Replace glDrawBuffers with glNamedFramebufferDrawBuffers
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@@ -115,8 +115,8 @@ inventoryX c = case c of
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"A" ->
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[introScan t | t <- [minBound..maxBound]] <>
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[ flameThrower
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, fuelPack
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, chemFuelPouch
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, fuelPack
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, copier ABSOLUTE
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, nulgate
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, unigate
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