Remove internal ammo

This commit is contained in:
2024-06-21 12:48:41 +01:00
parent d41604fcde
commit 0a1b0386b9
33 changed files with 838 additions and 789 deletions
-5
View File
@@ -30,8 +30,6 @@ bangRod =
& itUse . heldMods .~ BangRodMod
& itDimension . dimRad .~ 12
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldConsumption . laSource . _InternalSource . iaMax .~ 1
& itUse . heldConsumption . laSource . _InternalSource . iaCycle .~ [loadEject 5, loadInsert 10, loadPrime 5]
& itType . iyBase .~ HELD BANGROD
& itUse . heldAim . aimWeight .~ 8
& itUse . heldAim . aimRange .~ 1
@@ -54,7 +52,6 @@ amr :: Item
amr =
elephantGun
& itType . iyBase .~ HELD AMR
& itUse . heldConsumption . laSource . _InternalSource . iaMax .~ 15
autoAmr :: Item
autoAmr =
@@ -80,7 +77,5 @@ machineGun =
& itUse . heldAim . aimStance .~ TwoHandUnder
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& itUse . heldDelay .~ VariableRate{_rateMax = 25, _rateMaxMax = 24, _rateMinMax = 7, _rateTime = 0}
& itUse . heldConsumption . laSource . _InternalSource . iaMax .~ 100
& itUse . heldConsumption . laSource . _InternalSource . iaCycle .~ [loadEject 10, loadInsert 40, loadPrime 10]
& itInvSize .~ 3
& itParams . torqueAfter .~ 0.2 -- not sure if this is necessary?