Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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@@ -1,11 +1,9 @@
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module Dodge.WorldEvent
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( module Dodge.WorldEvent.Flash
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, module Dodge.WorldEvent.ThingsHit
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( module Dodge.WorldEvent.ThingsHit
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, module Dodge.WorldEvent.Cloud
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, module Dodge.WorldEvent.Explosion
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, module Dodge.WorldEvent.SpawnParticle
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) where
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import Dodge.WorldEvent.Flash
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import Dodge.WorldEvent.ThingsHit
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import Dodge.WorldEvent.Cloud
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import Dodge.WorldEvent.Explosion
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