalEdges src/Polyhedra.hs 128;" f
|
denormalEdges src/Polyhedra.hs 128;" f
|
||||||
destroyAllInvItems src/Dodge/Inventory.hs 62;" f
|
destroyAllInvItems src/Dodge/Inventory.hs 61;" f
|
||||||
destroyBlock src/Dodge/Block.hs 17;" f
|
destroyBlock src/Dodge/Block.hs 17;" f
|
||||||
destroyCreature src/Dodge/Data/Creature.hs 69;" f
|
destroyCreature src/Dodge/Data/Creature.hs 69;" f
|
||||||
destroyDoor src/Dodge/Wall/Damage.hs 146;" f
|
destroyDoor src/Dodge/Wall/Damage.hs 146;" f
|
||||||
destroyInvItem src/Dodge/Inventory.hs 49;" f
|
destroyInvItem src/Dodge/Inventory.hs 48;" f
|
||||||
destroyItem src/Dodge/Inventory.hs 71;" f
|
|
||||||
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
|
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
|
||||||
destroyMachine src/Dodge/Machine/Destroy.hs 14;" f
|
destroyMachine src/Dodge/Machine/Destroy.hs 14;" f
|
||||||
destroyMachine' src/Dodge/Wall/Damage.hs 112;" f
|
destroyMachine' src/Dodge/Wall/Damage.hs 112;" f
|
||||||
@@ -3311,7 +3309,7 @@ displayControls src/Dodge/Menu.hs 239;" f
|
|||||||
displayFrameTicks src/Dodge/Render/Picture.hs 53;" f
|
displayFrameTicks src/Dodge/Render/Picture.hs 53;" f
|
||||||
displayFreeSlots src/Dodge/DisplayInventory.hs 197;" f
|
displayFreeSlots src/Dodge/DisplayInventory.hs 197;" f
|
||||||
displayIndents src/Dodge/DisplayInventory.hs 111;" f
|
displayIndents src/Dodge/DisplayInventory.hs 111;" f
|
||||||
displayPulse src/Dodge/Inventory/SelectionList.hs 192;" f
|
displayPulse src/Dodge/Inventory/SelectionList.hs 191;" f
|
||||||
displayTerminalLineString src/Dodge/Update.hs 588;" f
|
displayTerminalLineString src/Dodge/Update.hs 588;" f
|
||||||
dist src/Geometry/Vector.hs 193;" f
|
dist src/Geometry/Vector.hs 193;" f
|
||||||
dist3 src/Geometry/Vector3D.hs 102;" f
|
dist3 src/Geometry/Vector3D.hs 102;" f
|
||||||
@@ -3352,8 +3350,8 @@ doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
|
|||||||
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
|
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
|
||||||
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
|
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
|
||||||
doDoorMount src/Dodge/Door.hs 32;" f
|
doDoorMount src/Dodge/Door.hs 32;" f
|
||||||
doDrag src/Dodge/Update/Input/InGame.hs 139;" f
|
doDrag src/Dodge/Update/Input/InGame.hs 117;" f
|
||||||
doDragSelect src/Dodge/Update/Input/InGame.hs 227;" f
|
doDragSelect src/Dodge/Update/Input/InGame.hs 196;" f
|
||||||
doDrawing src/Dodge/Render.hs 33;" f
|
doDrawing src/Dodge/Render.hs 33;" f
|
||||||
doDrawing' src/Dodge/Render.hs 44;" f
|
doDrawing' src/Dodge/Render.hs 44;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
@@ -3372,7 +3370,7 @@ doPreload appDodge/Main.hs 133;" f
|
|||||||
doQuickload src/Dodge/Save.hs 83;" f
|
doQuickload src/Dodge/Save.hs 83;" f
|
||||||
doQuicksave src/Dodge/Save.hs 77;" f
|
doQuicksave src/Dodge/Save.hs 77;" f
|
||||||
doRandImpulse src/Dodge/RandImpulse.hs 8;" f
|
doRandImpulse src/Dodge/RandImpulse.hs 8;" f
|
||||||
doRegexInput src/Dodge/Update/Input/InGame.hs 478;" f
|
doRegexInput src/Dodge/Update/Input/InGame.hs 479;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 121;" f
|
doRoomPlacements src/Dodge/Layout.hs 121;" f
|
||||||
doRoomShift src/Dodge/Room/Link.hs 34;" f
|
doRoomShift src/Dodge/Room/Link.hs 34;" f
|
||||||
doScopeZoom src/Dodge/Update/Scroll.hs 90;" f
|
doScopeZoom src/Dodge/Update/Scroll.hs 90;" f
|
||||||
@@ -3584,12 +3582,12 @@ encircleCloseP src/Dodge/Creature/Boid.hs 38;" f
|
|||||||
encircleDistP src/Dodge/Creature/Boid.hs 24;" f
|
encircleDistP src/Dodge/Creature/Boid.hs 24;" f
|
||||||
encircleP src/Dodge/Creature/Boid.hs 30;" f
|
encircleP src/Dodge/Creature/Boid.hs 30;" f
|
||||||
endArcPos src/Dodge/Tesla.hs 87;" f
|
endArcPos src/Dodge/Tesla.hs 87;" f
|
||||||
endCombineRegex src/Dodge/Update/Input/InGame.hs 306;" f
|
endCombineRegex src/Dodge/Update/Input/InGame.hs 312;" f
|
||||||
endRegex src/Dodge/Update/Input/InGame.hs 300;" f
|
endRegex src/Dodge/Update/Input/InGame.hs 306;" f
|
||||||
energyReleaseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 742;" f
|
energyReleaseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 742;" f
|
||||||
enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
|
enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
|
||||||
enumOption src/Dodge/Menu/OptionType.hs 17;" f
|
enumOption src/Dodge/Menu/OptionType.hs 17;" f
|
||||||
epText src/Dodge/Inventory/SelectionList.hs 74;" f
|
epText src/Dodge/Inventory/SelectionList.hs 73;" f
|
||||||
eqConstr src/SameConstr.hs 17;" f
|
eqConstr src/SameConstr.hs 17;" f
|
||||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||||
eqTypeToSites src/Dodge/Inventory/RBList.hs 78;" f
|
eqTypeToSites src/Dodge/Inventory/RBList.hs 78;" f
|
||||||
@@ -3643,7 +3641,7 @@ findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
|||||||
findIndex src/IntMapHelp.hs 86;" f
|
findIndex src/IntMapHelp.hs 86;" f
|
||||||
findReverseEdge src/Polyhedra.hs 47;" f
|
findReverseEdge src/Polyhedra.hs 47;" f
|
||||||
findReverseEdgeList src/Polyhedra.hs 54;" f
|
findReverseEdgeList src/Polyhedra.hs 54;" f
|
||||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 28;" f
|
findWallFreeDropPoint src/Dodge/FloorItem.hs 29;" f
|
||||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||||
findWithIx src/ListHelp.hs 124;" f
|
findWithIx src/ListHelp.hs 124;" f
|
||||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 916;" f
|
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 916;" f
|
||||||
@@ -3744,7 +3742,7 @@ getAutoSpringLinks src/Dodge/Item/Grammar.hs 90;" f
|
|||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 175;" f
|
getBulHitDams src/Dodge/Bullet.hs 175;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 945;" f
|
getBulletType src/Dodge/HeldUse.hs 945;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 588;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 603;" f
|
||||||
getCommand src/Dodge/Terminal.hs 61;" f
|
getCommand src/Dodge/Terminal.hs 61;" f
|
||||||
getCommands src/Dodge/Terminal.hs 58;" f
|
getCommands src/Dodge/Terminal.hs 58;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 56;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 56;" f
|
||||||
@@ -3755,7 +3753,7 @@ getDistortions src/Dodge/Render.hs 448;" f
|
|||||||
getEdgesCrossing src/Dodge/Path.hs 39;" f
|
getEdgesCrossing src/Dodge/Path.hs 39;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1293;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1293;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 160;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 159;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 728;" f
|
getLaserDamage src/Dodge/HeldUse.hs 728;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
||||||
@@ -3768,7 +3766,7 @@ getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
|||||||
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
|
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 611;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 611;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 98;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 98;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 18;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 20;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
|
||||||
getTiles src/Dodge/Layout.hs 224;" f
|
getTiles src/Dodge/Layout.hs 224;" f
|
||||||
@@ -3885,9 +3883,9 @@ holdForm src/Dodge/Creature/Boid.hs 139;" f
|
|||||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||||
homingModule src/Dodge/Item/Scope.hs 50;" f
|
homingModule src/Dodge/Item/Scope.hs 50;" f
|
||||||
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
|
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
|
||||||
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 201;" f
|
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 200;" f
|
||||||
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
||||||
hotkeyToString src/Dodge/Inventory/SelectionList.hs 198;" f
|
hotkeyToString src/Dodge/Inventory/SelectionList.hs 197;" f
|
||||||
hoverCrit src/Dodge/Creature/ChaseCrit.hs 83;" f
|
hoverCrit src/Dodge/Creature/ChaseCrit.hs 83;" f
|
||||||
hoverCritHoverSound src/Dodge/Creature/Update.hs 437;" f
|
hoverCritHoverSound src/Dodge/Creature/Update.hs 437;" f
|
||||||
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 228;" f
|
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 228;" f
|
||||||
@@ -3956,7 +3954,7 @@ intersectSegsSeg src/Geometry/Intersect.hs 253;" f
|
|||||||
intervalList src/Geometry.hs 312;" f
|
intervalList src/Geometry.hs 312;" f
|
||||||
interweave src/Justify.hs 17;" f
|
interweave src/Justify.hs 17;" f
|
||||||
introScan src/Dodge/Item/Scope.hs 62;" f
|
introScan src/Dodge/Item/Scope.hs 62;" f
|
||||||
introScanValue src/Dodge/Inventory/SelectionList.hs 78;" f
|
introScanValue src/Dodge/Inventory/SelectionList.hs 77;" f
|
||||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||||
invAdj src/Dodge/Item/Grammar.hs 246;" f
|
invAdj src/Dodge/Item/Grammar.hs 246;" f
|
||||||
invCursorParams src/Dodge/ListDisplayParams.hs 35;" f
|
invCursorParams src/Dodge/ListDisplayParams.hs 35;" f
|
||||||
@@ -3971,8 +3969,8 @@ invItemEffs src/Dodge/Creature/State.hs 92;" f
|
|||||||
invItemLocUpdate src/Dodge/Creature/State.hs 100;" f
|
invItemLocUpdate src/Dodge/Creature/State.hs 100;" f
|
||||||
invRootMap src/Dodge/Item/Grammar.hs 237;" f
|
invRootMap src/Dodge/Item/Grammar.hs 237;" f
|
||||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 33;" f
|
invSelectionItem src/Dodge/Inventory/SelectionList.hs 33;" f
|
||||||
invSetSelection src/Dodge/Inventory.hs 269;" f
|
invSetSelection src/Dodge/Inventory.hs 257;" f
|
||||||
invSetSelectionPos src/Dodge/Inventory.hs 278;" f
|
invSetSelectionPos src/Dodge/Inventory.hs 266;" f
|
||||||
invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
|
invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
|
||||||
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
|
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
|
||||||
inventoryX src/Dodge/Creature.hs 103;" f
|
inventoryX src/Dodge/Creature.hs 103;" f
|
||||||
@@ -4033,7 +4031,7 @@ itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
|||||||
itemDetectorEffect src/Dodge/HeldUse.hs 812;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 812;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 54;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 54;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 83;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
||||||
itemFromAmmoMag src/Dodge/Item.hs 43;" f
|
itemFromAmmoMag src/Dodge/Item.hs 43;" f
|
||||||
itemFromAttachType src/Dodge/Item.hs 52;" f
|
itemFromAttachType src/Dodge/Item.hs 52;" f
|
||||||
itemFromBase src/Dodge/Item.hs 18;" f
|
itemFromBase src/Dodge/Item.hs 18;" f
|
||||||
@@ -4049,8 +4047,8 @@ itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
|||||||
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
||||||
itemScan src/Dodge/Item/Scope.hs 68;" f
|
itemScan src/Dodge/Item/Scope.hs 68;" f
|
||||||
itemScroll src/Dodge/Update/Scroll.hs 56;" f
|
itemScroll src/Dodge/Update/Scroll.hs 56;" f
|
||||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 137;" f
|
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 136;" f
|
||||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 164;" f
|
itemScrollValue src/Dodge/Inventory/SelectionList.hs 163;" f
|
||||||
itemShapeMax src/Dodge/Item/Orientation.hs 68;" f
|
itemShapeMax src/Dodge/Item/Orientation.hs 68;" f
|
||||||
itemShapeMaxX src/Dodge/Item/Orientation.hs 59;" f
|
itemShapeMaxX src/Dodge/Item/Orientation.hs 59;" f
|
||||||
itemShapeMaxY src/Dodge/Item/Orientation.hs 62;" f
|
itemShapeMaxY src/Dodge/Item/Orientation.hs 62;" f
|
||||||
@@ -4282,7 +4280,7 @@ maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
|
|||||||
maybeClearLoadingScreen src/Dodge/StartNewGame.hs 58;" f
|
maybeClearLoadingScreen src/Dodge/StartNewGame.hs 58;" f
|
||||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 136;" f
|
maybeDestroyBlock src/Dodge/Wall/Damage.hs 136;" f
|
||||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 141;" f
|
maybeDestroyDoor src/Dodge/Wall/Damage.hs 141;" f
|
||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 624;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 631;" f
|
||||||
maybeOpenConsole src/Dodge/Update.hs 136;" f
|
maybeOpenConsole src/Dodge/Update.hs 136;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 135;" f
|
maybeTakeOne src/RandomHelp.hs 135;" f
|
||||||
@@ -4401,8 +4399,8 @@ multGunCrit src/Dodge/Creature.hs 68;" f
|
|||||||
multiArrow src/Picture/Composite.hs 11;" f
|
multiArrow src/Picture/Composite.hs 11;" f
|
||||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||||
multiSelScroll src/Dodge/Inventory.hs 209;" f
|
multiSelScroll src/Dodge/Inventory.hs 197;" f
|
||||||
multiSelScroll' src/Dodge/Inventory.hs 216;" f
|
multiSelScroll' src/Dodge/Inventory.hs 204;" f
|
||||||
muout src/Dodge/RoomLink.hs 144;" f
|
muout src/Dodge/RoomLink.hs 144;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 702;" f
|
muzFlareAt src/Dodge/HeldUse.hs 702;" f
|
||||||
muzzlePos src/Dodge/HeldUse.hs 787;" f
|
muzzlePos src/Dodge/HeldUse.hs 787;" f
|
||||||
@@ -4524,7 +4522,7 @@ passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 693;" f
|
|||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 87;" f
|
pathEdgeObstructed src/Dodge/Path.hs 87;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 580;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 595;" f
|
||||||
pauseMenu src/Dodge/Menu.hs 57;" f
|
pauseMenu src/Dodge/Menu.hs 57;" f
|
||||||
pauseMenuOptions src/Dodge/Menu.hs 64;" f
|
pauseMenuOptions src/Dodge/Menu.hs 64;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||||
@@ -4542,8 +4540,8 @@ performAimAt src/Dodge/Creature/Action.hs 111;" f
|
|||||||
performPathTo src/Dodge/Creature/Action.hs 132;" f
|
performPathTo src/Dodge/Creature/Action.hs 132;" f
|
||||||
performTurnToA src/Dodge/Creature/Action.hs 152;" f
|
performTurnToA src/Dodge/Creature/Action.hs 152;" f
|
||||||
perspectiveMatrixb src/MatrixHelper.hs 11;" f
|
perspectiveMatrixb src/MatrixHelper.hs 11;" f
|
||||||
pickUpItem src/Dodge/Inventory/Add.hs 81;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 77;" f
|
||||||
pickUpItemAt src/Dodge/Inventory/Add.hs 86;" f
|
pickUpItemAt src/Dodge/Inventory/Add.hs 82;" f
|
||||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 830;" f
|
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 830;" f
|
||||||
pincerP src/Dodge/Creature/Boid.hs 63;" f
|
pincerP src/Dodge/Creature/Boid.hs 63;" f
|
||||||
pincerP' src/Dodge/Creature/Boid.hs 96;" f
|
pincerP' src/Dodge/Creature/Boid.hs 96;" f
|
||||||
@@ -4747,7 +4745,7 @@ qz src/Quaternion.hs 81;" f
|
|||||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||||
rToOnward src/Dodge/Cleat.hs 21;" f
|
rToOnward src/Dodge/Cleat.hs 21;" f
|
||||||
radToCompass src/Dodge/Inventory/SelectionList.hs 111;" f
|
radToCompass src/Dodge/Inventory/SelectionList.hs 110;" f
|
||||||
radToDeg src/Geometry/Vector.hs 131;" f
|
radToDeg src/Geometry/Vector.hs 131;" f
|
||||||
radiusSpring src/Dodge/Update.hs 991;" f
|
radiusSpring src/Dodge/Update.hs 991;" f
|
||||||
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
||||||
@@ -4880,7 +4878,7 @@ rightWristPQ src/Dodge/Creature/HandPos.hs 115;" f
|
|||||||
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 402;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 402;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||||
rmInvItem src/Dodge/Inventory.hs 85;" f
|
rmInvItem src/Dodge/Inventory.hs 73;" f
|
||||||
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
||||||
rmOutLinks src/Dodge/RoomLink.hs 153;" f
|
rmOutLinks src/Dodge/RoomLink.hs 153;" f
|
||||||
roomC src/Dodge/Room/Room.hs 54;" f
|
roomC src/Dodge/Room/Room.hs 54;" f
|
||||||
@@ -4972,8 +4970,8 @@ screenPolygon src/Dodge/Base/Window.hs 18;" f
|
|||||||
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
||||||
screenPosAbs src/Dodge/ScreenPos.hs 16;" f
|
screenPosAbs src/Dodge/ScreenPos.hs 16;" f
|
||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 281;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 269;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 296;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 284;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 140;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 140;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 246;" f
|
scrollTimeBack src/Dodge/Update.hs 246;" f
|
||||||
@@ -5002,7 +5000,7 @@ selSecSelCol src/Dodge/Render/HUD.hs 507;" f
|
|||||||
selSecSelSize src/Dodge/SelectionSections.hs 178;" f
|
selSecSelSize src/Dodge/SelectionSections.hs 178;" f
|
||||||
selSecYint src/Dodge/SelectionSections.hs 187;" f
|
selSecYint src/Dodge/SelectionSections.hs 187;" f
|
||||||
selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
|
selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
|
||||||
selectionSet src/Dodge/Update/Input/InGame.hs 169;" f
|
selectionSet src/Dodge/Update/Input/InGame.hs 147;" f
|
||||||
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 846;" f
|
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 846;" f
|
||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 68;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 68;" f
|
||||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 77;" f
|
sensInsideDoor src/Dodge/Room/SensorDoor.hs 77;" f
|
||||||
@@ -5035,9 +5033,9 @@ setOldPos src/Dodge/Update.hs 604;" f
|
|||||||
setOutLinks src/Dodge/RoomLink.hs 49;" f
|
setOutLinks src/Dodge/RoomLink.hs 49;" f
|
||||||
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
||||||
setPixelOffsetBounded src/Dodge/Update/Input/InGame.hs 124;" f
|
setPixelOffsetBounded src/Dodge/Update/Input/InGame.hs 104;" f
|
||||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 326;" f
|
setRBCreatureTargeting src/Dodge/Creature/State.hs 326;" f
|
||||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 368;" f
|
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 369;" f
|
||||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 93;" f
|
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 93;" f
|
||||||
setShaderSource src/Shader/Compile.hs 121;" f
|
setShaderSource src/Shader/Compile.hs 121;" f
|
||||||
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
||||||
@@ -5080,9 +5078,9 @@ shiftByV2 src/Dodge/PlacementSpot.hs 257;" f
|
|||||||
shiftChildren src/Dodge/Tree/Compose.hs 45;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 45;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 111;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 111;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 334;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 335;" f
|
||||||
shiftInvItemsDown src/Dodge/Inventory.hs 168;" f
|
shiftInvItemsDown src/Dodge/Inventory.hs 156;" f
|
||||||
shiftInvItemsUp src/Dodge/Inventory.hs 178;" f
|
shiftInvItemsUp src/Dodge/Inventory.hs 166;" f
|
||||||
shiftLinkBy src/Dodge/Room/Link.hs 89;" f
|
shiftLinkBy src/Dodge/Room/Link.hs 89;" f
|
||||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||||
shiftPathBy src/Dodge/Room/Link.hs 94;" f
|
shiftPathBy src/Dodge/Room/Link.hs 94;" f
|
||||||
@@ -5094,8 +5092,8 @@ shiftRelativeToPS src/Dodge/Placement/Shift.hs 18;" f
|
|||||||
shiftRoomBy src/Dodge/Room/Link.hs 38;" f
|
shiftRoomBy src/Dodge/Room/Link.hs 38;" f
|
||||||
shiftRoomShiftBy src/Dodge/Room/Link.hs 83;" f
|
shiftRoomShiftBy src/Dodge/Room/Link.hs 83;" f
|
||||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 74;" f
|
shiftRoomShiftToLink src/Dodge/Room/Link.hs 74;" f
|
||||||
shiftSetDown src/Dodge/Inventory.hs 161;" f
|
shiftSetDown src/Dodge/Inventory.hs 149;" f
|
||||||
shiftSetUp src/Dodge/Inventory.hs 155;" f
|
shiftSetUp src/Dodge/Inventory.hs 143;" f
|
||||||
shiftTile src/Dodge/Room/Link.hs 49;" f
|
shiftTile src/Dodge/Room/Link.hs 49;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 234;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 234;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 271;" f
|
shineTorch src/Dodge/Creature/State.hs 271;" f
|
||||||
@@ -5214,7 +5212,7 @@ soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
|||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 89;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 89;" f
|
||||||
spPos src/ShapePicture/Data.hs 11;" f
|
spPos src/ShapePicture/Data.hs 11;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 583;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 598;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 162;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 162;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 155;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 155;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 147;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 147;" f
|
||||||
@@ -5278,7 +5276,7 @@ stackedInventory src/Dodge/Creature.hs 318;" f
|
|||||||
startCr src/Dodge/Creature.hs 83;" f
|
startCr src/Dodge/Creature.hs 83;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 94;" f
|
startCrafts src/Dodge/Room/Start.hs 94;" f
|
||||||
startDeathTimer src/Dodge/Creature/Update.hs 495;" f
|
startDeathTimer src/Dodge/Creature/Update.hs 495;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 315;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 321;" f
|
||||||
startInvList src/Dodge/Creature.hs 97;" f
|
startInvList src/Dodge/Creature.hs 97;" f
|
||||||
startInventory src/Dodge/Creature.hs 100;" f
|
startInventory src/Dodge/Creature.hs 100;" f
|
||||||
startNewGameInSlot src/Dodge/StartNewGame.hs 16;" f
|
startNewGameInSlot src/Dodge/StartNewGame.hs 16;" f
|
||||||
@@ -5318,11 +5316,11 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 57;" f
|
|||||||
swapInOutLinks src/Dodge/RoomLink.hs 99;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 99;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
swapInvItems src/Dodge/Inventory/Swap.hs 23;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 23;" f
|
||||||
swapItemWith src/Dodge/Inventory.hs 253;" f
|
swapItemWith src/Dodge/Inventory.hs 241;" f
|
||||||
swapSelSet src/Dodge/Inventory.hs 142;" f
|
swapSelSet src/Dodge/Inventory.hs 130;" f
|
||||||
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
||||||
swarmUsingCenter src/Dodge/Creature/Boid.hs 174;" f
|
swarmUsingCenter src/Dodge/Creature/Boid.hs 174;" f
|
||||||
symmetricDifference src/Dodge/Update/Input/InGame.hs 239;" f
|
symmetricDifference src/Dodge/Update/Input/InGame.hs 213;" f
|
||||||
t src/ShortShow.hs 48;" f
|
t src/ShortShow.hs 48;" f
|
||||||
tEast src/Dodge/Room/Corridor.hs 96;" f
|
tEast src/Dodge/Room/Corridor.hs 96;" f
|
||||||
tToBTree src/Dodge/Tree/Compose.hs 93;" f
|
tToBTree src/Dodge/Tree/Compose.hs 93;" f
|
||||||
@@ -5426,7 +5424,7 @@ tmDistributeAmmo src/Dodge/WorldEffect.hs 118;" f
|
|||||||
tmDistributeLines src/Dodge/Room/Room.hs 474;" f
|
tmDistributeLines src/Dodge/Room/Room.hs 474;" f
|
||||||
tmMachine src/Dodge/Placement/Instance/Terminal.hs 55;" f
|
tmMachine src/Dodge/Placement/Instance/Terminal.hs 55;" f
|
||||||
tmScreenMousePos src/Dodge/Update.hs 470;" f
|
tmScreenMousePos src/Dodge/Update.hs 470;" f
|
||||||
toBinary src/Dodge/Inventory/SelectionList.hs 154;" f
|
toBinary src/Dodge/Inventory/SelectionList.hs 153;" f
|
||||||
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||||
toClosestMultiple src/HelpNum.hs 3;" f
|
toClosestMultiple src/HelpNum.hs 3;" f
|
||||||
toColor8 src/Color.hs 158;" f
|
toColor8 src/Color.hs 158;" f
|
||||||
@@ -5508,17 +5506,17 @@ truncate src/Polyhedra/Geodesic.hs 39;" f
|
|||||||
trunkDepth src/TreeHelp.hs 164;" f
|
trunkDepth src/TreeHelp.hs 164;" f
|
||||||
tryAttachItems src/Dodge/Item/Grammar.hs 35;" f
|
tryAttachItems src/Dodge/Item/Grammar.hs 35;" f
|
||||||
tryClickUse src/Dodge/Creature/YourControl.hs 205;" f
|
tryClickUse src/Dodge/Creature/YourControl.hs 205;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 600;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 615;" f
|
||||||
tryDrawToCapacitor src/Dodge/Creature/State.hs 184;" f
|
tryDrawToCapacitor src/Dodge/Creature/State.hs 184;" f
|
||||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 154;" f
|
tryDropSelected src/Dodge/Update/Input/InGame.hs 132;" f
|
||||||
tryEvadeSideways src/Dodge/Creature/Action.hs 104;" f
|
tryEvadeSideways src/Dodge/Creature/Action.hs 104;" f
|
||||||
tryGetChannel src/Sound.hs 99;" f
|
tryGetChannel src/Sound.hs 99;" f
|
||||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 18;" f
|
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 18;" f
|
||||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 42;" f
|
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 42;" f
|
||||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 181;" f
|
tryPickupSelected src/Dodge/Update/Input/InGame.hs 154;" f
|
||||||
tryPlay src/Sound.hs 85;" f
|
tryPlay src/Sound.hs 85;" f
|
||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 25;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 25;" f
|
||||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 65;" f
|
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 61;" f
|
||||||
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
|
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
|
||||||
trySpin src/Dodge/Projectile/Update.hs 120;" f
|
trySpin src/Dodge/Projectile/Update.hs 120;" f
|
||||||
trySynthBullet src/Dodge/Creature/State.hs 200;" f
|
trySynthBullet src/Dodge/Creature/State.hs 200;" f
|
||||||
@@ -5546,7 +5544,7 @@ twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
|||||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
||||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||||
ubyteSize src/Shader/Parameters.hs 13;" f
|
ubyteSize src/Shader/Parameters.hs 13;" f
|
||||||
ugateCalc src/Dodge/Inventory/SelectionList.hs 125;" f
|
ugateCalc src/Dodge/Inventory/SelectionList.hs 124;" f
|
||||||
uncurryV src/Geometry/Data.hs 66;" f
|
uncurryV src/Geometry/Data.hs 66;" f
|
||||||
underBarrelSlot src/Dodge/Item/Scope.hs 176;" f
|
underBarrelSlot src/Dodge/Item/Scope.hs 176;" f
|
||||||
unfoldrMID src/MonadHelp.hs 33;" f
|
unfoldrMID src/MonadHelp.hs 33;" f
|
||||||
@@ -5568,7 +5566,7 @@ updateAggroBee src/Dodge/Creature/Update.hs 129;" f
|
|||||||
updateAimPos src/Dodge/Update.hs 401;" f
|
updateAimPos src/Dodge/Update.hs 401;" f
|
||||||
updateAllNodes src/TreeHelp.hs 88;" f
|
updateAllNodes src/TreeHelp.hs 88;" f
|
||||||
updateArc src/Dodge/Tesla.hs 44;" f
|
updateArc src/Dodge/Tesla.hs 44;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 509;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 510;" f
|
||||||
updateBarrel src/Dodge/Barreloid.hs 43;" f
|
updateBarrel src/Dodge/Barreloid.hs 43;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
||||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
||||||
@@ -5585,7 +5583,7 @@ updateCamera src/Dodge/Update/Camera.hs 34;" f
|
|||||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 22;" f
|
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 22;" f
|
||||||
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 27;" f
|
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 27;" f
|
||||||
updateChaseCrit src/Dodge/Creature/Update.hs 371;" f
|
updateChaseCrit src/Dodge/Creature/Update.hs 371;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 111;" f
|
updateCloseObjects src/Dodge/Inventory.hs 99;" f
|
||||||
updateCloud src/Dodge/Update.hs 922;" f
|
updateCloud src/Dodge/Update.hs 922;" f
|
||||||
updateClouds src/Dodge/Update.hs 786;" f
|
updateClouds src/Dodge/Update.hs 786;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 42;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 42;" f
|
||||||
@@ -5612,14 +5610,14 @@ updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
|
|||||||
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
|
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 32;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 32;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 777;" f
|
updateEnergyBalls src/Dodge/Update.hs 777;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 544;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 555;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
||||||
updateFlame src/Dodge/Flame.hs 19;" f
|
updateFlame src/Dodge/Flame.hs 19;" f
|
||||||
updateFlames src/Dodge/Update.hs 774;" f
|
updateFlames src/Dodge/Update.hs 774;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 39;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 39;" f
|
||||||
updateFoodSearchChaseCrit src/Dodge/Creature/Update.hs 381;" f
|
updateFoodSearchChaseCrit src/Dodge/Creature/Update.hs 381;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 386;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 387;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 382;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 383;" f
|
||||||
updateGas src/Dodge/Update.hs 944;" f
|
updateGas src/Dodge/Update.hs 944;" f
|
||||||
updateGusts src/Dodge/Update.hs 906;" f
|
updateGusts src/Dodge/Update.hs 906;" f
|
||||||
updateHiveCrit src/Dodge/Creature/Update.hs 82;" f
|
updateHiveCrit src/Dodge/Creature/Update.hs 82;" f
|
||||||
@@ -5627,30 +5625,30 @@ updateHoverCrit src/Dodge/Humanoid.hs 25;" f
|
|||||||
updateIMl src/Dodge/Update.hs 641;" f
|
updateIMl src/Dodge/Update.hs 641;" f
|
||||||
updateIMl' src/Dodge/Update.hs 644;" f
|
updateIMl' src/Dodge/Update.hs 644;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 87;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 87;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 459;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 460;" f
|
||||||
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
|
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 88;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 88;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 293;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 293;" f
|
||||||
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 419;" f
|
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 420;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 453;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 454;" f
|
||||||
updateKeysInGame src/Dodge/Update/Input/InGame.hs 81;" f
|
updateKeysInGame src/Dodge/Update/Input/InGame.hs 82;" f
|
||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 405;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 406;" f
|
||||||
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 428;" f
|
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 429;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 13;" f
|
updateLampoid src/Dodge/Lampoid.hs 13;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 12;" f
|
updateLaser src/Dodge/Laser/Update.hs 12;" f
|
||||||
updateLasers src/Dodge/Update.hs 519;" f
|
updateLasers src/Dodge/Update.hs 519;" f
|
||||||
updateLeftParentSF src/Dodge/Item/Grammar.hs 179;" f
|
updateLeftParentSF src/Dodge/Item/Grammar.hs 179;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLivingCreature src/Dodge/Creature/Update.hs 61;" f
|
updateLivingCreature src/Dodge/Creature/Update.hs 61;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 472;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 473;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
||||||
updateMagnets src/Dodge/Update.hs 409;" f
|
updateMagnets src/Dodge/Update.hs 409;" f
|
||||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 242;" f
|
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 216;" f
|
||||||
updateMouseContext src/Dodge/Update.hs 422;" f
|
updateMouseContext src/Dodge/Update.hs 422;" f
|
||||||
updateMouseContextGame src/Dodge/Update.hs 427;" f
|
updateMouseContextGame src/Dodge/Update.hs 427;" f
|
||||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 94;" f
|
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
|
||||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 84;" f
|
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
|
||||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 206;" f
|
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 178;" f
|
||||||
updateObjCatMaybes src/Dodge/Update.hs 659;" f
|
updateObjCatMaybes src/Dodge/Update.hs 659;" f
|
||||||
updateObjMapMaybe src/Dodge/Update.hs 652;" f
|
updateObjMapMaybe src/Dodge/Update.hs 652;" f
|
||||||
updatePastWorlds src/Dodge/Update.hs 508;" f
|
updatePastWorlds src/Dodge/Update.hs 508;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user