Add whine to hover crit

This commit is contained in:
2026-04-03 16:31:17 +01:00
parent 1d8594dff4
commit 07006ee5b5
4 changed files with 69 additions and 38 deletions
@@ -1,4 +1,4 @@
-- generated at 2026-04-02 23:18:41.468999125 UTC
-- generated at 2026-04-03 15:24:55.064035871 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data
soundToVol :: SoundID -> Float
@@ -160,18 +160,19 @@ soundToVol v = case _getSoundID v of
154 -> 50
155 -> 500
156 -> 2000
157 -> 2000
158 -> 40
159 -> 100
157 -> 200
158 -> 2000
159 -> 40
160 -> 100
161 -> 500
162 -> 100
163 -> 1000
164 -> 100
165 -> 500
166 -> 8000
167 -> 200
168 -> 300
161 -> 100
162 -> 500
163 -> 100
164 -> 1000
165 -> 100
166 -> 500
167 -> 8000
168 -> 200
169 -> 300
_ -> 50
soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of
@@ -332,18 +333,19 @@ soundToOnomato v = case _getSoundID v of
154 -> "HSSS"
155 -> "TRINKL"
156 -> "BANG"
157 -> "CHUGUGUG"
158 -> "TAPP"
159 -> "KKSQWL"
160 -> "SKWLL"
161 -> "DUDURAH"
162 -> "SKWLL"
163 -> "TRNKL"
164 -> "SLP"
165 -> "WHUAWUH"
166 -> "RINGGG"
167 -> "QWLPH"
168 -> "WRRR"
157 -> "ZMM"
158 -> "CHUGUGUG"
159 -> "TAPP"
160 -> "KKSQWL"
161 -> "SKWLL"
162 -> "DUDURAH"
163 -> "SKWLL"
164 -> "TRNKL"
165 -> "SLP"
166 -> "WHUAWUH"
167 -> "RINGGG"
168 -> "QWLPH"
169 -> "WRRR"
_ -> error "unitialised sound"
soundPathList :: [String]
soundPathList =
@@ -504,6 +506,7 @@ soundPathList =
, "foamSprayLoop.HSSS.50.wav"
, "smallGlass1.TRINKL.500.wav"
, "bang.BANG.2000.wav"
, "buzz1.ZMM.200.wav"
, "seagullChatter.CHUGUGUG.2000.wav"
, "foot3.TAPP.40.wav"
, "bloodShort3.KKSQWL.100.wav"
@@ -831,27 +834,29 @@ smallGlass1S :: SoundID
smallGlass1S = SoundID 155
bangS :: SoundID
bangS = SoundID 156
buzz1S :: SoundID
buzz1S = SoundID 157
seagullChatterS :: SoundID
seagullChatterS = SoundID 157
seagullChatterS = SoundID 158
foot3S :: SoundID
foot3S = SoundID 158
foot3S = SoundID 159
bloodShort3S :: SoundID
bloodShort3S = SoundID 159
bloodShort3S = SoundID 160
blood4S :: SoundID
blood4S = SoundID 160
blood4S = SoundID 161
ejectS :: SoundID
ejectS = SoundID 161
ejectS = SoundID 162
bloodShort4S :: SoundID
bloodShort4S = SoundID 162
bloodShort4S = SoundID 163
metal1S :: SoundID
metal1S = SoundID 163
metal1S = SoundID 164
slapClean5S :: SoundID
slapClean5S = SoundID 164
slapClean5S = SoundID 165
warp1S :: SoundID
warp1S = SoundID 165
warp1S = SoundID 166
tinitusS :: SoundID
tinitusS = SoundID 166
tinitusS = SoundID 167
gut1S :: SoundID
gut1S = SoundID 167
gut1S = SoundID 168
fireFadeS :: SoundID
fireFadeS = SoundID 168
fireFadeS = SoundID 169