Make equipment indices point to item indices
This commit is contained in:
+2
-158
@@ -1,163 +1,7 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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Room layout (compact):
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Room layout (compact):
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0,1,2,3,4,5,6
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0
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+- 7,8,9,10,11,12,13,14,15,16,17,18,19,20,21
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| +- 22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46
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| | +- 47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64
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| | 65,66
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| 67,68,69
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70,71,72
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Layout with room names:
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Layout with room names:
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rezBox-0
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Corridor-0
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autoDoor-1
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rectPillars-2
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autoDoor-3
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Corridor-4
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autoDoor-5
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ElecautoRect-6
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+- triggerDoorRoom-7
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| autoDoor-8
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| autoDoor-9
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| Corridor-10
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| autoDoor-11
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| 8gon-12
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| triggerDoorRoom-13
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| autoDoor-14
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| autoDoor-15
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| Corridor-16
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| autoRect-17
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| autoDoor-18
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| Corridor-19
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| autoDoor-20
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| 6gon-21
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| +- triggerDoorRoom-22
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| | autoDoor-23
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| | autoDoor-24
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| | Corridor-25
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| | autoDoor-26
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| | doorToggle-8gon-27
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| | triggerDoorRoom-28
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| | autoDoor-29
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| | autoDoor-30
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| | Corridor-31
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| | autoRect-32
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| | autoDoor-33
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| | Corridor-34
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| | autoDoor-35
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| | Corridor-36
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| | 8gon-37
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| | triggerDoorRoom-38
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| | autoDoor-39
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| | autoDoor-40
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| | Corridor-41
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| | tanksRoom-42
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| | autoDoor-43
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| | Corridor-44
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| | autoDoor-45
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| | 8gon-46
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| | +- triggerDoorRoom-47
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| | | autoDoor-48
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| | | autoDoor-49
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| | | Corridor-50
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| | | autoRect-51
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| | | defaultRoom-52
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| | | autoRect-53
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| | | defaultRoom-54
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| | | autoRect-55
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| | | autoDoor-56
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| | | Corridor-57
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| | | autoDoor-58
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| | | 8gon-59
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| | | triggerDoorRoom-60
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| | | autoDoor-61
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| | | autoDoor-62
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| | | Corridor-63
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| | | defaultRoom-64
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| | autoDoor-65
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| | Corridor-66
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| autoDoor-67
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| Corridor-68
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| autoRect-69
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autoDoor-70
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Corridor-71
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defaultRoom-72
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+1
-1
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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Generating level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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73 rooms in total
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1 rooms in total
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+2
-266
@@ -1,269 +1,5 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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0:startThenWeaponRoom
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0:teststart
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1:corDoor
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2:PassthroughLockKeyLists-HELD {_ibtHeld = SPARKGUN}
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3:corDoor
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4:lasSensorTurretTest
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5:corDoor
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6:anRoom
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7:corDoor
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8:PassthroughLockKeyLists-HELD {_ibtHeld = KEYCARD 0}
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9:corDoor
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10:warningRooms
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11:corDoor
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12:chaseCrit+armourChaseCrit rectRoom
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13:corDoor
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14:healthTest
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15:corDoor
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16:empty tanksRoom
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17:corDoor
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18:PassthroughLockKeyLists-HELD {_ibtHeld = RLAUNCHER}
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19:corDoor
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20:shootingRange
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21:corDoor
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22:lasSensorTurretTest
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23:corDoor
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24:randomFourCornerRoom
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0:0:startThenWeaponRoom
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0:0:Corridor
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0:1:weaponBetweenPillars_BANGSTICK4
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0:0:0:rezBox'
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0:0:0:0:rezBox
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0:0:0:1:autoDoor
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0:1:0:rectPillars
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1:0:corDoor
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1:0:0:autoDoor
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1:0:1:Corridor
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2:0:PassthroughLockKeyLists-HELD {_ibtHeld = SPARKGUN}
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2:0:0:RassThroughLockKeyLists
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2:0:1:roomsContaining chaseCritchaseCritTRANSFORMERCANCAN
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2:0:0:0:sensorRoomRunPast
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2:0:0:0:0:autoDoor
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2:0:0:0:1:ElecautoRect
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+- 2:0:0:0:2:triggerDoorRoom
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| 2:0:0:0:3:autoDoor
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2:0:0:0:4:autoDoor
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2:0:0:0:5:Corridor
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2:0:1:0:defaultRoom
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3:0:corDoor
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3:0:0:autoDoor
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3:0:1:Corridor
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4:0:lasSensorTurretTest
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4:0:0:autoDoor
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4:0:1:8gon
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4:0:2:triggerDoorRoom
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4:0:3:autoDoor
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5:0:corDoor
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5:0:0:autoDoor
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5:0:1:Corridor
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6:0:anRoom
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6:0:0:autoRect
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7:0:corDoor
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7:0:0:autoDoor
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7:0:1:Corridor
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8:0:PassthroughLockKeyLists-HELD {_ibtHeld = KEYCARD 0}
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8:0:0:RassThroughLockKeyLists
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8:0:1:roomsContaining DEFAULTCRNAMEchaseCritchaseCritKEYCARD 0
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8:0:0:0:keyCardRoomRunPast
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8:0:0:0:0:autoDoor
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8:0:0:0:1:6gon
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+- 8:0:0:0:2:triggerDoorRoom
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| 8:0:0:0:3:autoDoor
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8:0:0:0:4:autoDoor
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8:0:0:0:5:Corridor
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8:0:1:0:autoRect
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9:0:corDoor
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9:0:0:autoDoor
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9:0:1:Corridor
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10:0:warningRooms
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10:0:0:autoDoor
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10:0:1:doorToggle-8gon
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10:0:2:triggerDoorRoom
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10:0:3:autoDoor
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11:0:corDoor
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11:0:0:autoDoor
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11:0:1:Corridor
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12:0:chaseCrit+armourChaseCrit rectRoom
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12:0:0:autoRect
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13:0:corDoor
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13:0:0:autoDoor
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13:0:1:Corridor
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14:0:healthTest
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14:0:0:autoDoor
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14:0:1:Corridor
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14:0:2:8gon
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14:0:3:triggerDoorRoom
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14:0:4:autoDoor
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15:0:corDoor
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15:0:0:autoDoor
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15:0:1:Corridor
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16:0:empty tanksRoom
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16:0:0:tanksRoom
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17:0:corDoor
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17:0:0:autoDoor
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17:0:1:Corridor
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18:0:PassthroughLockKeyLists-HELD {_ibtHeld = RLAUNCHER}
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18:0:0:RassThroughLockKeyLists
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18:0:1:roomsContaining chaseCritchaseCritTUBETUBEHARDWARE
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18:0:0:0:lasCenSensEdge
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18:0:0:0:0:autoDoor
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18:0:0:0:1:8gon
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+- 18:0:0:0:2:triggerDoorRoom
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| 18:0:0:0:3:autoDoor
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18:0:0:0:4:autoDoor
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18:0:0:0:5:Corridor
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18:0:1:0:autoRect
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19:0:corDoor
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19:0:0:autoDoor
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19:0:1:Corridor
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20:0:shootingRange
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20:0:0:autoRect
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20:0:1:defaultRoom
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20:0:2:autoRect
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20:0:3:defaultRoom
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20:0:4:autoRect
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21:0:corDoor
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21:0:0:autoDoor
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21:0:1:Corridor
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22:0:lasSensorTurretTest
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22:0:0:autoDoor
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22:0:1:8gon
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22:0:2:triggerDoorRoom
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22:0:3:autoDoor
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23:0:corDoor
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23:0:0:autoDoor
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23:0:1:Corridor
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24:0:defaultRoom
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File diff suppressed because one or more lines are too long
+21
-20
@@ -110,9 +110,9 @@ startInvList = []
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startInventory :: IM.IntMap Item
|
startInventory :: IM.IntMap Item
|
||||||
startInventory = IM.fromList $ zip [0 ..] startInvList
|
startInventory = IM.fromList $ zip [0 ..] startInvList
|
||||||
|
|
||||||
inventoryX :: Char -> [Item]
|
inventoryX :: String -> [Item]
|
||||||
inventoryX c = case c of
|
inventoryX c = case c of
|
||||||
'A' ->
|
"A" ->
|
||||||
[introScan t | t <- [minBound..maxBound]] <>
|
[introScan t | t <- [minBound..maxBound]] <>
|
||||||
[ flameThrower
|
[ flameThrower
|
||||||
, fuelPack
|
, fuelPack
|
||||||
@@ -122,7 +122,7 @@ inventoryX c = case c of
|
|||||||
, unigate
|
, unigate
|
||||||
, bingate
|
, bingate
|
||||||
]
|
]
|
||||||
'B' ->
|
"B" ->
|
||||||
[ wristArmour
|
[ wristArmour
|
||||||
, wristArmour
|
, wristArmour
|
||||||
, volleyGun 5
|
, volleyGun 5
|
||||||
@@ -146,15 +146,16 @@ inventoryX c = case c of
|
|||||||
, makeTypeCraftNum 2 PIPE
|
, makeTypeCraftNum 2 PIPE
|
||||||
, makeTypeCraftNum 1 CREATURESENSOR
|
, makeTypeCraftNum 1 CREATURESENSOR
|
||||||
]
|
]
|
||||||
'C' -> map makeTypeCraft [minBound..maxBound]
|
"BB" -> [ wristArmour , wristArmour]
|
||||||
'D' ->
|
"C" -> map makeTypeCraft [minBound..maxBound]
|
||||||
|
"D" ->
|
||||||
[ blinker
|
[ blinker
|
||||||
, unsafeBlinker
|
, unsafeBlinker
|
||||||
, pulseChecker
|
, pulseChecker
|
||||||
, detector WALLDETECTOR
|
, detector WALLDETECTOR
|
||||||
, battery
|
, battery
|
||||||
]
|
]
|
||||||
'E' -> [alteRifle
|
"E" -> [alteRifle
|
||||||
, tinMag
|
, tinMag
|
||||||
, tinMag
|
, tinMag
|
||||||
] <>
|
] <>
|
||||||
@@ -165,7 +166,7 @@ inventoryX c = case c of
|
|||||||
, makeTypeCraftNum 1 STEELDRUM
|
, makeTypeCraftNum 1 STEELDRUM
|
||||||
, makeTypeCraftNum 1 MOTOR
|
, makeTypeCraftNum 1 MOTOR
|
||||||
]
|
]
|
||||||
'F' -> fold
|
"F" -> fold
|
||||||
[ makeTypeCraftNum 3 PIPE
|
[ makeTypeCraftNum 3 PIPE
|
||||||
, makeTypeCraftNum 3 TUBE
|
, makeTypeCraftNum 3 TUBE
|
||||||
, makeTypeCraftNum 3 HARDWARE
|
, makeTypeCraftNum 3 HARDWARE
|
||||||
@@ -182,7 +183,7 @@ inventoryX c = case c of
|
|||||||
, makeTypeCraftNum 3 LIGHTER
|
, makeTypeCraftNum 3 LIGHTER
|
||||||
-- , makeTypeCraftNum 5 (ENERGYBALLCRAFT IncBall)
|
-- , makeTypeCraftNum 5 (ENERGYBALLCRAFT IncBall)
|
||||||
]
|
]
|
||||||
'G' ->
|
"G" ->
|
||||||
[ autoPistol
|
[ autoPistol
|
||||||
, tinMag
|
, tinMag
|
||||||
, pistol
|
, pistol
|
||||||
@@ -196,19 +197,19 @@ inventoryX c = case c of
|
|||||||
-- , makeTypeCraftNum 5 (BULBODYCRAFT BounceBullet)
|
-- , makeTypeCraftNum 5 (BULBODYCRAFT BounceBullet)
|
||||||
-- , makeTypeCraftNum 5 (BULBODYCRAFT PenetrateBullet)
|
-- , makeTypeCraftNum 5 (BULBODYCRAFT PenetrateBullet)
|
||||||
]
|
]
|
||||||
'H' -> [shatterGun]
|
"H" -> [shatterGun]
|
||||||
'I' ->
|
"I" ->
|
||||||
[ makeTypeCraft HARDDRIVE
|
[ makeTypeCraft HARDDRIVE
|
||||||
, makeTypeCraft RAM
|
, makeTypeCraft RAM
|
||||||
] <> fold
|
] <> fold
|
||||||
[ makeTypeCraftNum 2 MICROCHIP
|
[ makeTypeCraftNum 2 MICROCHIP
|
||||||
]
|
]
|
||||||
'J' ->
|
"J" ->
|
||||||
[ laser
|
[ laser
|
||||||
, battery
|
, battery
|
||||||
--, dualBeam
|
--, dualBeam
|
||||||
] <> makeTypeCraftNum 10 TRANSFORMER
|
] <> makeTypeCraftNum 10 TRANSFORMER
|
||||||
'K' ->
|
"K" ->
|
||||||
[ autoRifle
|
[ autoRifle
|
||||||
, tinMag
|
, tinMag
|
||||||
] <> fold
|
] <> fold
|
||||||
@@ -221,14 +222,14 @@ inventoryX c = case c of
|
|||||||
, makeTypeCraftNum 1 SOUNDSENSOR
|
, makeTypeCraftNum 1 SOUNDSENSOR
|
||||||
, makeTypeCraftNum 1 HEATSENSOR
|
, makeTypeCraftNum 1 HEATSENSOR
|
||||||
]
|
]
|
||||||
'L' -> [burstRifle
|
"L" -> [burstRifle
|
||||||
,tinMag
|
,tinMag
|
||||||
, bulletSynthesizer
|
, bulletSynthesizer
|
||||||
, battery
|
, battery
|
||||||
]
|
]
|
||||||
'M' -> stackedInventory
|
"M" -> stackedInventory
|
||||||
'N' -> [zoomScope,laser,battery, sniperRifle, tinMag]
|
"N" -> [zoomScope,laser,battery, sniperRifle, tinMag]
|
||||||
'O' -> [ rLauncherX 2
|
"O" -> [ rLauncherX 2
|
||||||
, shellMag
|
, shellMag
|
||||||
, shellMag
|
, shellMag
|
||||||
, rLauncherX 3
|
, rLauncherX 3
|
||||||
@@ -238,9 +239,9 @@ inventoryX c = case c of
|
|||||||
, rifle
|
, rifle
|
||||||
, shellMag
|
, shellMag
|
||||||
]
|
]
|
||||||
'P' -> [burstRifle , tinMag, bulletSynthesizer, battery]
|
"P" -> [burstRifle , tinMag, bulletSynthesizer, battery]
|
||||||
'T' -> testInventory
|
"T" -> testInventory
|
||||||
'U' ->
|
"U" ->
|
||||||
[targetingScope tt | tt <- [minBound .. maxBound]]
|
[targetingScope tt | tt <- [minBound .. maxBound]]
|
||||||
<>
|
<>
|
||||||
[ gyroscope
|
[ gyroscope
|
||||||
@@ -266,7 +267,7 @@ inventoryX c = case c of
|
|||||||
, stickyMod
|
, stickyMod
|
||||||
]
|
]
|
||||||
<> [shellModule p | p <- [minBound .. maxBound]]
|
<> [shellModule p | p <- [minBound .. maxBound]]
|
||||||
'V' ->
|
"V" ->
|
||||||
[targetingScope tt | tt <- [minBound .. maxBound]]
|
[targetingScope tt | tt <- [minBound .. maxBound]]
|
||||||
<>
|
<>
|
||||||
[ battery
|
[ battery
|
||||||
|
|||||||
@@ -175,8 +175,9 @@ dropItem :: Creature -> Int -> World -> World
|
|||||||
dropItem cr invid w' =
|
dropItem cr invid w' =
|
||||||
doanyitemdropeffect
|
doanyitemdropeffect
|
||||||
. maybeshiftseldown
|
. maybeshiftseldown
|
||||||
. rmInvItem (_crID cr) (NInt invid)
|
|
||||||
. copyItemToFloor (_crPos cr) itm -- . mayberemoveequip
|
. copyItemToFloor (_crPos cr) itm -- . mayberemoveequip
|
||||||
|
. rmInvItem (_crID cr) (NInt invid) -- it is important
|
||||||
|
-- to do this before copying the item to the floor!
|
||||||
. soundStart (CrSound (_crID cr)) (_crPos cr) whiteNoiseFadeOutS Nothing
|
. soundStart (CrSound (_crID cr)) (_crPos cr) whiteNoiseFadeOutS Nothing
|
||||||
$ w'
|
$ w'
|
||||||
where
|
where
|
||||||
|
|||||||
@@ -44,8 +44,8 @@ useItemLoc cr loc pt w
|
|||||||
return $ w & pointerToItem itm . itUse . useToggle .~ not b
|
return $ w & pointerToItem itm . itUse . useToggle .~ not b
|
||||||
| isJust $ itm ^? itType . ibtEquip
|
| isJust $ itm ^? itType . ibtEquip
|
||||||
, pt == 0
|
, pt == 0
|
||||||
, Just invid' <- itm ^? itLocation . ilInvID =
|
, Just invid <- itm ^? itLocation . ilInvID =
|
||||||
return $ toggleEquipmentAt invid' cr w
|
return $ toggleEquipmentAt invid cr w
|
||||||
| otherwise = (\loc' -> useItemLoc cr loc' pt w) =<< locUp' loc
|
| otherwise = (\loc' -> useItemLoc cr loc' pt w) =<< locUp' loc
|
||||||
where
|
where
|
||||||
aimuse
|
aimuse
|
||||||
@@ -68,26 +68,26 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation invid w of
|
|||||||
DoNotMoveEquipment -> w
|
DoNotMoveEquipment -> w
|
||||||
PutOnEquipment{_allocNewPos = newp} ->
|
PutOnEquipment{_allocNewPos = newp} ->
|
||||||
w
|
w
|
||||||
& crpoint . crEquipment . at newp ?~ invid
|
& crpoint . crEquipment . at newp ?~ NInt itid
|
||||||
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
||||||
& onequip itm cr
|
& onequip itm cr
|
||||||
MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
|
MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
|
||||||
w
|
w
|
||||||
& crpoint . crEquipment . at newp ?~ invid
|
& crpoint . crEquipment . at newp ?~ NInt itid
|
||||||
& crpoint . crEquipment . at oldp .~ Nothing
|
& crpoint . crEquipment . at oldp .~ Nothing
|
||||||
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
||||||
SwapEquipment{_allocNewPos = newp, _allocOldPos = oldp, _allocSwapID = sid} ->
|
SwapEquipment{_allocNewPos = newp, _allocOldPos = oldp, _allocSwapID = sid} ->
|
||||||
w
|
w
|
||||||
& crpoint . crEquipment . at newp ?~ invid
|
& crpoint . crEquipment . at newp ?~ NInt itid
|
||||||
& crpoint . crEquipment . at oldp ?~ sid
|
& crpoint . crEquipment . at oldp ?~ sid
|
||||||
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
||||||
& toitems . ix (invidtoitid sid) . itLocation . ilEquipSite ?~ oldp
|
& toitems . ix (_unNInt sid) . itLocation . ilEquipSite ?~ oldp
|
||||||
ReplaceEquipment{_allocNewPos = newp, _allocRemoveID = rid} ->
|
ReplaceEquipment{_allocNewPos = newp, _allocRemoveID = rid} ->
|
||||||
w
|
w
|
||||||
& crpoint . crEquipment . at newp ?~ invid
|
& crpoint . crEquipment . at newp ?~ NInt itid
|
||||||
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
& toitems . ix itid . itLocation . ilEquipSite ?~ newp
|
||||||
& toitems . ix (invidtoitid rid) . itLocation . ilEquipSite .~ Nothing
|
& toitems . ix (_unNInt rid) . itLocation . ilEquipSite .~ Nothing
|
||||||
& onremove (itmat rid) cr
|
& onremove (itmat' rid) cr
|
||||||
& onequip itm cr
|
& onequip itm cr
|
||||||
RemoveEquipment{_allocOldPos = oldp} ->
|
RemoveEquipment{_allocOldPos = oldp} ->
|
||||||
w
|
w
|
||||||
@@ -101,6 +101,7 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation invid w of
|
|||||||
itid = invidtoitid invid
|
itid = invidtoitid invid
|
||||||
crpoint = cWorld . lWorld . creatures . ix (_crID cr)
|
crpoint = cWorld . lWorld . creatures . ix (_crID cr)
|
||||||
itmat i = w ^?! cWorld . lWorld . items . ix (invidtoitid i)
|
itmat i = w ^?! cWorld . lWorld . items . ix (invidtoitid i)
|
||||||
|
itmat' i = w ^?! cWorld . lWorld . items . ix (_unNInt i)
|
||||||
itm = itmat invid
|
itm = itmat invid
|
||||||
onequip itm' = effectOnEquip itm'
|
onequip itm' = effectOnEquip itm'
|
||||||
onremove itm' = effectOnRemove itm'
|
onremove itm' = effectOnRemove itm'
|
||||||
|
|||||||
@@ -116,8 +116,7 @@ twists m cr = crInAimStance TwoHandUnder m cr || crInAimStance TwoHandOver m cr
|
|||||||
-- Not sure if it is a good idea
|
-- Not sure if it is a good idea
|
||||||
crIsArmouredFrom :: IM.IntMap Item -> Point2 -> Creature -> Bool
|
crIsArmouredFrom :: IM.IntMap Item -> Point2 -> Creature -> Bool
|
||||||
crIsArmouredFrom m p cr = fromMaybe False $ do
|
crIsArmouredFrom m p cr = fromMaybe False $ do
|
||||||
invid <- cr ^? crEquipment . ix OnChest
|
NInt itid <- cr ^? crEquipment . ix OnChest
|
||||||
itid <- cr ^? crInv . ix invid
|
|
||||||
ittype <- m ^? ix itid . itType
|
ittype <- m ^? ix itid . itType
|
||||||
return $
|
return $
|
||||||
EQUIP FRONTARMOUR == ittype
|
EQUIP FRONTARMOUR == ittype
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ data Creature = Creature
|
|||||||
, _crHP :: Int
|
, _crHP :: Int
|
||||||
, _crInv :: NewIntMap InvInt Int
|
, _crInv :: NewIntMap InvInt Int
|
||||||
, _crManipulation :: Manipulation
|
, _crManipulation :: Manipulation
|
||||||
, _crEquipment :: M.Map EquipSite (NewInt InvInt)
|
, _crEquipment :: M.Map EquipSite (NewInt ItmInt)
|
||||||
, _crDamage :: [Damage]
|
, _crDamage :: [Damage]
|
||||||
, _crPain :: Int
|
, _crPain :: Int
|
||||||
, _crStance :: Stance
|
, _crStance :: Stance
|
||||||
|
|||||||
@@ -29,11 +29,11 @@ data EquipmentAllocation
|
|||||||
| SwapEquipment
|
| SwapEquipment
|
||||||
{ _allocNewPos :: EquipSite
|
{ _allocNewPos :: EquipSite
|
||||||
, _allocOldPos :: EquipSite
|
, _allocOldPos :: EquipSite
|
||||||
, _allocSwapID :: NewInt InvInt
|
, _allocSwapID :: NewInt ItmInt
|
||||||
}
|
}
|
||||||
| ReplaceEquipment
|
| ReplaceEquipment
|
||||||
{ _allocNewPos :: EquipSite
|
{ _allocNewPos :: EquipSite
|
||||||
, _allocRemoveID :: NewInt InvInt
|
, _allocRemoveID :: NewInt ItmInt
|
||||||
}
|
}
|
||||||
| RemoveEquipment
|
| RemoveEquipment
|
||||||
{ _allocOldPos :: EquipSite
|
{ _allocOldPos :: EquipSite
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ applyTerminalString ss = case ss of
|
|||||||
applyTerminalCommand :: String -> Universe -> Universe
|
applyTerminalCommand :: String -> Universe -> Universe
|
||||||
applyTerminalCommand s = case s of
|
applyTerminalCommand s = case s of
|
||||||
"NOCLIP" -> uvConfig . debug_booleans . at Noclip %~ toggleJust
|
"NOCLIP" -> uvConfig . debug_booleans . at Noclip %~ toggleJust
|
||||||
['L', x] -> uvWorld %~ \w -> foldl' (flip createItemYou) w (inventoryX x)
|
'-': xs -> uvWorld %~ \w -> foldl' (flip createItemYou) w (inventoryX xs)
|
||||||
-- (uvWorld . cWorld . lWorld %~ initSpecificCrItemLocations 0)
|
-- (uvWorld . cWorld . lWorld %~ initSpecificCrItemLocations 0)
|
||||||
-- . (uvWorld . cWorld . lWorld . creatures . ix 0 . crInv .~ IM.fromList (zip [0 ..] $ inventoryX x))
|
-- . (uvWorld . cWorld . lWorld . creatures . ix 0 . crInv .~ IM.fromList (zip [0 ..] $ inventoryX x))
|
||||||
-- . (uvWorld . cWorld . lWorld . creatures . ix 0 . crInvCapacity .~ 50)
|
-- . (uvWorld . cWorld . lWorld . creatures . ix 0 . crInvCapacity .~ 50)
|
||||||
|
|||||||
+2
-3
@@ -4,8 +4,8 @@ module Dodge.Floor (
|
|||||||
tutRoomTree,
|
tutRoomTree,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Dodge.Room.Tutorial
|
||||||
import Dodge.Annotation.Data
|
import Dodge.Annotation.Data
|
||||||
--import Dodge.Room.Tutorial
|
|
||||||
import Data.List (intersperse)
|
import Data.List (intersperse)
|
||||||
import Dodge.Annotation
|
import Dodge.Annotation
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
@@ -24,8 +24,7 @@ initialRoomTree = annoToRoomTree initialAnoTree
|
|||||||
--initialRoomTree = annoToRoomTree startWorldTreeTest
|
--initialRoomTree = annoToRoomTree startWorldTreeTest
|
||||||
|
|
||||||
tutRoomTree :: State LayoutVars (MetaTree Room String)
|
tutRoomTree :: State LayoutVars (MetaTree Room String)
|
||||||
--tutRoomTree = annoToRoomTree tutAnoTree
|
tutRoomTree = annoToRoomTree tutAnoTree
|
||||||
tutRoomTree = annoToRoomTree initialAnoTree
|
|
||||||
|
|
||||||
--startWorldTreeTest :: Annotation
|
--startWorldTreeTest :: Annotation
|
||||||
--startWorldTreeTest =
|
--startWorldTreeTest =
|
||||||
|
|||||||
@@ -76,7 +76,7 @@ rmInvItem cid invid w =
|
|||||||
& dounequipfunction --the ordering of these is
|
& dounequipfunction --the ordering of these is
|
||||||
& pointcid . crInv %~ f -- important
|
& pointcid . crInv %~ f -- important
|
||||||
& removeAnySlotEquipment
|
& removeAnySlotEquipment
|
||||||
& pointcid . crEquipment . each %~ g
|
& cWorld . lWorld . items . ix itid . itLocation . ilEquipSite .~ Nothing
|
||||||
& updateselection
|
& updateselection
|
||||||
& updateselectionextra
|
& updateselectionextra
|
||||||
& pointcid %~ updateRootItemID (w ^. cWorld . lWorld . items)
|
& pointcid %~ updateRootItemID (w ^. cWorld . lWorld . items)
|
||||||
@@ -96,11 +96,12 @@ rmInvItem cid invid w =
|
|||||||
itm = w ^?! cWorld . lWorld . items . ix itid
|
itm = w ^?! cWorld . lWorld . items . ix itid
|
||||||
dounequipfunction = effectOnRemove itm cr
|
dounequipfunction = effectOnRemove itm cr
|
||||||
removeAnySlotEquipment = fromMaybe id $ do
|
removeAnySlotEquipment = fromMaybe id $ do
|
||||||
epos <- w ^? cWorld . lWorld . items . ix itid
|
epos <- itm ^?
|
||||||
. itLocation
|
itLocation
|
||||||
. ilEquipSite
|
. ilEquipSite
|
||||||
. _Just
|
. _Just
|
||||||
return $ pointcid . crEquipment . at epos .~ Nothing
|
return $ pointcid . crEquipment . at epos .~ Nothing
|
||||||
|
-- return $ pointcid . crEquipment .~ mempty
|
||||||
maxk = fmap fst $ IM.lookupMax $ _unNIntMap $ cr ^. crInv
|
maxk = fmap fst $ IM.lookupMax $ _unNIntMap $ cr ^. crInv
|
||||||
f inv =
|
f inv =
|
||||||
let (xs, ys) = IM.split (_unNInt invid) $ _unNIntMap inv
|
let (xs, ys) = IM.split (_unNInt invid) $ _unNIntMap inv
|
||||||
|
|||||||
@@ -49,9 +49,9 @@ chooseFreeSite cr = fromMaybe 0 . findIndex hasnoequipment
|
|||||||
|
|
||||||
getEquipmentAllocation :: NewInt InvInt -> World -> EquipmentAllocation
|
getEquipmentAllocation :: NewInt InvInt -> World -> EquipmentAllocation
|
||||||
getEquipmentAllocation invid w = fromMaybe DoNotMoveEquipment $ do
|
getEquipmentAllocation invid w = fromMaybe DoNotMoveEquipment $ do
|
||||||
esite <- you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k >>= equipType-- . itUse . uequipEffect . eeType
|
itid <- you w ^? crInv . ix invid
|
||||||
i <-
|
esite <- w ^? cWorld . lWorld . items . ix itid >>= equipType
|
||||||
w ^? rbOptions . opSel
|
i <- w ^? rbOptions . opSel
|
||||||
<|> Just (chooseEquipPosition (w ^. cWorld . lWorld . items) (you w) (eqSiteToPositions esite))
|
<|> Just (chooseEquipPosition (w ^. cWorld . lWorld . items) (you w) (eqSiteToPositions esite))
|
||||||
es <- eqSiteToPositions esite ^? ix i
|
es <- eqSiteToPositions esite ^? ix i
|
||||||
return $ case you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
|
return $ case you w ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
|
||||||
@@ -76,6 +76,7 @@ getEquipmentAllocation invid w = fromMaybe DoNotMoveEquipment $ do
|
|||||||
, _allocRemoveID = _crEquipment (you w) M.! es
|
, _allocRemoveID = _crEquipment (you w) M.! es
|
||||||
}
|
}
|
||||||
Nothing -> PutOnEquipment{_allocNewPos = es}
|
Nothing -> PutOnEquipment{_allocNewPos = es}
|
||||||
|
where
|
||||||
|
|
||||||
eqSiteToPositions :: EquipType -> [EquipSite]
|
eqSiteToPositions :: EquipType -> [EquipSite]
|
||||||
eqSiteToPositions es = case es of
|
eqSiteToPositions es = case es of
|
||||||
|
|||||||
@@ -298,9 +298,8 @@ drawRBOptions cfig w = fold $ do
|
|||||||
maybebottomborder a b curpos
|
maybebottomborder a b curpos
|
||||||
| a == b - 1 = listCursorChooseBorderScale 0 1 (bc South) curpos 0 white 7 1
|
| a == b - 1 = listCursorChooseBorderScale 0 1 (bc South) curpos 0 white 7 1
|
||||||
| otherwise = mempty
|
| otherwise = mempty
|
||||||
otheritem j = fromMaybe "" $ do
|
otheritem (NInt j) = fromMaybe "" $ do
|
||||||
itid <- you w ^? crInv . ix j
|
itype <- w ^? cWorld . lWorld . items . ix j . itType
|
||||||
itype <- w ^? cWorld . lWorld . items . ix itid . itType
|
|
||||||
return $ itemBaseName itype
|
return $ itemBaseName itype
|
||||||
|
|
||||||
equipAllocString :: EquipmentAllocation -> String
|
equipAllocString :: EquipmentAllocation -> String
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
module Dodge.Room.Tutorial (tutAnoTree,tutRezBox) where
|
module Dodge.Room.Tutorial where
|
||||||
|
|
||||||
import Dodge.Room.Corridor
|
import Dodge.Room.Corridor
|
||||||
import Dodge.Room.Airlock
|
import Dodge.Room.Airlock
|
||||||
import Dodge.Room.RoadBlock
|
import Dodge.Room.RoadBlock
|
||||||
import Dodge.Room.Room
|
--import Dodge.Room.Room
|
||||||
import Dodge.Item.Held.Cane
|
import Dodge.Item.Held.Cane
|
||||||
import Dodge.Item.Ammo
|
import Dodge.Item.Ammo
|
||||||
import Dodge.Annotation.Data
|
import Dodge.Annotation.Data
|
||||||
@@ -44,13 +44,13 @@ tutAnoTree :: Annotation
|
|||||||
tutAnoTree =
|
tutAnoTree =
|
||||||
OnwardList $
|
OnwardList $
|
||||||
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
||||||
, AnTree $ tutDrop
|
-- , AnTree $ tutDrop
|
||||||
-- , AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
---- , AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, AnTree corDoor
|
-- , AnTree corDoor
|
||||||
, AnTree $ tutRooms
|
-- , AnTree $ tutRooms
|
||||||
, AnTree $ tutDrop
|
-- , AnTree $ tutDrop
|
||||||
-- , AnTree $ pickupTut
|
---- , AnTree $ pickupTut
|
||||||
-- , AnTree $ weaponTut
|
---- , AnTree $ weaponTut
|
||||||
]
|
]
|
||||||
|
|
||||||
tutDrop :: State LayoutVars (MetaTree Room String)
|
tutDrop :: State LayoutVars (MetaTree Room String)
|
||||||
|
|||||||
@@ -31,7 +31,11 @@ import NewInt
|
|||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
|
|
||||||
testStringInit :: Universe -> [String]
|
testStringInit :: Universe -> [String]
|
||||||
testStringInit _ = mempty
|
testStringInit u = map show
|
||||||
|
( u ^.. uvWorld . cWorld . lWorld . items . each . itLocation . ilEquipSite)
|
||||||
|
<> ["---"] <> map show
|
||||||
|
( u ^.. uvWorld . cWorld . lWorld . items . each . itID)
|
||||||
|
<> ["---"] <> map show (M.toList $ fold $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crEquipment)
|
||||||
-- map f (IM.toList $ u ^. uvWorld . cWorld . lWorld . items)
|
-- map f (IM.toList $ u ^. uvWorld . cWorld . lWorld . items)
|
||||||
-- <> ["---"]
|
-- <> ["---"]
|
||||||
-- <> map show (IM.toList . fold $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv . unNIntMap)
|
-- <> map show (IM.toList . fold $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv . unNIntMap)
|
||||||
|
|||||||
@@ -2631,7 +2631,7 @@ alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
|||||||
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
|
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
|
||||||
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 131;" f
|
anRoom src/Dodge/Floor.hs 130;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 93;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 93;" f
|
||||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
||||||
@@ -2841,9 +2841,9 @@ centroid src/Geometry/Polygon.hs 136;" f
|
|||||||
centroidNum src/Geometry/Polygon.hs 139;" f
|
centroidNum src/Geometry/Polygon.hs 139;" f
|
||||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||||
chainPairs src/Geometry.hs 363;" f
|
chainPairs src/Geometry.hs 363;" f
|
||||||
changeSwapOther src/Dodge/Inventory.hs 144;" f
|
changeSwapOther src/Dodge/Inventory.hs 139;" f
|
||||||
changeSwapSel src/Dodge/Inventory.hs 137;" f
|
changeSwapSel src/Dodge/Inventory.hs 132;" f
|
||||||
changeSwapWith src/Dodge/Inventory.hs 178;" f
|
changeSwapWith src/Dodge/Inventory.hs 173;" f
|
||||||
charToTuple src/Picture/Base.hs 317;" f
|
charToTuple src/Picture/Base.hs 317;" f
|
||||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||||
chartreuse src/Color.hs 24;" f
|
chartreuse src/Color.hs 24;" f
|
||||||
@@ -2954,7 +2954,7 @@ combinationsOf src/Multiset.hs 46;" f
|
|||||||
combinationsTrie src/Dodge/Combine.hs 43;" f
|
combinationsTrie src/Dodge/Combine.hs 43;" f
|
||||||
combineAwareness src/Dodge/Creature/Perception.hs 110;" f
|
combineAwareness src/Dodge/Creature/Perception.hs 110;" f
|
||||||
combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
||||||
combineInventoryExtra src/Dodge/Render/HUD.hs 338;" f
|
combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
||||||
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
||||||
combineList src/Dodge/Combine.hs 21;" f
|
combineList src/Dodge/Combine.hs 21;" f
|
||||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||||
@@ -3021,19 +3021,19 @@ crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 28;" f
|
|||||||
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
||||||
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
||||||
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
||||||
crNearPoint src/Dodge/Creature/Test.hs 141;" f
|
crNearPoint src/Dodge/Creature/Test.hs 140;" f
|
||||||
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
||||||
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
||||||
crRad src/Dodge/Creature/Radius.hs 7;" f
|
crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
|
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
|
||||||
crSetRoots src/Dodge/Inventory/Location.hs 54;" f
|
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
||||||
crShape src/Dodge/Creature/Shape.hs 8;" f
|
crShape src/Dodge/Creature/Shape.hs 8;" f
|
||||||
crSpring src/Dodge/Update.hs 881;" f
|
crSpring src/Dodge/Update.hs 881;" f
|
||||||
crStratConMatches src/Dodge/Creature/Test.hs 79;" f
|
crStratConMatches src/Dodge/Creature/Test.hs 79;" f
|
||||||
crStrength src/Dodge/Creature/Statistics.hs 25;" f
|
crStrength src/Dodge/Creature/Statistics.hs 25;" f
|
||||||
crUpdate' src/Dodge/Creature/Update.hs 57;" f
|
crUpdate' src/Dodge/Creature/Update.hs 57;" f
|
||||||
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 65;" f
|
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
|
||||||
crUpdateItemLocations src/Dodge/Inventory/Location.hs 47;" f
|
crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
|
||||||
crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
|
crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
|
||||||
crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
||||||
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 41;" f
|
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 41;" f
|
||||||
@@ -3408,8 +3408,8 @@ drawInputMenu src/Dodge/Render/MenuScreen.hs 22;" f
|
|||||||
drawInspectWall src/Dodge/Debug/Picture.hs 244;" f
|
drawInspectWall src/Dodge/Debug/Picture.hs 244;" f
|
||||||
drawInspectWalls src/Dodge/Debug/Picture.hs 232;" f
|
drawInspectWalls src/Dodge/Debug/Picture.hs 232;" f
|
||||||
drawInventory src/Dodge/Render/HUD.hs 55;" f
|
drawInventory src/Dodge/Render/HUD.hs 55;" f
|
||||||
drawItemChildrenConnect src/Dodge/Render/HUD.hs 325;" f
|
drawItemChildrenConnect src/Dodge/Render/HUD.hs 324;" f
|
||||||
drawItemConnections src/Dodge/Render/HUD.hs 315;" f
|
drawItemConnections src/Dodge/Render/HUD.hs 314;" f
|
||||||
drawJumpDown src/Dodge/Render/Picture.hs 191;" f
|
drawJumpDown src/Dodge/Render/Picture.hs 191;" f
|
||||||
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
|
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
|
||||||
drawLampCover src/Dodge/Prop/Draw.hs 55;" f
|
drawLampCover src/Dodge/Prop/Draw.hs 55;" f
|
||||||
@@ -3465,7 +3465,7 @@ drawSubInventory src/Dodge/Render/HUD.hs 159;" f
|
|||||||
drawSwitch src/Dodge/Button/Draw.hs 16;" f
|
drawSwitch src/Dodge/Button/Draw.hs 16;" f
|
||||||
drawSwitchWire src/Dodge/LevelGen/Switch.hs 24;" f
|
drawSwitchWire src/Dodge/LevelGen/Switch.hs 24;" f
|
||||||
drawTargetingAR src/Dodge/Targeting/Draw.hs 20;" f
|
drawTargetingAR src/Dodge/Targeting/Draw.hs 20;" f
|
||||||
drawTerminalDisplay src/Dodge/Render/HUD.hs 361;" f
|
drawTerminalDisplay src/Dodge/Render/HUD.hs 360;" f
|
||||||
drawTeslaArc src/Dodge/Tesla/Draw.hs 9;" f
|
drawTeslaArc src/Dodge/Tesla/Draw.hs 9;" f
|
||||||
drawText src/Picture/Base.hs 220;" f
|
drawText src/Picture/Base.hs 220;" f
|
||||||
drawTitle src/Dodge/Render/MenuScreen.hs 55;" f
|
drawTitle src/Dodge/Render/MenuScreen.hs 55;" f
|
||||||
@@ -3536,8 +3536,8 @@ enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
|
|||||||
epText src/Dodge/Inventory/SelectionList.hs 76;" f
|
epText src/Dodge/Inventory/SelectionList.hs 76;" f
|
||||||
eqConstr src/SameConstr.hs 17;" f
|
eqConstr src/SameConstr.hs 17;" f
|
||||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||||
eqSiteToPositions src/Dodge/Inventory/RBList.hs 80;" f
|
eqSiteToPositions src/Dodge/Inventory/RBList.hs 81;" f
|
||||||
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
equipAllocString src/Dodge/Render/HUD.hs 305;" f
|
||||||
equipAttachPos src/Dodge/Item/Draw.hs 33;" f
|
equipAttachPos src/Dodge/Item/Draw.hs 33;" f
|
||||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||||
@@ -3711,7 +3711,7 @@ getPJStabiliser src/Dodge/HeldUse.hs 1288;" f
|
|||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 6;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 6;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 96;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 96;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 34;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
||||||
@@ -3844,7 +3844,7 @@ initTexture2DArray src/Shader/AuxAddition.hs 31;" f
|
|||||||
initTexture2DArrayData src/Shader/AuxAddition.hs 46;" f
|
initTexture2DArrayData src/Shader/AuxAddition.hs 46;" f
|
||||||
initTexture2DArraySquare src/Shader/AuxAddition.hs 16;" f
|
initTexture2DArraySquare src/Shader/AuxAddition.hs 16;" f
|
||||||
initWallZoning src/Dodge/Wall/Zone.hs 12;" f
|
initWallZoning src/Dodge/Wall/Zone.hs 12;" f
|
||||||
initialAnoTree src/Dodge/Floor.hs 36;" f
|
initialAnoTree src/Dodge/Floor.hs 35;" f
|
||||||
initialRoomTree src/Dodge/Floor.hs 22;" f
|
initialRoomTree src/Dodge/Floor.hs 22;" f
|
||||||
initialWorld src/Dodge/Initialisation.hs 15;" f
|
initialWorld src/Dodge/Initialisation.hs 15;" f
|
||||||
initialisePlaying src/Sound.hs 77;" f
|
initialisePlaying src/Sound.hs 77;" f
|
||||||
@@ -3865,7 +3865,7 @@ insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
|||||||
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||||
insertWithNewKeys src/IntMapHelp.hs 70;" f
|
insertWithNewKeys src/IntMapHelp.hs 70;" f
|
||||||
intAnno src/Dodge/Floor.hs 125;" f
|
intAnno src/Dodge/Floor.hs 124;" f
|
||||||
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
||||||
interpWith src/Dodge/Creature/Boid.hs 11;" f
|
interpWith src/Dodge/Creature/Boid.hs 11;" f
|
||||||
intersectCircSeg src/Geometry/Intersect.hs 335;" f
|
intersectCircSeg src/Geometry/Intersect.hs 335;" f
|
||||||
@@ -3898,15 +3898,15 @@ invDP src/Dodge/ListDisplayParams.hs 30;" f
|
|||||||
invDT src/Dodge/Item/Grammar.hs 216;" f
|
invDT src/Dodge/Item/Grammar.hs 216;" f
|
||||||
invDT' src/Dodge/Item/Grammar.hs 221;" f
|
invDT' src/Dodge/Item/Grammar.hs 221;" f
|
||||||
invDimColor src/Dodge/DisplayInventory.hs 191;" f
|
invDimColor src/Dodge/DisplayInventory.hs 191;" f
|
||||||
invHead src/Dodge/Render/HUD.hs 401;" f
|
invHead src/Dodge/Render/HUD.hs 400;" f
|
||||||
invIMDT src/Dodge/Item/Grammar.hs 245;" f
|
invIMDT src/Dodge/Item/Grammar.hs 245;" f
|
||||||
invIndents src/Dodge/Item/Grammar.hs 252;" f
|
invIndents src/Dodge/Item/Grammar.hs 252;" f
|
||||||
invItemEffs src/Dodge/Creature/State.hs 62;" f
|
invItemEffs src/Dodge/Creature/State.hs 62;" f
|
||||||
invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
|
invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
|
||||||
invRootMap src/Dodge/Item/Grammar.hs 226;" f
|
invRootMap src/Dodge/Item/Grammar.hs 226;" f
|
||||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
||||||
invSetSelection src/Dodge/Inventory.hs 183;" f
|
invSetSelection src/Dodge/Inventory.hs 178;" f
|
||||||
invSetSelectionPos src/Dodge/Inventory.hs 191;" f
|
invSetSelectionPos src/Dodge/Inventory.hs 186;" f
|
||||||
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
|
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
|
||||||
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
|
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
|
||||||
inventoryX src/Dodge/Creature.hs 113;" f
|
inventoryX src/Dodge/Creature.hs 113;" f
|
||||||
@@ -3921,7 +3921,7 @@ invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
|||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 144;" f
|
isAnimate src/Dodge/Creature/Test.hs 143;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||||
@@ -4080,7 +4080,7 @@ listSelectionColorPicture src/Dodge/DisplayInventory.hs 307;" f
|
|||||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||||
lmt src/MatrixHelper.hs 43;" f
|
lmt src/MatrixHelper.hs 43;" f
|
||||||
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 390;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 389;" f
|
||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
@@ -4896,8 +4896,8 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
|
|||||||
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
||||||
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 194;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 189;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 207;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 202;" f
|
||||||
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 217;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 217;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
||||||
@@ -4919,11 +4919,11 @@ sectionsSizes src/Dodge/DisplayInventory.hs 206;" f
|
|||||||
seedStartMenu src/Dodge/Menu.hs 82;" f
|
seedStartMenu src/Dodge/Menu.hs 82;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 85;" f
|
seedStartOptions src/Dodge/Menu.hs 85;" f
|
||||||
segOnCirc src/Geometry.hs 114;" f
|
segOnCirc src/Geometry.hs 114;" f
|
||||||
selNumPos src/Dodge/Render/HUD.hs 450;" f
|
selNumPos src/Dodge/Render/HUD.hs 449;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 473;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 472;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
||||||
selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
|
selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
|
||||||
selSecSelCol src/Dodge/Render/HUD.hs 504;" f
|
selSecSelCol src/Dodge/Render/HUD.hs 503;" f
|
||||||
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
||||||
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
||||||
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
||||||
@@ -4950,7 +4950,7 @@ setFallback src/Dodge/PlacementSpot.hs 132;" f
|
|||||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||||
setInvPosFromSS src/Dodge/Inventory/Location.hs 91;" f
|
setInvPosFromSS src/Dodge/Inventory/Location.hs 92;" f
|
||||||
setLayer src/Picture/Base.hs 139;" f
|
setLayer src/Picture/Base.hs 139;" f
|
||||||
setLinkType src/Dodge/RoomLink.hs 60;" f
|
setLinkType src/Dodge/RoomLink.hs 60;" f
|
||||||
setLinkTypePD src/Dodge/RoomLink.hs 67;" f
|
setLinkTypePD src/Dodge/RoomLink.hs 67;" f
|
||||||
@@ -5056,9 +5056,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
|
|||||||
showInt src/Dodge/Item/Info.hs 75;" f
|
showInt src/Dodge/Item/Info.hs 75;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||||
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
||||||
showManObj src/Dodge/TestString.hs 75;" f
|
showManObj src/Dodge/TestString.hs 79;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 98;" f
|
showTimeFlow src/Dodge/TestString.hs 102;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 142;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 142;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 146;" f
|
shrinkVert src/Geometry/Polygon.hs 146;" f
|
||||||
shuffle src/RandomHelp.hs 49;" f
|
shuffle src/RandomHelp.hs 49;" f
|
||||||
@@ -5170,7 +5170,7 @@ ssfold src/FoldableHelp.hs 105;" f
|
|||||||
stackPicturesAt src/Dodge/Render/List.hs 98;" f
|
stackPicturesAt src/Dodge/Render/List.hs 98;" f
|
||||||
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
|
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
|
||||||
stackText src/Picture/Base.hs 188;" f
|
stackText src/Picture/Base.hs 188;" f
|
||||||
stackedInventory src/Dodge/Creature.hs 310;" f
|
stackedInventory src/Dodge/Creature.hs 311;" f
|
||||||
startCr src/Dodge/Creature.hs 92;" f
|
startCr src/Dodge/Creature.hs 92;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 93;" f
|
startCrafts src/Dodge/Room/Start.hs 93;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 280;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 280;" f
|
||||||
@@ -5206,7 +5206,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f
|
|||||||
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
||||||
swapItemWith src/Dodge/Inventory.hs 167;" f
|
swapItemWith src/Dodge/Inventory.hs 162;" f
|
||||||
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
||||||
swarmUsingCenter src/Dodge/Creature/Boid.hs 172;" f
|
swarmUsingCenter src/Dodge/Creature/Boid.hs 172;" f
|
||||||
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
|
||||||
@@ -5257,7 +5257,7 @@ teslaGunPic src/Dodge/Item/Draw/SPic.hs 421;" f
|
|||||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
||||||
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
||||||
testEvent src/Dodge/Event/Test.hs 9;" f
|
testEvent src/Dodge/Event/Test.hs 9;" f
|
||||||
testInventory src/Dodge/Creature.hs 291;" f
|
testInventory src/Dodge/Creature.hs 292;" f
|
||||||
testStringInit src/Dodge/TestString.hs 33;" f
|
testStringInit src/Dodge/TestString.hs 33;" f
|
||||||
text src/Picture/Base.hs 193;" f
|
text src/Picture/Base.hs 193;" f
|
||||||
textGrad src/Picture/Text.hs 5;" f
|
textGrad src/Picture/Text.hs 5;" f
|
||||||
@@ -5319,9 +5319,9 @@ toV4 src/Geometry/Data.hs 60;" f
|
|||||||
toggleCombineInv src/Dodge/DisplayInventory.hs 316;" f
|
toggleCombineInv src/Dodge/DisplayInventory.hs 316;" f
|
||||||
toggleCommands src/Dodge/Terminal.hs 100;" f
|
toggleCommands src/Dodge/Terminal.hs 100;" f
|
||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
||||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 108;" f
|
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 109;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 113;" f
|
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 114;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
||||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 664;" f
|
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 664;" f
|
||||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
|
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
|
||||||
@@ -5329,7 +5329,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 71;" f
|
topTestPart src/Dodge/TestString.hs 75;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
||||||
@@ -5455,7 +5455,7 @@ updateBulVel src/Dodge/Bullet.hs 56;" f
|
|||||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||||
updateBullets src/Dodge/Update.hs 576;" f
|
updateBullets src/Dodge/Update.hs 576;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 118;" f
|
updateCloseObjects src/Dodge/Inventory.hs 113;" f
|
||||||
updateCloud src/Dodge/Update.hs 814;" f
|
updateCloud src/Dodge/Update.hs 814;" f
|
||||||
updateClouds src/Dodge/Update.hs 682;" f
|
updateClouds src/Dodge/Update.hs 682;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 39;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 39;" f
|
||||||
@@ -5530,7 +5530,7 @@ updateRadarSweeps src/Dodge/Update.hs 676;" f
|
|||||||
updateRandNode src/TreeHelp.hs 108;" f
|
updateRandNode src/TreeHelp.hs 108;" f
|
||||||
updateRenderSplit appDodge/Main.hs 110;" f
|
updateRenderSplit appDodge/Main.hs 110;" f
|
||||||
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
|
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
|
||||||
updateRootItemID src/Dodge/Inventory/Location.hs 40;" f
|
updateRootItemID src/Dodge/Inventory/Location.hs 41;" f
|
||||||
updateScopeZoom src/Dodge/Update/Scroll.hs 77;" f
|
updateScopeZoom src/Dodge/Update/Scroll.hs 77;" f
|
||||||
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||||
updateSection src/Dodge/DisplayInventory.hs 263;" f
|
updateSection src/Dodge/DisplayInventory.hs 263;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user