Allow mouse click interaction for nearby objects
This commit is contained in:
@@ -2,6 +2,7 @@ module Dodge.Creature.YourControl (
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yourControl,
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yourControl,
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) where
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) where
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import Dodge.SelectedClose
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import Control.Monad
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import Control.Monad
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import Data.Foldable
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import Data.Foldable
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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@@ -178,13 +179,12 @@ tryClickUse pkeys w = fromMaybe w $ do
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ltime <- pkeys ^? ix SDL.ButtonLeft
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ltime <- pkeys ^? ix SDL.ButtonLeft
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rtime <- pkeys ^? ix SDL.ButtonRight
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rtime <- pkeys ^? ix SDL.ButtonRight
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guard $ ltime <= rtime
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guard $ ltime <= rtime
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invid <-
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case w ^? cWorld . lWorld . creatures . ix 0
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w
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^? cWorld . lWorld . creatures . ix 0
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. crManipulation
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. crManipulation
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. manObject
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. manObject
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. imSelectedItem
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. imSelectedItem of
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useItem invid (f ltime) w
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Just invid -> useItem invid (f ltime) w
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Nothing -> interactWithCloseObj <$> getSelectedCloseObj w ?? w
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where
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where
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f 0 = InitialPress
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f 0 = InitialPress
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f _ = ShortPress
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f _ = ShortPress
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@@ -5,6 +5,7 @@ module Dodge.Update.Input.InGame (
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updateMouseInGame,
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updateMouseInGame,
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) where
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) where
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import Dodge.SelectedClose
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import Control.Applicative
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import Control.Applicative
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import Control.Monad
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import Control.Monad
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import Data.Foldable
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import Data.Foldable
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@@ -14,7 +15,6 @@ import Data.List (sort)
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Data.Maybe
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import Data.Monoid
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import Data.Monoid
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import Dodge.Button.Event
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import Dodge.Camera
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import Dodge.Camera
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import Dodge.Creature.Action
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import Dodge.Creature.Action
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import Dodge.Data.Combine
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import Dodge.Data.Combine
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@@ -538,40 +538,17 @@ pauseGame u = u & uvScreenLayers .~ [pauseMenu u]
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spaceAction :: World -> World
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spaceAction :: World -> World
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spaceAction w = case w ^. hud . hudElement of
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spaceAction w = case w ^. hud . hudElement of
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-- DisplayCarte -> w & hud . carteCenter .~ theLoc
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DisplayInventory{_subInventory = NoSubInventory{}} ->
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DisplayInventory{_subInventory = NoSubInventory{}} -> fromMaybe w $ do
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maybe id interactWithCloseObj (getCloseObj w) w
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cobj <- selCloseObj w
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return $ case cobj of
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(Left flit) ->
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pickUpItem 0 flit w
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& worldEventFlags . at InventoryChange ?~ ()
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(Right but) ->
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doButtonEvent (_btEvent but) but w
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& worldEventFlags . at InventoryChange ?~ ()
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DisplayInventory{_subInventory = DisplayTerminal{}} ->
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DisplayInventory{_subInventory = DisplayTerminal{}} ->
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w
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w
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& hud . hudElement . subInventory .~ NoSubInventory
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& hud . hudElement . subInventory .~ NoSubInventory
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags . at InventoryChange ?~ ()
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_ -> w & hud . hudElement . subInventory .~ NoSubInventory
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_ -> w & hud . hudElement . subInventory .~ NoSubInventory
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-- where
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-- theLoc =
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-- doWorldPos
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-- (w ^?! cWorld . lWorld . seenLocations . ix (w ^. cWorld . lWorld . selLocation) . _1)
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-- w
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selCloseObj :: World -> Maybe (Either FloorItem Button)
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getCloseObj :: World -> Maybe (Either FloorItem Button)
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selCloseObj w = selobj <|> firstcitem <|> firstcbut
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getCloseObj w = getSelectedCloseObj w <|> firstcitem <|> firstcbut
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where
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where
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selobj = do
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(i, j, _) <- w ^? hud . hudElement . diSelection . _Just
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case i of
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3 -> do
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NInt k <- w ^? hud . closeItems . ix j
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fmap Left $ w ^? cWorld . lWorld . floorItems . unNIntMap . ix k
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5 -> do
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k <- w ^? hud . closeButtons . ix j
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fmap Right $ w ^? cWorld . lWorld . buttons . ix k
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_ -> Nothing
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firstcitem = do
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firstcitem = do
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k' <- (w ^? hud . hudElement . diSections . ix 3 . ssItems) >>= (fmap fst . IM.lookupMin)
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k' <- (w ^? hud . hudElement . diSections . ix 3 . ssItems) >>= (fmap fst . IM.lookupMin)
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NInt k <- w ^? hud . closeItems . ix k'
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NInt k <- w ^? hud . closeItems . ix k'
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+12
-44
@@ -18,7 +18,7 @@ updateWheelEvent :: Int -> World -> World
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updateWheelEvent yi w = case w ^. hud . hudElement . subInventory of
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updateWheelEvent yi w = case w ^. hud . hudElement . subInventory of
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NoSubInventory -> updateBaseWheelEvent yi w
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NoSubInventory -> updateBaseWheelEvent yi w
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ExamineInventory -> updateBaseWheelEvent yi w
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ExamineInventory -> updateBaseWheelEvent yi w
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CombineInventory{} -> w & moveCombineSel yi
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CombineInventory{} -> moveCombineSel yi w
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DisplayTerminal tmid -> terminalWheelEvent yi tmid w
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DisplayTerminal tmid -> terminalWheelEvent yi tmid w
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updateBaseWheelEvent :: Int -> World -> World
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updateBaseWheelEvent :: Int -> World -> World
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@@ -27,17 +27,15 @@ updateBaseWheelEvent yi w
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| bdown ButtonRight = case _rbOptions w of
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| bdown ButtonRight = case _rbOptions w of
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EquipOptions{} -> w & rbOptions . opSel %~ scrollRBOption yi rbscrollmax
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EquipOptions{} -> w & rbOptions . opSel %~ scrollRBOption yi rbscrollmax
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NoRightButtonOptions -> selectedItemScroll yi w
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NoRightButtonOptions -> selectedItemScroll yi w
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| bdown ButtonLeft = w & wCam . camZoom +~ y
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| bdown ButtonLeft = w & wCam . camZoom +~ fromIntegral yi
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| invKeyDown = changeSwapSel yi w
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| ScancodeCapsLock `M.member` _pressedKeys (_input w) = changeSwapSel yi w
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| otherwise = scrollAugInvSel yi w
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| otherwise = scrollAugInvSel yi w
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where
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where
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invKeyDown = ScancodeCapsLock `M.member` _pressedKeys (_input w)
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bdown b = w & has (input . mouseButtons . ix b)
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y = fromIntegral yi
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bdown b = b `M.member` _mouseButtons (_input w)
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rbscrollmax = fromMaybe 1 $ do
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rbscrollmax = fromMaybe 1 $ do
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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invid <- you w ^? crManipulation . manObject . imSelectedItem
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esite <- you w ^? crInv . ix invid . itUse . uequipEffect . eeType
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esite <- you w ^? crInv . ix invid . itUse . uequipEffect . eeType
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return $ length $ eqSiteToPositions esite
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return . length $ eqSiteToPositions esite
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selectedItemScroll :: Int -> World -> World
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selectedItemScroll :: Int -> World -> World
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selectedItemScroll scrollamount w = fromMaybe w $ do
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selectedItemScroll scrollamount w = fromMaybe w $ do
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@@ -116,28 +114,15 @@ moveCombineSel yi =
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sss <- ci ^? ciSections
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sss <- ci ^? ciSections
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return $ ci & ciSelection %~ scrollSelectionSections yi sss
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return $ ci & ciSelection %~ scrollSelectionSections yi sss
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--moveSubSel :: Int -> Int -> World -> World
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--moveSubSel yi maxyi =
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-- hud . hudElement . subInventory . subInvMSel . _Just
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-- %~ ((`mod` maxyi) . subtract yi)
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guardDisconnectedID :: Int -> World -> World -> World
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guardDisconnectedID tmid w w' = case w ^? cWorld . lWorld . terminals . ix tmid . tmStatus of
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Just TerminalReady -> w'
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_ -> w
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terminalWheelEvent :: Int -> Int -> World -> World
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terminalWheelEvent :: Int -> Int -> World -> World
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terminalWheelEvent yi tmid w
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terminalWheelEvent yi tmid w
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| rbDown =
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| w & has (input . mouseButtons . ix ButtonRight)
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guardDisconnectedID tmid w $
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, Just TerminalReady <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus =
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w
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w & cWorld . lWorld . terminals . ix tmid %~ updatetermsubsel
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsubsel
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| Just TerminalReady <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus =
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| otherwise =
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w & cWorld . lWorld . terminals . ix tmid %~ updatetermsel
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guardDisconnectedID tmid w $
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| otherwise = w
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w
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsel
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where
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where
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rbDown = ButtonRight `M.member` _mouseButtons (_input w)
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updatetermsel tm = case tm ^? tmInput . tiSel of
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updatetermsel tm = case tm ^? tmInput . tiSel of
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Nothing -> tm & tmInput . tiSel .~ (0, 0)
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Nothing -> tm & tmInput . tiSel .~ (0, 0)
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Just (i, _) ->
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Just (i, _) ->
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@@ -151,7 +136,7 @@ terminalWheelEvent yi tmid w
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setInput i j tm =
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setInput i j tm =
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tm
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tm
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& tmInput . tiSel .~ (i, j)
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& tmInput . tiSel .~ (i, j)
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& tmInput . tiText .~ (comstr ++ arg)
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& tmInput . tiText .~ comstr ++ arg
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where
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where
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comstr = scrollCommandStrings w tm !! i
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comstr = scrollCommandStrings w tm !! i
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tc = scrollCommands tm !! i
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tc = scrollCommands tm !! i
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@@ -163,23 +148,6 @@ scrollRBOption dy ymax
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| dy > 0 = max 0 . subtract dy
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| dy > 0 = max 0 . subtract dy
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| otherwise = id
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| otherwise = id
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--moveTweakSel :: Int -> World -> World
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--moveTweakSel i w = case yourSelectedItem w ^? _Just . itTweaks . tweakParams of
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-- Just l -> moveSubSel i (length l) w
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-- _ -> w
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--changeTweakParam :: Maybe Int -> Int -> World -> World
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--changeTweakParam mi i w = fromMaybe w $ do
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-- curpos <- you w ^? crManipulation . manObject . imSelectedItem
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-- paramid <- mi
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-- params <- yourSelectedItem w ^? _Just . itTweaks . tweakParams . ix paramid
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-- let x = (_tweakVal params + i) `mod` _tweakMax params
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-- return $
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-- w & cWorld . lWorld . creatures . ix 0 . crInv . ix curpos
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-- %~ ( (itTweaks . tweakParams . ix paramid . tweakVal .~ x)
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-- . doTweak (_tweakType params) x
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-- )
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scrollCommands :: Terminal -> [TerminalCommand]
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scrollCommands :: Terminal -> [TerminalCommand]
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scrollCommands = (nullCommand :) . _tmScrollCommands
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scrollCommands = (nullCommand :) . _tmScrollCommands
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@@ -85,7 +85,7 @@ ArcShad src/Picture/Data.hs 38;" C
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ArcStep src/Dodge/Data/ArcStep.hs 14;" t
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ArcStep src/Dodge/Data/ArcStep.hs 14;" t
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ArcStep src/Dodge/ArcStep.hs 1;" m
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ArcStep src/Dodge/ArcStep.hs 1;" m
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ArcStep src/Dodge/Data/ArcStep.hs 6;" m
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ArcStep src/Dodge/Data/ArcStep.hs 6;" m
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Arcing src/Dodge/Data/Item/Params.hs 21;" C
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Arcing src/Dodge/Data/Item/Params.hs 19;" C
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Arithmetic src/Dodge/Base/Arithmetic.hs 1;" m
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Arithmetic src/Dodge/Base/Arithmetic.hs 1;" m
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ArmourChase src/Dodge/Creature/ArmourChase.hs 1;" m
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ArmourChase src/Dodge/Creature/ArmourChase.hs 1;" m
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ArmourySS src/Dodge/Data/Scenario.hs 112;" C
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ArmourySS src/Dodge/Data/Scenario.hs 112;" C
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@@ -194,7 +194,6 @@ BlockedLink src/Dodge/Data/Room.hs 48;" C
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BloomLayer src/Picture/Data.hs 25;" C
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BloomLayer src/Picture/Data.hs 25;" C
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BloomNoZWrite src/Picture/Data.hs 26;" C
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BloomNoZWrite src/Picture/Data.hs 26;" C
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Boid src/Dodge/Creature/Boid.hs 1;" m
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Boid src/Dodge/Creature/Boid.hs 1;" m
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BoostPropIX src/Dodge/Data/Item/Params.hs 29;" C
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Booster src/Dodge/Item/Equipment/Booster.hs 1;" m
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Booster src/Dodge/Item/Equipment/Booster.hs 1;" m
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Boosting src/Dodge/Data/Creature/Stance.hs 28;" C
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Boosting src/Dodge/Data/Creature/Stance.hs 28;" C
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Boss src/Dodge/Room/Boss.hs 2;" m
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Boss src/Dodge/Room/Boss.hs 2;" m
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@@ -686,7 +685,7 @@ Flank src/Dodge/Data/ActionPlan.hs 177;" C
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FlareType src/Dodge/Data/Item/Use.hs 126;" t
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FlareType src/Dodge/Data/Item/Use.hs 126;" t
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FlashBall src/Dodge/Data/Bullet.hs 32;" C
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FlashBall src/Dodge/Data/Bullet.hs 32;" C
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FlatFaces src/Shape/Data.hs 17;" C
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FlatFaces src/Shape/Data.hs 17;" C
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FlatShieldParams src/Dodge/Data/Item/Params.hs 19;" C
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FlatShieldParams src/Dodge/Data/Item/Params.hs 17;" C
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FlechetteTrajectory src/Dodge/Data/Bullet.hs 52;" C
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FlechetteTrajectory src/Dodge/Data/Bullet.hs 52;" C
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FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 59;" C
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FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 59;" C
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Flee src/Dodge/Data/ActionPlan.hs 191;" C
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Flee src/Dodge/Data/ActionPlan.hs 191;" C
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@@ -728,7 +727,7 @@ FractionLoaded src/Dodge/Item/Weapon/FractionLoaded.hs 1;" m
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FromEdge src/Dodge/Data/Room.hs 47;" C
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FromEdge src/Dodge/Data/Room.hs 47;" C
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FullRes src/Dodge/Data/Config.hs 97;" C
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FullRes src/Dodge/Data/Config.hs 97;" C
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FullShadowFidelity src/Shape/Data.hs 24;" C
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FullShadowFidelity src/Shape/Data.hs 24;" C
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FullSize src/Dodge/Data/Item/Params.hs 31;" C
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FullSize src/Dodge/Data/Item/Params.hs 29;" C
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FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
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FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
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FunctionChangeLink src/Dodge/Data/ComposedItem.hs 30;" C
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FunctionChangeLink src/Dodge/Data/ComposedItem.hs 30;" C
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FunctionChangeSF src/Dodge/Data/ComposedItem.hs 60;" C
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FunctionChangeSF src/Dodge/Data/ComposedItem.hs 60;" C
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@@ -1069,7 +1068,6 @@ Location src/Dodge/Item/Location.hs 1;" m
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LocationLDT src/Dodge/Data/DoubleTree.hs 67;" t
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LocationLDT src/Dodge/Data/DoubleTree.hs 67;" t
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Lock src/Dodge/Inventory/Lock.hs 1;" m
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Lock src/Dodge/Inventory/Lock.hs 1;" m
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LockAndKey src/Dodge/LockAndKey.hs 1;" m
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LockAndKey src/Dodge/LockAndKey.hs 1;" m
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LockedInventory src/Dodge/Data/HUD.hs 36;" C
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LoneWolf src/Dodge/Data/Creature/State.hs 46;" C
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LoneWolf src/Dodge/Data/Creature/State.hs 46;" C
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LongAI src/Dodge/Data/Creature/Misc.hs 59;" C
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LongAI src/Dodge/Data/Creature/Misc.hs 59;" C
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LongDoor src/Dodge/Room/LongDoor.hs 2;" m
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LongDoor src/Dodge/Room/LongDoor.hs 2;" m
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@@ -1113,7 +1111,6 @@ MachineAltSound src/Dodge/Data/SoundOrigin.hs 22;" C
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MachinePart src/Dodge/Data/Wall/Structure.hs 15;" C
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MachinePart src/Dodge/Data/Wall/Structure.hs 15;" C
|
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MachineSound src/Dodge/Data/SoundOrigin.hs 21;" C
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MachineSound src/Dodge/Data/SoundOrigin.hs 21;" C
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MachineType src/Dodge/Data/Machine.hs 49;" t
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MachineType src/Dodge/Data/Machine.hs 49;" t
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MagShieldParams src/Dodge/Data/Item/Params.hs 15;" C
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|
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Magnet src/Dodge/Data/Magnet.hs 23;" t
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Magnet src/Dodge/Data/Magnet.hs 23;" t
|
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Magnet src/Dodge/Data/Magnet.hs 6;" m
|
Magnet src/Dodge/Data/Magnet.hs 6;" m
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Magnet src/Dodge/Magnet.hs 1;" m
|
Magnet src/Dodge/Magnet.hs 1;" m
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@@ -1278,7 +1275,7 @@ NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
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NoNeedWeapon src/Dodge/Room/NoNeedWeapon.hs 2;" m
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NoNeedWeapon src/Dodge/Room/NoNeedWeapon.hs 2;" m
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NoObjShads src/Dodge/Data/Config.hs 102;" C
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NoObjShads src/Dodge/Data/Config.hs 102;" C
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NoParams src/Dodge/Data/Item/Params.hs 14;" C
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NoParams src/Dodge/Data/Item/Params.hs 14;" C
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NoPreviousArcEffect src/Dodge/Data/Item/Params.hs 34;" C
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NoPreviousArcEffect src/Dodge/Data/Item/Params.hs 32;" C
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NoResurrection src/Dodge/Data/Corpse.hs 14;" C
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NoResurrection src/Dodge/Data/Corpse.hs 14;" C
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NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
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NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
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NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
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NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
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@@ -1406,7 +1403,6 @@ PUMP src/Dodge/Data/Item/Combine.hs 47;" C
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Padding src/Padding.hs 2;" m
|
Padding src/Padding.hs 2;" m
|
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Pair src/FoldlHelp.hs 10;" t
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Pair src/FoldlHelp.hs 10;" t
|
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PaletteColor src/Color/Data.hs 14;" t
|
PaletteColor src/Color/Data.hs 14;" t
|
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ParamMID src/Dodge/Data/Item/Params.hs 28;" C
|
|
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Parameters src/Shader/Parameters.hs 1;" m
|
Parameters src/Shader/Parameters.hs 1;" m
|
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Parameters src/Shape/Parameters.hs 1;" m
|
Parameters src/Shape/Parameters.hs 1;" m
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Params src/Dodge/Data/Item/Params.hs 6;" m
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Params src/Dodge/Data/Item/Params.hs 6;" m
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@@ -1429,7 +1425,7 @@ PenetrateBullet src/Dodge/Data/Bullet.hs 38;" C
|
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Perception src/Dodge/Data/Creature/Perception.hs 32;" t
|
Perception src/Dodge/Data/Creature/Perception.hs 32;" t
|
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Perception src/Dodge/Creature/Perception.hs 2;" m
|
Perception src/Dodge/Creature/Perception.hs 2;" m
|
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Perception src/Dodge/Data/Creature/Perception.hs 6;" m
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Perception src/Dodge/Data/Creature/Perception.hs 6;" m
|
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PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 34;" C
|
PerturbTillBreakPreviousArc src/Dodge/Data/Item/Params.hs 32;" C
|
||||||
PickOnePlacement src/Dodge/Data/GenWorld.hs 85;" C
|
PickOnePlacement src/Dodge/Data/GenWorld.hs 85;" C
|
||||||
Picture src/Picture/Data.hs 46;" t
|
Picture src/Picture/Data.hs 46;" t
|
||||||
Picture src/Dodge/Creature/Picture.hs 5;" m
|
Picture src/Dodge/Creature/Picture.hs 5;" m
|
||||||
@@ -1483,7 +1479,7 @@ PressPlate src/Dodge/PressPlate.hs 1;" m
|
|||||||
PressPlateEvent src/Dodge/Data/PressPlate.hs 14;" t
|
PressPlateEvent src/Dodge/Data/PressPlate.hs 14;" t
|
||||||
PressPlateId src/Dodge/Data/PressPlate.hs 15;" C
|
PressPlateId src/Dodge/Data/PressPlate.hs 15;" C
|
||||||
PressType src/Dodge/Data/Input.hs 13;" t
|
PressType src/Dodge/Data/Input.hs 13;" t
|
||||||
PreviousArcEffect src/Dodge/Data/Item/Params.hs 34;" t
|
PreviousArcEffect src/Dodge/Data/Item/Params.hs 32;" t
|
||||||
PrimitiveMode src/Shader/Data.hs 99;" t
|
PrimitiveMode src/Shader/Data.hs 99;" t
|
||||||
PrintMaterial src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" C
|
PrintMaterial src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" C
|
||||||
Prison src/Dodge/Data/Scenario.hs 65;" C
|
Prison src/Dodge/Data/Scenario.hs 65;" C
|
||||||
@@ -1709,6 +1705,7 @@ SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
|
|||||||
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" C
|
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" C
|
||||||
SelectUse src/Dodge/SelectUse.hs 1;" m
|
SelectUse src/Dodge/SelectUse.hs 1;" m
|
||||||
Select_creature src/Dodge/Data/Config.hs 94;" C
|
Select_creature src/Dodge/Data/Config.hs 94;" C
|
||||||
|
SelectedClose src/Dodge/SelectedClose.hs 1;" m
|
||||||
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
|
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
|
||||||
SelectionInfo src/Dodge/Data/SelectionList.hs 53;" C
|
SelectionInfo src/Dodge/Data/SelectionList.hs 53;" C
|
||||||
SelectionItem src/Dodge/Data/SelectionList.hs 43;" t
|
SelectionItem src/Dodge/Data/SelectionList.hs 43;" t
|
||||||
@@ -1773,9 +1770,8 @@ Show_walls_near_point_you src/Dodge/Data/Config.hs 88;" C
|
|||||||
Show_walls_near_segment src/Dodge/Data/Config.hs 89;" C
|
Show_walls_near_segment src/Dodge/Data/Config.hs 89;" C
|
||||||
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 90;" C
|
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 90;" C
|
||||||
ShrapnelBomb src/Dodge/Data/Payload.hs 12;" C
|
ShrapnelBomb src/Dodge/Data/Payload.hs 12;" C
|
||||||
ShrinkGunParams src/Dodge/Data/Item/Params.hs 17;" C
|
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 29;" t
|
||||||
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 31;" t
|
Shrunk src/Dodge/Data/Item/Params.hs 29;" C
|
||||||
Shrunk src/Dodge/Data/Item/Params.hs 31;" C
|
|
||||||
SideCluster src/Dodge/Data/RoomCluster.hs 14;" C
|
SideCluster src/Dodge/Data/RoomCluster.hs 14;" C
|
||||||
SideEffect src/Dodge/Data/Universe.hs 62;" t
|
SideEffect src/Dodge/Data/Universe.hs 62;" t
|
||||||
SimpleTrie src/SimpleTrie.hs 4;" m
|
SimpleTrie src/SimpleTrie.hs 4;" m
|
||||||
@@ -2231,8 +2227,8 @@ _arMax src/Dodge/Data/Item/Use/Consumption.hs 29;" f
|
|||||||
_arProgress src/Dodge/Data/Item/Use/Consumption.hs 31;" f
|
_arProgress src/Dodge/Data/Item/Use/Consumption.hs 31;" f
|
||||||
_arTime src/Dodge/Data/Item/Use/Consumption.hs 30;" f
|
_arTime src/Dodge/Data/Item/Use/Consumption.hs 30;" f
|
||||||
_arbitraryAction src/Dodge/Data/ActionPlan.hs 167;" f
|
_arbitraryAction src/Dodge/Data/ActionPlan.hs 167;" f
|
||||||
_arcNumber src/Dodge/Data/Item/Params.hs 24;" f
|
_arcNumber src/Dodge/Data/Item/Params.hs 22;" f
|
||||||
_arcSize src/Dodge/Data/Item/Params.hs 23;" f
|
_arcSize src/Dodge/Data/Item/Params.hs 21;" f
|
||||||
_argList src/Dodge/Data/Terminal.hs 94;" f
|
_argList src/Dodge/Data/Terminal.hs 94;" f
|
||||||
_argType src/Dodge/Data/Terminal.hs 93;" f
|
_argType src/Dodge/Data/Terminal.hs 93;" f
|
||||||
_asDir src/Dodge/Data/ArcStep.hs 16;" f
|
_asDir src/Dodge/Data/ArcStep.hs 16;" f
|
||||||
@@ -2275,7 +2271,6 @@ _bmRange src/Dodge/Data/Beam.hs 26;" f
|
|||||||
_bmType src/Dodge/Data/Beam.hs 29;" f
|
_bmType src/Dodge/Data/Beam.hs 29;" f
|
||||||
_boffEff src/Dodge/Data/Button.hs 42;" f
|
_boffEff src/Dodge/Data/Button.hs 42;" f
|
||||||
_bonEff src/Dodge/Data/Button.hs 41;" f
|
_bonEff src/Dodge/Data/Button.hs 41;" f
|
||||||
_boostPropIX src/Dodge/Data/Item/Params.hs 29;" f
|
|
||||||
_bounceTolerance src/Dodge/Data/Projectile.hs 53;" f
|
_bounceTolerance src/Dodge/Data/Projectile.hs 53;" f
|
||||||
_bpEff src/Dodge/Data/Button.hs 28;" f
|
_bpEff src/Dodge/Data/Button.hs 28;" f
|
||||||
_bpEvent src/Dodge/Data/Button.hs 26;" f
|
_bpEvent src/Dodge/Data/Button.hs 26;" f
|
||||||
@@ -2424,7 +2419,7 @@ _csDropsOnDeath src/Dodge/Data/Creature/State.hs 19;" f
|
|||||||
_csLinks src/Dodge/Data/RoomCluster.hs 11;" f
|
_csLinks src/Dodge/Data/RoomCluster.hs 11;" f
|
||||||
_csName src/Dodge/Data/RoomCluster.hs 10;" f
|
_csName src/Dodge/Data/RoomCluster.hs 10;" f
|
||||||
_csSpState src/Dodge/Data/Creature/State.hs 18;" f
|
_csSpState src/Dodge/Data/Creature/State.hs 18;" f
|
||||||
_currentArc src/Dodge/Data/Item/Params.hs 22;" f
|
_currentArc src/Dodge/Data/Item/Params.hs 20;" f
|
||||||
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
|
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
|
||||||
_cursSides src/Dodge/Data/SelectionList.hs 20;" f
|
_cursSides src/Dodge/Data/SelectionList.hs 20;" f
|
||||||
_cwGen src/Dodge/Data/CWorld.hs 27;" f
|
_cwGen src/Dodge/Data/CWorld.hs 27;" f
|
||||||
@@ -2550,7 +2545,7 @@ _flZ src/Dodge/Data/Flame.hs 20;" f
|
|||||||
_flames src/Dodge/Data/LWorld.hs 110;" f
|
_flames src/Dodge/Data/LWorld.hs 110;" f
|
||||||
_flankTarget src/Dodge/Data/ActionPlan.hs 177;" f
|
_flankTarget src/Dodge/Data/ActionPlan.hs 177;" f
|
||||||
_flares src/Dodge/Data/LWorld.hs 113;" f
|
_flares src/Dodge/Data/LWorld.hs 113;" f
|
||||||
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 20;" f
|
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 18;" f
|
||||||
_floorItems src/Dodge/Data/LWorld.hs 130;" f
|
_floorItems src/Dodge/Data/LWorld.hs 130;" f
|
||||||
_floorShader src/Data/Preload/Render.hs 44;" f
|
_floorShader src/Data/Preload/Render.hs 44;" f
|
||||||
_floorVBO src/Data/Preload/Render.hs 43;" f
|
_floorVBO src/Data/Preload/Render.hs 43;" f
|
||||||
@@ -2724,7 +2719,6 @@ _lzType src/Dodge/Data/Laser.hs 33;" f
|
|||||||
_machines src/Dodge/Data/LWorld.hs 123;" f
|
_machines src/Dodge/Data/LWorld.hs 123;" f
|
||||||
_magLoadStatus src/Dodge/Data/Item.hs 35;" f
|
_magLoadStatus src/Dodge/Data/Item.hs 35;" f
|
||||||
_magParams src/Dodge/Data/Item.hs 36;" f
|
_magParams src/Dodge/Data/Item.hs 36;" f
|
||||||
_magShieldMgMIX src/Dodge/Data/Item/Params.hs 16;" f
|
|
||||||
_magType src/Dodge/Data/Item.hs 37;" f
|
_magType src/Dodge/Data/Item.hs 37;" f
|
||||||
_magnets src/Dodge/Data/LWorld.hs 126;" f
|
_magnets src/Dodge/Data/LWorld.hs 126;" f
|
||||||
_mainAction src/Dodge/Data/ActionPlan.hs 171;" f
|
_mainAction src/Dodge/Data/ActionPlan.hs 171;" f
|
||||||
@@ -2807,7 +2801,7 @@ _mzFrame src/Dodge/Data/Item/Use.hs 171;" f
|
|||||||
_mzInaccuracy src/Dodge/Data/Item/Use.hs 166;" f
|
_mzInaccuracy src/Dodge/Data/Item/Use.hs 166;" f
|
||||||
_mzPos src/Dodge/Data/Item/Use.hs 164;" f
|
_mzPos src/Dodge/Data/Item/Use.hs 164;" f
|
||||||
_mzRot src/Dodge/Data/Item/Use.hs 165;" f
|
_mzRot src/Dodge/Data/Item/Use.hs 165;" f
|
||||||
_newArcStep src/Dodge/Data/Item/Params.hs 25;" f
|
_newArcStep src/Dodge/Data/Item/Params.hs 23;" f
|
||||||
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
|
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
|
||||||
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
||||||
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
|
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
|
||||||
@@ -2831,7 +2825,6 @@ _opTexture src/Dodge/Data/Wall.hs 44;" f
|
|||||||
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 20;" f
|
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 20;" f
|
||||||
_opticPos src/Dodge/Data/Item/Scope.hs 16;" f
|
_opticPos src/Dodge/Data/Item/Scope.hs 16;" f
|
||||||
_opticZoom src/Dodge/Data/Item/Scope.hs 19;" f
|
_opticZoom src/Dodge/Data/Item/Scope.hs 19;" f
|
||||||
_paramMID src/Dodge/Data/Item/Params.hs 28;" f
|
|
||||||
_partialAction src/Dodge/Data/ActionPlan.hs 145;" f
|
_partialAction src/Dodge/Data/ActionPlan.hs 145;" f
|
||||||
_pastWorlds src/Dodge/Data/World.hs 37;" f
|
_pastWorlds src/Dodge/Data/World.hs 37;" f
|
||||||
_pathGraph src/Dodge/Data/CWorld.hs 31;" f
|
_pathGraph src/Dodge/Data/CWorld.hs 31;" f
|
||||||
@@ -2907,7 +2900,7 @@ _prVelZ src/Dodge/Data/Prop.hs 27;" f
|
|||||||
_preloadData src/Dodge/Data/Universe.hs 32;" f
|
_preloadData src/Dodge/Data/Universe.hs 32;" f
|
||||||
_pressPlates src/Dodge/Data/LWorld.hs 134;" f
|
_pressPlates src/Dodge/Data/LWorld.hs 134;" f
|
||||||
_pressedKeys src/Dodge/Data/Input.hs 45;" f
|
_pressedKeys src/Dodge/Data/Input.hs 45;" f
|
||||||
_previousArcEffect src/Dodge/Data/Item/Params.hs 26;" f
|
_previousArcEffect src/Dodge/Data/Item/Params.hs 24;" f
|
||||||
_projectiles src/Dodge/Data/LWorld.hs 104;" f
|
_projectiles src/Dodge/Data/LWorld.hs 104;" f
|
||||||
_props src/Dodge/Data/LWorld.hs 103;" f
|
_props src/Dodge/Data/LWorld.hs 103;" f
|
||||||
_proxDist src/Dodge/Data/Machine/Sensor.hs 26;" f
|
_proxDist src/Dodge/Data/Machine/Sensor.hs 26;" f
|
||||||
@@ -3056,7 +3049,6 @@ _shapeHalfSize src/Shape/Data.hs 18;" f
|
|||||||
_shapeShader src/Data/Preload/Render.hs 25;" f
|
_shapeShader src/Data/Preload/Render.hs 25;" f
|
||||||
_shellPayload src/Dodge/Data/Item/Combine.hs 88;" f
|
_shellPayload src/Dodge/Data/Item/Combine.hs 88;" f
|
||||||
_shockwaves src/Dodge/Data/LWorld.hs 115;" f
|
_shockwaves src/Dodge/Data/LWorld.hs 115;" f
|
||||||
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 18;" f
|
|
||||||
_siColor src/Dodge/Data/SelectionList.hs 49;" f
|
_siColor src/Dodge/Data/SelectionList.hs 49;" f
|
||||||
_siColor src/Dodge/Data/SelectionList.hs 58;" f
|
_siColor src/Dodge/Data/SelectionList.hs 58;" f
|
||||||
_siHeight src/Dodge/Data/SelectionList.hs 46;" f
|
_siHeight src/Dodge/Data/SelectionList.hs 46;" f
|
||||||
@@ -3502,7 +3494,7 @@ basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
|||||||
basicMuzFlare src/Dodge/HeldUse.hs 297;" f
|
basicMuzFlare src/Dodge/HeldUse.hs 297;" f
|
||||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||||
battery src/Dodge/Item/Ammo.hs 92;" f
|
battery src/Dodge/Item/Ammo.hs 92;" f
|
||||||
batteryPack src/Dodge/Item/Equipment.hs 56;" f
|
batteryPack src/Dodge/Item/Equipment.hs 55;" f
|
||||||
belowNumX src/Dodge/Combine/Graph.hs 85;" f
|
belowNumX src/Dodge/Combine/Graph.hs 85;" f
|
||||||
beltMag src/Dodge/Item/Ammo.hs 48;" f
|
beltMag src/Dodge/Item/Ammo.hs 48;" f
|
||||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||||
@@ -3547,7 +3539,7 @@ boxSurfaces src/Shader/Poke.hs 277;" f
|
|||||||
boxSurfacesIndices src/Shader/Poke.hs 290;" f
|
boxSurfacesIndices src/Shader/Poke.hs 290;" f
|
||||||
boxXYZ src/Polyhedra.hs 94;" f
|
boxXYZ src/Polyhedra.hs 94;" f
|
||||||
boxXYZnobase src/Polyhedra.hs 80;" f
|
boxXYZnobase src/Polyhedra.hs 80;" f
|
||||||
brainHat src/Dodge/Item/Equipment.hs 128;" f
|
brainHat src/Dodge/Item/Equipment.hs 127;" f
|
||||||
branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
||||||
branchWith src/Dodge/Room/Room.hs 67;" f
|
branchWith src/Dodge/Room/Room.hs 67;" f
|
||||||
bright src/Color.hs 120;" f
|
bright src/Color.hs 120;" f
|
||||||
@@ -3556,8 +3548,8 @@ btSPic src/Dodge/Render/ShapePicture.hs 127;" f
|
|||||||
bufferEBO src/Shader/Bind.hs 28;" f
|
bufferEBO src/Shader/Bind.hs 28;" f
|
||||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||||
bufferShaderLayers src/Shader/Bind.hs 36;" f
|
bufferShaderLayers src/Shader/Bind.hs 36;" f
|
||||||
bulletBeltBracer src/Dodge/Item/Equipment.hs 110;" f
|
bulletBeltBracer src/Dodge/Item/Equipment.hs 109;" f
|
||||||
bulletBeltPack src/Dodge/Item/Equipment.hs 92;" f
|
bulletBeltPack src/Dodge/Item/Equipment.hs 91;" f
|
||||||
bulletModule src/Dodge/Item/Scope.hs 72;" f
|
bulletModule src/Dodge/Item/Scope.hs 72;" f
|
||||||
bulletPayloadModule src/Dodge/Item/Scope.hs 86;" f
|
bulletPayloadModule src/Dodge/Item/Scope.hs 86;" f
|
||||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 122;" f
|
bulletSynthesizer src/Dodge/Item/Ammo.hs 122;" f
|
||||||
@@ -3667,7 +3659,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
|
|||||||
colSpark src/Dodge/Spark.hs 47;" f
|
colSpark src/Dodge/Spark.hs 47;" f
|
||||||
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
||||||
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
||||||
collectInvItems src/Dodge/Update/Input/InGame.hs 308;" f
|
collectInvItems src/Dodge/Update/Input/InGame.hs 309;" f
|
||||||
collideCircWalls src/Dodge/Base/Collide.hs 158;" f
|
collideCircWalls src/Dodge/Base/Collide.hs 158;" f
|
||||||
collidePoint src/Dodge/Base/Collide.hs 49;" f
|
collidePoint src/Dodge/Base/Collide.hs 49;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
||||||
@@ -3701,7 +3693,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
|
|||||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||||
conEffects src/Dodge/Concurrent.hs 13;" f
|
conEffects src/Dodge/Concurrent.hs 13;" f
|
||||||
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
||||||
concurrentIS src/Dodge/Update/Input/InGame.hs 300;" f
|
concurrentIS src/Dodge/Update/Input/InGame.hs 301;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||||
@@ -4030,7 +4022,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 40;" f
|
|||||||
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 48;" f
|
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 48;" f
|
||||||
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 56;" f
|
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 56;" f
|
||||||
doDrWdWd src/Dodge/DrWdWd.hs 16;" f
|
doDrWdWd src/Dodge/DrWdWd.hs 16;" f
|
||||||
doDrag src/Dodge/Update/Input/InGame.hs 105;" f
|
doDrag src/Dodge/Update/Input/InGame.hs 106;" f
|
||||||
doDrawing src/Dodge/Render.hs 35;" f
|
doDrawing src/Dodge/Render.hs 35;" f
|
||||||
doDrawing' src/Dodge/Render.hs 46;" f
|
doDrawing' src/Dodge/Render.hs 46;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
@@ -4062,12 +4054,12 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
|||||||
doQuickload src/Dodge/Save.hs 82;" f
|
doQuickload src/Dodge/Save.hs 82;" f
|
||||||
doQuicksave src/Dodge/Save.hs 77;" f
|
doQuicksave src/Dodge/Save.hs 77;" f
|
||||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||||
doRegexInput src/Dodge/Update/Input/InGame.hs 454;" f
|
doRegexInput src/Dodge/Update/Input/InGame.hs 455;" f
|
||||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||||
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
||||||
doScopeZoom src/Dodge/Update/Scroll.hs 83;" f
|
doScopeZoom src/Dodge/Update/Scroll.hs 77;" f
|
||||||
doSectionSize src/Dodge/DisplayInventory.hs 247;" f
|
doSectionSize src/Dodge/DisplayInventory.hs 247;" f
|
||||||
doSideEffects appDodge/Main.hs 120;" f
|
doSideEffects appDodge/Main.hs 120;" f
|
||||||
doStep src/Dodge/ArcStep.hs 9;" f
|
doStep src/Dodge/ArcStep.hs 9;" f
|
||||||
@@ -4254,8 +4246,8 @@ encircle src/Dodge/Creature/Boid.hs 115;" f
|
|||||||
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
|
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
|
||||||
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
|
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
|
||||||
encircleP src/Dodge/Creature/Boid.hs 27;" f
|
encircleP src/Dodge/Creature/Boid.hs 27;" f
|
||||||
endCombineRegex src/Dodge/Update/Input/InGame.hs 271;" f
|
endCombineRegex src/Dodge/Update/Input/InGame.hs 272;" f
|
||||||
endRegex src/Dodge/Update/Input/InGame.hs 258;" f
|
endRegex src/Dodge/Update/Input/InGame.hs 259;" f
|
||||||
enterCombineInv src/Dodge/DisplayInventory.hs 355;" f
|
enterCombineInv src/Dodge/DisplayInventory.hs 355;" f
|
||||||
eqConstr src/SameConstr.hs 17;" f
|
eqConstr src/SameConstr.hs 17;" f
|
||||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||||
@@ -4324,7 +4316,7 @@ fixedCoordPictures src/Dodge/Render/Picture.hs 18;" f
|
|||||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||||
flDamageInArea src/Dodge/Flame.hs 109;" f
|
flDamageInArea src/Dodge/Flame.hs 109;" f
|
||||||
flFlicker src/Dodge/Flame.hs 123;" f
|
flFlicker src/Dodge/Flame.hs 123;" f
|
||||||
flameShield src/Dodge/Item/Equipment.hs 35;" f
|
flameShield src/Dodge/Item/Equipment.hs 34;" f
|
||||||
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 29;" f
|
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 29;" f
|
||||||
flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
|
flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
|
||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
||||||
@@ -4380,9 +4372,9 @@ fromJust' src/MaybeHelp.hs 24;" f
|
|||||||
fromListL src/DoubleStack.hs 7;" f
|
fromListL src/DoubleStack.hs 7;" f
|
||||||
fromTopLeft src/Dodge/ScreenPos.hs 9;" f
|
fromTopLeft src/Dodge/ScreenPos.hs 9;" f
|
||||||
fromV3 src/Geometry/Data.hs 43;" f
|
fromV3 src/Geometry/Data.hs 43;" f
|
||||||
frontArmour src/Dodge/Item/Equipment.hs 41;" f
|
frontArmour src/Dodge/Item/Equipment.hs 40;" f
|
||||||
fstV2 src/Geometry/Data.hs 50;" f
|
fstV2 src/Geometry/Data.hs 50;" f
|
||||||
fuelPack src/Dodge/Item/Equipment.hs 74;" f
|
fuelPack src/Dodge/Item/Equipment.hs 73;" f
|
||||||
functionalUpdate src/Dodge/Update.hs 255;" f
|
functionalUpdate src/Dodge/Update.hs 255;" f
|
||||||
fuseFunc src/Dodge/Path.hs 150;" f
|
fuseFunc src/Dodge/Path.hs 150;" f
|
||||||
fusePairs src/Dodge/Path.hs 153;" f
|
fusePairs src/Dodge/Path.hs 153;" f
|
||||||
@@ -4410,11 +4402,12 @@ geometryTests test/Spec.hs 17;" f
|
|||||||
geometryUnitTests test/Spec.hs 22;" f
|
geometryUnitTests test/Spec.hs 22;" f
|
||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 126;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 126;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 208;" f
|
getArguments src/Dodge/Update/Scroll.hs 171;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 196;" f
|
getArguments' src/Dodge/Update/Scroll.hs 159;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 106;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 106;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 436;" f
|
getBulletType src/Dodge/HeldUse.hs 436;" f
|
||||||
|
getCloseObj src/Dodge/Update/Input/InGame.hs 550;" f
|
||||||
getCommands src/Dodge/Terminal.hs 117;" f
|
getCommands src/Dodge/Terminal.hs 117;" f
|
||||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||||
getCrDexterity src/Dodge/Creature/Statistics.hs 11;" f
|
getCrDexterity src/Dodge/Creature/Statistics.hs 11;" f
|
||||||
@@ -4435,6 +4428,7 @@ getPJStabiliser src/Dodge/HeldUse.hs 663;" f
|
|||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 93;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 93;" f
|
||||||
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 15;" f
|
||||||
getSensor src/Dodge/Terminal.hs 189;" f
|
getSensor src/Dodge/Terminal.hs 189;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
|
||||||
@@ -4479,7 +4473,6 @@ gridPoints'' src/Grid.hs 74;" f
|
|||||||
gridPointsOff src/Grid.hs 62;" f
|
gridPointsOff src/Grid.hs 62;" f
|
||||||
groupSplitItemAmounts src/Dodge/Combine.hs 51;" f
|
groupSplitItemAmounts src/Dodge/Combine.hs 51;" f
|
||||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 512;" f
|
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 512;" f
|
||||||
guardDisconnectedID src/Dodge/Update/Scroll.hs 129;" f
|
|
||||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 374;" f
|
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 374;" f
|
||||||
@@ -4507,9 +4500,9 @@ hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
|||||||
hasFrontArmour src/Dodge/Creature/Test.hs 110;" f
|
hasFrontArmour src/Dodge/Creature/Test.hs 110;" f
|
||||||
hasLOS src/Dodge/Base/Collide.hs 203;" f
|
hasLOS src/Dodge/Base/Collide.hs 203;" f
|
||||||
hasLOSIndirect src/Dodge/Base/Collide.hs 218;" f
|
hasLOSIndirect src/Dodge/Base/Collide.hs 218;" f
|
||||||
hat src/Dodge/Item/Equipment.hs 134;" f
|
hat src/Dodge/Item/Equipment.hs 133;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
headLamp src/Dodge/Item/Equipment.hs 140;" f
|
headLamp src/Dodge/Item/Equipment.hs 139;" f
|
||||||
headLampShape src/Dodge/Item/Draw/SPic.hs 428;" f
|
headLampShape src/Dodge/Item/Draw/SPic.hs 428;" f
|
||||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||||
@@ -4591,6 +4584,7 @@ insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
|||||||
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||||
insertWithNewKeys src/IntMapHelp.hs 70;" f
|
insertWithNewKeys src/IntMapHelp.hs 70;" f
|
||||||
|
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
||||||
internalCreatureUpdate src/Dodge/Creature/State.hs 122;" f
|
internalCreatureUpdate src/Dodge/Creature/State.hs 122;" f
|
||||||
interpWith src/Dodge/Creature/Boid.hs 10;" f
|
interpWith src/Dodge/Creature/Boid.hs 10;" f
|
||||||
intersectCircSeg src/Geometry/Intersect.hs 305;" f
|
intersectCircSeg src/Geometry/Intersect.hs 305;" f
|
||||||
@@ -4645,7 +4639,7 @@ isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
|||||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||||
isElectrical src/Dodge/Data/Damage.hs 42;" f
|
isElectrical src/Dodge/Data/Damage.hs 42;" f
|
||||||
isFrictionless src/Dodge/Creature/State.hs 455;" f
|
isFrictionless src/Dodge/Creature/State.hs 455;" f
|
||||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 189;" f
|
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 190;" f
|
||||||
isInLnk src/Dodge/PlacementSpot.hs 160;" f
|
isInLnk src/Dodge/PlacementSpot.hs 160;" f
|
||||||
isJust' src/MaybeHelp.hs 29;" f
|
isJust' src/MaybeHelp.hs 29;" f
|
||||||
isLHS src/Geometry/LHS.hs 8;" f
|
isLHS src/Geometry/LHS.hs 8;" f
|
||||||
@@ -4688,7 +4682,7 @@ itemRooms src/Dodge/LockAndKey.hs 39;" f
|
|||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||||
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
|
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
|
||||||
itemScan src/Dodge/Item/Scope.hs 59;" f
|
itemScan src/Dodge/Item/Scope.hs 59;" f
|
||||||
itemScroll src/Dodge/Update/Scroll.hs 59;" f
|
itemScroll src/Dodge/Update/Scroll.hs 46;" f
|
||||||
itemString src/Dodge/Item/Display.hs 52;" f
|
itemString src/Dodge/Item/Display.hs 52;" f
|
||||||
itemToBreakLists src/Dodge/Item/Grammar.hs 59;" f
|
itemToBreakLists src/Dodge/Item/Grammar.hs 59;" f
|
||||||
itemToFunction src/Dodge/Item/Grammar.hs 132;" f
|
itemToFunction src/Dodge/Item/Grammar.hs 132;" f
|
||||||
@@ -4710,7 +4704,7 @@ jsps src/Dodge/LevelGen/PlacementHelper.hs 36;" f
|
|||||||
jsps0 src/Dodge/LevelGen/PlacementHelper.hs 39;" f
|
jsps0 src/Dodge/LevelGen/PlacementHelper.hs 39;" f
|
||||||
jsps0J src/Dodge/LevelGen/PlacementHelper.hs 48;" f
|
jsps0J src/Dodge/LevelGen/PlacementHelper.hs 48;" f
|
||||||
jspsJ src/Dodge/LevelGen/PlacementHelper.hs 45;" f
|
jspsJ src/Dodge/LevelGen/PlacementHelper.hs 45;" f
|
||||||
jumpLegs src/Dodge/Item/Equipment.hs 156;" f
|
jumpLegs src/Dodge/Item/Equipment.hs 155;" f
|
||||||
justify src/Justify.hs 9;" f
|
justify src/Justify.hs 9;" f
|
||||||
k src/ShortShow.hs 33;" f
|
k src/ShortShow.hs 33;" f
|
||||||
k' src/ShortShow.hs 33;" f
|
k' src/ShortShow.hs 33;" f
|
||||||
@@ -4916,7 +4910,7 @@ maybeClearPath src/Dodge/Block.hs 75;" f
|
|||||||
maybeClearPaths src/Dodge/Block.hs 72;" f
|
maybeClearPaths src/Dodge/Block.hs 72;" f
|
||||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 606;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 584;" f
|
||||||
maybeOpenTerminal src/Dodge/Update.hs 122;" f
|
maybeOpenTerminal src/Dodge/Update.hs 122;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 116;" f
|
maybeTakeOne src/RandomHelp.hs 116;" f
|
||||||
@@ -5004,7 +4998,7 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
|
|||||||
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
|
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
|
||||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
||||||
moveBullet src/Dodge/Bullet.hs 204;" f
|
moveBullet src/Dodge/Bullet.hs 204;" f
|
||||||
moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
|
moveCombineSel src/Dodge/Update/Scroll.hs 107;" f
|
||||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
@@ -5066,7 +5060,7 @@ normalizeAnglePi src/Dodge/Base.hs 132;" f
|
|||||||
normalizeColor src/Color.hs 76;" f
|
normalizeColor src/Color.hs 76;" f
|
||||||
normalizeV src/Geometry/Vector.hs 43;" f
|
normalizeV src/Geometry/Vector.hs 43;" f
|
||||||
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
||||||
nullCommand src/Dodge/Update/Scroll.hs 199;" f
|
nullCommand src/Dodge/Update/Scroll.hs 162;" f
|
||||||
numColor src/Color.hs 128;" f
|
numColor src/Color.hs 128;" f
|
||||||
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
||||||
numGLushort src/Shader/Parameters.hs 29;" f
|
numGLushort src/Shader/Parameters.hs 29;" f
|
||||||
@@ -5136,7 +5130,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
|||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 536;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 537;" f
|
||||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||||
@@ -5287,7 +5281,7 @@ postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
|
|||||||
postWorldLoad src/Dodge/WorldLoad.hs 14;" f
|
postWorldLoad src/Dodge/WorldLoad.hs 14;" f
|
||||||
powerFakeout src/Dodge/Room/Start.hs 27;" f
|
powerFakeout src/Dodge/Room/Start.hs 27;" f
|
||||||
powerFakeout' src/Dodge/Room/Start.hs 24;" f
|
powerFakeout' src/Dodge/Room/Start.hs 24;" f
|
||||||
powerLegs src/Dodge/Item/Equipment.hs 147;" f
|
powerLegs src/Dodge/Item/Equipment.hs 146;" f
|
||||||
powlist src/Multiset.hs 61;" f
|
powlist src/Multiset.hs 61;" f
|
||||||
powlistUpToN src/Multiset.hs 23;" f
|
powlistUpToN src/Multiset.hs 23;" f
|
||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
@@ -5333,7 +5327,7 @@ psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
|
|||||||
psposAddLabel src/Dodge/PlacementSpot.hs 69;" f
|
psposAddLabel src/Dodge/PlacementSpot.hs 69;" f
|
||||||
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
||||||
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
|
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
|
||||||
pulseChecker src/Dodge/Item/Equipment.hs 167;" f
|
pulseChecker src/Dodge/Item/Equipment.hs 166;" f
|
||||||
pushCreatureOutFromWalls src/Dodge/WallCreatureCollisions.hs 53;" f
|
pushCreatureOutFromWalls src/Dodge/WallCreatureCollisions.hs 53;" f
|
||||||
pushL src/DoubleStack.hs 20;" f
|
pushL src/DoubleStack.hs 20;" f
|
||||||
pushOrCrush src/Dodge/WallCreatureCollisions.hs 72;" f
|
pushOrCrush src/Dodge/WallCreatureCollisions.hs 72;" f
|
||||||
@@ -5579,10 +5573,10 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
|||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 187;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 187;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 200;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 200;" f
|
||||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 191;" f
|
scrollCommandStrings src/Dodge/Update/Scroll.hs 154;" f
|
||||||
scrollCommands src/Dodge/Update/Scroll.hs 188;" f
|
scrollCommands src/Dodge/Update/Scroll.hs 151;" f
|
||||||
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 165;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 145;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 215;" f
|
scrollTimeBack src/Dodge/Update.hs 215;" f
|
||||||
scrollTimeForward src/Dodge/Update.hs 237;" f
|
scrollTimeForward src/Dodge/Update.hs 237;" f
|
||||||
@@ -5602,7 +5596,6 @@ sectionsSizes src/Dodge/DisplayInventory.hs 236;" f
|
|||||||
seedStartMenu src/Dodge/Menu.hs 79;" f
|
seedStartMenu src/Dodge/Menu.hs 79;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 82;" f
|
seedStartOptions src/Dodge/Menu.hs 82;" f
|
||||||
segOnCirc src/Geometry.hs 116;" f
|
segOnCirc src/Geometry.hs 116;" f
|
||||||
selCloseObj src/Dodge/Update/Input/InGame.hs 562;" f
|
|
||||||
selNumPos src/Dodge/Render/HUD.hs 441;" f
|
selNumPos src/Dodge/Render/HUD.hs 441;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 464;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 464;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
||||||
@@ -5612,7 +5605,7 @@ selSecSelSize src/Dodge/SelectionSections.hs 180;" f
|
|||||||
selSecYint src/Dodge/SelectionSections.hs 189;" f
|
selSecYint src/Dodge/SelectionSections.hs 189;" f
|
||||||
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
||||||
selectUse src/Dodge/SelectUse.hs 11;" f
|
selectUse src/Dodge/SelectUse.hs 11;" f
|
||||||
selectedItemScroll src/Dodge/Update/Scroll.hs 53;" f
|
selectedItemScroll src/Dodge/Update/Scroll.hs 40;" f
|
||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
|
||||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
|
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
|
||||||
senseDamage src/Dodge/Machine/Update.hs 154;" f
|
senseDamage src/Dodge/Machine/Update.hs 154;" f
|
||||||
@@ -5647,7 +5640,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
|
|||||||
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
||||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 405;" f
|
setRBCreatureTargeting src/Dodge/Creature/State.hs 405;" f
|
||||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 344;" f
|
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 345;" f
|
||||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 85;" f
|
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 85;" f
|
||||||
setShaderSource src/Shader/Compile.hs 290;" f
|
setShaderSource src/Shader/Compile.hs 290;" f
|
||||||
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
||||||
@@ -5698,9 +5691,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
|||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 67;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 67;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 73;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 73;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 318;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 319;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 357;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 358;" f
|
||||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 351;" f
|
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 352;" f
|
||||||
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
||||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||||
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
||||||
@@ -5800,7 +5793,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
|||||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 539;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 540;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
|
||||||
@@ -5814,7 +5807,7 @@ spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f
|
|||||||
spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 73;" f
|
spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 73;" f
|
||||||
spawnerCrit src/Dodge/Creature.hs 55;" f
|
spawnerCrit src/Dodge/Creature.hs 55;" f
|
||||||
spawnerRoom src/Dodge/Room/Room.hs 360;" f
|
spawnerRoom src/Dodge/Room/Room.hs 360;" f
|
||||||
speedLegs src/Dodge/Item/Equipment.hs 153;" f
|
speedLegs src/Dodge/Item/Equipment.hs 152;" f
|
||||||
splashMenu src/Dodge/Menu.hs 27;" f
|
splashMenu src/Dodge/Menu.hs 27;" f
|
||||||
splashMenuOptions src/Dodge/Menu.hs 32;" f
|
splashMenuOptions src/Dodge/Menu.hs 32;" f
|
||||||
splashScreen src/Dodge/Initialisation.hs 11;" f
|
splashScreen src/Dodge/Initialisation.hs 11;" f
|
||||||
@@ -5857,7 +5850,7 @@ stackText src/Picture/Base.hs 188;" f
|
|||||||
stackedInventory src/Dodge/Creature.hs 304;" f
|
stackedInventory src/Dodge/Creature.hs 304;" f
|
||||||
startCr src/Dodge/Creature.hs 91;" f
|
startCr src/Dodge/Creature.hs 91;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 92;" f
|
startCrafts src/Dodge/Room/Start.hs 92;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 283;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 284;" f
|
||||||
startInvList src/Dodge/Creature.hs 110;" f
|
startInvList src/Dodge/Creature.hs 110;" f
|
||||||
startInventory src/Dodge/Creature.hs 113;" f
|
startInventory src/Dodge/Creature.hs 113;" f
|
||||||
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||||
@@ -5937,7 +5930,7 @@ terminalReturnEffect src/Dodge/Terminal.hs 276;" f
|
|||||||
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
||||||
terminalScreenGlow src/Dodge/Machine/Update.hs 34;" f
|
terminalScreenGlow src/Dodge/Machine/Update.hs 34;" f
|
||||||
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
||||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 134;" f
|
terminalWheelEvent src/Dodge/Update/Scroll.hs 117;" f
|
||||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 21;" f
|
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 21;" f
|
||||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 395;" f
|
teslaGunPic src/Dodge/Item/Draw/SPic.hs 395;" f
|
||||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 37;" f
|
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 37;" f
|
||||||
@@ -6071,13 +6064,13 @@ truncate src/Polyhedra/Geodesic.hs 38;" f
|
|||||||
trunkDepth src/TreeHelp.hs 161;" f
|
trunkDepth src/TreeHelp.hs 161;" f
|
||||||
tryAttachItems src/Dodge/Item/Grammar.hs 22;" f
|
tryAttachItems src/Dodge/Item/Grammar.hs 22;" f
|
||||||
tryClickUse src/Dodge/Creature/YourControl.hs 176;" f
|
tryClickUse src/Dodge/Creature/YourControl.hs 176;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 596;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 574;" f
|
||||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 123;" f
|
tryDropSelected src/Dodge/Update/Input/InGame.hs 124;" f
|
||||||
tryGetChannel src/Sound.hs 96;" f
|
tryGetChannel src/Sound.hs 96;" f
|
||||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
||||||
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
|
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
|
||||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
|
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
|
||||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 130;" f
|
tryPickupSelected src/Dodge/Update/Input/InGame.hs 131;" f
|
||||||
tryPlay src/Sound.hs 83;" f
|
tryPlay src/Sound.hs 83;" f
|
||||||
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
||||||
@@ -6124,9 +6117,10 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
|||||||
updateArc src/Dodge/Tesla.hs 91;" f
|
updateArc src/Dodge/Tesla.hs 91;" f
|
||||||
updateArc src/Dodge/Tesla/Arc.hs 100;" f
|
updateArc src/Dodge/Tesla/Arc.hs 100;" f
|
||||||
updateAttachedItems src/Dodge/Creature/State.hs 263;" f
|
updateAttachedItems src/Dodge/Creature/State.hs 263;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 488;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 489;" f
|
||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 24;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 215;" f
|
updateBounds src/Dodge/Update/Camera.hs 215;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 61;" f
|
updateBulVel src/Dodge/Bullet.hs 61;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||||
@@ -6147,41 +6141,41 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
|||||||
updateDistortions src/Dodge/Update.hs 538;" f
|
updateDistortions src/Dodge/Update.hs 538;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 564;" f
|
updateEnergyBalls src/Dodge/Update.hs 564;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 515;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 516;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
updateFlame src/Dodge/Flame.hs 70;" f
|
updateFlame src/Dodge/Flame.hs 70;" f
|
||||||
updateFlames src/Dodge/Update.hs 561;" f
|
updateFlames src/Dodge/Update.hs 561;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 374;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 375;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 367;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 368;" f
|
||||||
updateGusts src/Dodge/Update.hs 715;" f
|
updateGusts src/Dodge/Update.hs 715;" f
|
||||||
updateHeldRootItem src/Dodge/Creature/State.hs 257;" f
|
updateHeldRootItem src/Dodge/Creature/State.hs 257;" f
|
||||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||||
updateIMl src/Dodge/Update.hs 507;" f
|
updateIMl src/Dodge/Update.hs 507;" f
|
||||||
updateIMl' src/Dodge/Update.hs 512;" f
|
updateIMl' src/Dodge/Update.hs 512;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 435;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 436;" f
|
||||||
updateInv src/Dodge/Creature/State.hs 159;" f
|
updateInv src/Dodge/Creature/State.hs 159;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 374;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 374;" f
|
||||||
updateItemWithOrientation src/Dodge/Creature/State.hs 283;" f
|
updateItemWithOrientation src/Dodge/Creature/State.hs 283;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 429;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 430;" f
|
||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 417;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 418;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||||
updateLasers src/Dodge/Update.hs 436;" f
|
updateLasers src/Dodge/Update.hs 436;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 448;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 449;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
||||||
updateMagnets src/Dodge/Update.hs 307;" f
|
updateMagnets src/Dodge/Update.hs 307;" f
|
||||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 195;" f
|
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 196;" f
|
||||||
updateMouseContext src/Dodge/Update.hs 319;" f
|
updateMouseContext src/Dodge/Update.hs 319;" f
|
||||||
updateMouseContextGame src/Dodge/Update.hs 324;" f
|
updateMouseContextGame src/Dodge/Update.hs 324;" f
|
||||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
|
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
|
||||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
|
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
|
||||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 156;" f
|
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 157;" f
|
||||||
updateMovement src/Dodge/Creature/State.hs 445;" f
|
updateMovement src/Dodge/Creature/State.hs 445;" f
|
||||||
updateObjCatMaybes src/Dodge/Update.hs 529;" f
|
updateObjCatMaybes src/Dodge/Update.hs 529;" f
|
||||||
updateObjMapMaybe src/Dodge/Update.hs 522;" f
|
updateObjMapMaybe src/Dodge/Update.hs 522;" f
|
||||||
@@ -6200,8 +6194,8 @@ updateRadarSweeps src/Dodge/Update.hs 567;" f
|
|||||||
updateRandNode src/TreeHelp.hs 108;" f
|
updateRandNode src/TreeHelp.hs 108;" f
|
||||||
updateRenderSplit appDodge/Main.hs 108;" f
|
updateRenderSplit appDodge/Main.hs 108;" f
|
||||||
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
updateScopeZoom src/Dodge/Update/Scroll.hs 69;" f
|
updateScopeZoom src/Dodge/Update/Scroll.hs 63;" f
|
||||||
updateScopeZoom' src/Dodge/Update/Scroll.hs 74;" f
|
updateScopeZoom' src/Dodge/Update/Scroll.hs 68;" f
|
||||||
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||||
updateSection src/Dodge/DisplayInventory.hs 300;" f
|
updateSection src/Dodge/DisplayInventory.hs 300;" f
|
||||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 273;" f
|
updateSectionsPositioning src/Dodge/DisplayInventory.hs 273;" f
|
||||||
@@ -6224,11 +6218,11 @@ updateUniverse src/Dodge/Update.hs 70;" f
|
|||||||
updateUniverseFirst src/Dodge/Update.hs 82;" f
|
updateUniverseFirst src/Dodge/Update.hs 82;" f
|
||||||
updateUniverseLast src/Dodge/Update.hs 132;" f
|
updateUniverseLast src/Dodge/Update.hs 132;" f
|
||||||
updateUniverseMid src/Dodge/Update.hs 154;" f
|
updateUniverseMid src/Dodge/Update.hs 154;" f
|
||||||
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 41;" f
|
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 42;" f
|
||||||
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 21;" f
|
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 21;" f
|
||||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
||||||
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
||||||
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
updateWheelEvent src/Dodge/Update/Scroll.hs 17;" f
|
||||||
updateWheelEvents src/Dodge/Update.hs 411;" f
|
updateWheelEvents src/Dodge/Update.hs 411;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 116;" f
|
updateWorldEventFlag src/Dodge/Update.hs 116;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 104;" f
|
updateWorldEventFlags src/Dodge/Update.hs 104;" f
|
||||||
@@ -6370,8 +6364,8 @@ worldSPic src/Dodge/Render/ShapePicture.hs 23;" f
|
|||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 408;" f
|
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 408;" f
|
||||||
wristArmour src/Dodge/Item/Equipment.hs 47;" f
|
wristArmour src/Dodge/Item/Equipment.hs 46;" f
|
||||||
wristInvisibility src/Dodge/Item/Equipment.hs 159;" f
|
wristInvisibility src/Dodge/Item/Equipment.hs 158;" f
|
||||||
writeConfig src/Dodge/Menu.hs 159;" f
|
writeConfig src/Dodge/Menu.hs 159;" f
|
||||||
writeSaveSlot src/Dodge/Save.hs 34;" f
|
writeSaveSlot src/Dodge/Save.hs 34;" f
|
||||||
xCylinder src/Shape.hs 136;" f
|
xCylinder src/Shape.hs 136;" f
|
||||||
@@ -6426,7 +6420,7 @@ zonesAroundPoint src/Dodge/Zoning/Base.hs 89;" f
|
|||||||
zonesExtract src/Dodge/Zoning/Base.hs 54;" f
|
zonesExtract src/Dodge/Zoning/Base.hs 54;" f
|
||||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
|
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
|
||||||
zoomFromItem src/Dodge/Update/Camera.hs 181;" f
|
zoomFromItem src/Dodge/Update/Camera.hs 181;" f
|
||||||
zoomInLongGun src/Dodge/Update/Scroll.hs 97;" f
|
zoomInLongGun src/Dodge/Update/Scroll.hs 91;" f
|
||||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 105;" f
|
zoomOutLongGun src/Dodge/Update/Scroll.hs 99;" f
|
||||||
zoomScope src/Dodge/Item/Scope.hs 29;" f
|
zoomScope src/Dodge/Item/Scope.hs 29;" f
|
||||||
zoomSpeed src/Dodge/Update/Scroll.hs 94;" f
|
zoomSpeed src/Dodge/Update/Scroll.hs 88;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user