Add various helpers for creating polyhedra
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@@ -7,8 +7,7 @@ import Shader.Data
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import Graphics.Rendering.OpenGL hiding (Point,translate,scale,imageHeight)
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import Control.Lens
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data RenderData = RenderData
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{ _lightingFloorShader :: FullShader
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, _lightingOccludeShader :: FullShader
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{ _lightingOccludeShader :: FullShader
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, _lightingWallShader :: FullShader
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, _lightingSurfaceShader :: FullShader
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, _lightingLineShadowShader :: FullShader
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