Move side effects into world (may be slower)
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@@ -10,7 +10,7 @@ module Dodge.Creature.Picture
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import Dodge.Data
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--import Dodge.Base
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--import Dodge.Creature.Stance.Data
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import Dodge.Creature.Perception.Data
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--import Dodge.Creature.Perception.Data
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import Dodge.Creature.State.Data
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import Dodge.Creature.Stance.Data
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import Dodge.Creature.Memory.Data
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@@ -109,6 +109,7 @@ data World = World
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, _lClickHammer :: HammerPosition
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, _radDistortion :: [(Point2,Point2,Point2,Float)]
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, _gameRooms :: [GameRoom]
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, _preloadData :: PreloadData SoundOrigin
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}
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data OptionScreenFlag = NormalOptions | GameOverOptions
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data ScreenLayer
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@@ -10,6 +10,7 @@ import Dodge.Item.Data
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--import Picture
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import Geometry.Data
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--import Picture.Texture
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import Data.Preload
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import System.Random
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import qualified Data.IntMap.Strict as IM
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@@ -84,6 +85,7 @@ defaultWorld = World
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, _foregroundEdgeVerx = []
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, _radDistortion = []
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, _gameRooms = []
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, _preloadData = DummyPdata -- hack TODO remove this
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}
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defaultDebugFlags :: DebugFlags
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defaultDebugFlags = DebugFlags
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