Refactor event/input

This commit is contained in:
jgk
2021-03-26 14:52:25 +01:00
parent 420cf7fc4b
commit 07d84cc1c6
14 changed files with 91 additions and 63 deletions
+3 -3
View File
@@ -5,7 +5,7 @@ import Shader
import Shapes
import LoadConfig
import Dodge.Prototypes
import Dodge.Default
import Dodge.Data
import Dodge.Initialisation
import Dodge.Rooms
@@ -52,12 +52,12 @@ main = do
clear [ColorBuffer,DepthBuffer]
(lightTicks,timeSpentPoking) <- renderPicture' (_renderData preData)
(_cameraRot w) (_cameraZoom w)
(_cameraPos w)
(_cameraCenter w)
(_windowX w,_windowY w)
(wallsPointsAndCols w)
(wallsWindows w)
(lightsForGloom' w)
(_cameraCenter w)
(_cameraViewFrom w)
(worldPictures w)
blendFunc $= (SrcAlpha,OneMinusSrcAlpha)
renderFoldable (_renderData preData) (picToLTree Nothing $ fixedCoordPictures w)