Make equipment indices point to item indices

This commit is contained in:
2025-08-26 23:57:02 +01:00
parent 49efe62910
commit 06d50ac752
18 changed files with 108 additions and 522 deletions
+10 -9
View File
@@ -44,8 +44,8 @@ useItemLoc cr loc pt w
return $ w & pointerToItem itm . itUse . useToggle .~ not b
| isJust $ itm ^? itType . ibtEquip
, pt == 0
, Just invid' <- itm ^? itLocation . ilInvID =
return $ toggleEquipmentAt invid' cr w
, Just invid <- itm ^? itLocation . ilInvID =
return $ toggleEquipmentAt invid cr w
| otherwise = (\loc' -> useItemLoc cr loc' pt w) =<< locUp' loc
where
aimuse
@@ -68,26 +68,26 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation invid w of
DoNotMoveEquipment -> w
PutOnEquipment{_allocNewPos = newp} ->
w
& crpoint . crEquipment . at newp ?~ invid
& crpoint . crEquipment . at newp ?~ NInt itid
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
& onequip itm cr
MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
w
& crpoint . crEquipment . at newp ?~ invid
& crpoint . crEquipment . at newp ?~ NInt itid
& crpoint . crEquipment . at oldp .~ Nothing
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
SwapEquipment{_allocNewPos = newp, _allocOldPos = oldp, _allocSwapID = sid} ->
w
& crpoint . crEquipment . at newp ?~ invid
& crpoint . crEquipment . at newp ?~ NInt itid
& crpoint . crEquipment . at oldp ?~ sid
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
& toitems . ix (invidtoitid sid) . itLocation . ilEquipSite ?~ oldp
& toitems . ix (_unNInt sid) . itLocation . ilEquipSite ?~ oldp
ReplaceEquipment{_allocNewPos = newp, _allocRemoveID = rid} ->
w
& crpoint . crEquipment . at newp ?~ invid
& crpoint . crEquipment . at newp ?~ NInt itid
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
& toitems . ix (invidtoitid rid) . itLocation . ilEquipSite .~ Nothing
& onremove (itmat rid) cr
& toitems . ix (_unNInt rid) . itLocation . ilEquipSite .~ Nothing
& onremove (itmat' rid) cr
& onequip itm cr
RemoveEquipment{_allocOldPos = oldp} ->
w
@@ -101,6 +101,7 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation invid w of
itid = invidtoitid invid
crpoint = cWorld . lWorld . creatures . ix (_crID cr)
itmat i = w ^?! cWorld . lWorld . items . ix (invidtoitid i)
itmat' i = w ^?! cWorld . lWorld . items . ix (_unNInt i)
itm = itmat invid
onequip itm' = effectOnEquip itm'
onremove itm' = effectOnRemove itm'