Refactor event/input
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@@ -25,7 +25,7 @@ firstWorld = return $ generateFromTree lev1 $ initialWorld
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initialWorld :: World
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initialWorld = defaultWorld
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{ _keys = S.empty
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, _cameraPos = (0,0)
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, _cameraCenter = (0,0)
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, _cameraRot = 0
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, _cameraZoom = 1
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, _creatures = IM.fromList [(0,startCr)]
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