Cleanup
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@@ -26,7 +26,7 @@ defaultCreature =
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, _crInv = IM.empty
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, _crManipulation = Manipulator SelNothing
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-- , _crInvCapacity = 25
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, _crState = defaultState
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, _crDamage = []
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-- , _crCorpse = MakeDefaultCorpse
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-- , _crMaterial = Flesh
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, _crPastDamage = 0
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@@ -108,10 +108,10 @@ defaultAimingCrit = defaultCreature
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yourDefaultStrideLength :: Int
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yourDefaultStrideLength = 40
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defaultState :: CreatureState
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defaultState =
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CrSt
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{ _csDamage = []
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-- , _csSpState = GenCr
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-- , _csDropsOnDeath = DropAll
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}
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--defaultState :: CreatureState
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--defaultState =
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-- CrSt
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-- { _csDamage = []
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---- , _csSpState = GenCr
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---- , _csDropsOnDeath = DropAll
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-- }
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