Add line shadow shader
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@@ -99,7 +99,8 @@ escapeMap w = w & carteDisplay .~ False
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dropLight :: World -> World
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dropLight w = placeLS ls dec pos 0 w
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where --(rot, g) = randomR (-pi,pi) $ _randGen w
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pos = _crPos(you w)
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(x,y) = _crPos(you w)
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pos = (x,y,0)
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ls = lightAt pos 0
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dec = onLayer PtLayer $ color white $ circleSolid 8
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