Start to generalise text input to "terminal signal" input
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@@ -16,7 +16,7 @@ splashScreen =
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initialWorld :: World
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initialWorld =
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defaultWorld
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& cWorld . cwCamPos . camZoom .~ 10
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& cWorld . cwCam . camZoom .~ 10
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& cWorld . lWorld . creatures .~ IM.fromList [(0, startCr)]
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& cWorld . lWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
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[MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
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