Bind some fixed texture arrays only once
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@@ -54,8 +54,8 @@ data RenderData = RenderData
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, _vboShapes :: VBO
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, _floorVBO :: VBO
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, _floorShader :: Shader
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, _toNormalMaps :: TO
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, _toDiffuse :: TO
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, _texaNormalMaps :: TO
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, _texaDiffuse :: TO
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, _wallVBO :: VBO
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, _wallShader :: Shader
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, _cloudVBO :: VBO
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