Improve wall crushing
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@@ -33,6 +33,7 @@ data Door = Door
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, _drZeroPos :: (Point2,Float)
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, _drOnePos :: (Point2,Float)
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, _drLerp :: Float
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, _drOldLerp :: Float
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, _drFootPrint :: IM.IntMap (Point2,Point2)
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, _drHP :: Int
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, _drPushedBy :: PushSource
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@@ -3,6 +3,7 @@
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module Dodge.Data.Wall.Structure where
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--import Geometry.Data
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import Control.Lens
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import Data.Aeson
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import Data.Aeson.TH
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