Remove internal ammo
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@@ -17,7 +17,6 @@ droneLauncher =
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& itUse . heldAim . aimRange .~ 0.5
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& itUse . heldAim . aimStance .~ TwoHandOver
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& itUse . heldConsumption . laAmmoType .~ DroneAmmo{_amString = "LASDRONE"}
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& itUse . heldConsumption . laSource . _InternalSource . iaMax .~ 2
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& itType . iyBase .~ HELD DRONELAUNCHER
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lasDronesPic :: Item -> SPic
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@@ -1,26 +1,26 @@
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module Dodge.Item.Weapon.FractionLoaded (
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fractionLoadedAmmo,
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fractionLoadedAmmo2,
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-- fractionLoadedAmmo,
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-- fractionLoadedAmmo2,
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) where
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import Control.Lens
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import Data.Maybe
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import Dodge.Data.Item
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---- this shouldn't really be used
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loadedAmmo :: Item -> Int
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loadedAmmo itm = fromMaybe 0 $ itm ^? itUse . heldConsumption . laSource . _InternalSource . iaLoaded
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-- | _laTransfer (_itConsumption it) == NoTransfer = _laLoaded (_itConsumption it)
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-- | otherwise = 0
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fractionLoadedAmmo :: Item -> Float
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fractionLoadedAmmo it = fromIntegral (loadedAmmo it) / fromIntegral itmaxammo
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where
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itmaxammo = fromMaybe 1 $ it ^? itUse . heldConsumption . laSource . _InternalSource . iaMax
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fractionLoadedAmmo2 :: Item -> Float
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fractionLoadedAmmo2 it =
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1 - (1 - fromIntegral (loadedAmmo it) / fromIntegral itmaxammo) ** 2
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where
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itmaxammo = fromMaybe 1 $ it ^? itUse . heldConsumption . laSource . _InternalSource . iaMax
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-- ---- this shouldn't really be used
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-- loadedAmmo :: Item -> Int
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-- loadedAmmo itm = fromMaybe 0 $ itm ^? itUse . heldConsumption . laSource . _InternalSource . iaLoaded
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--
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-- -- | _laTransfer (_itConsumption it) == NoTransfer = _laLoaded (_itConsumption it)
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-- -- | otherwise = 0
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--
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-- fractionLoadedAmmo :: Item -> Float
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-- fractionLoadedAmmo it = fromIntegral (loadedAmmo it) / fromIntegral itmaxammo
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-- where
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-- itmaxammo = fromMaybe 1 $ it ^? itUse . heldConsumption . laSource . _InternalSource . iaMax
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--
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-- fractionLoadedAmmo2 :: Item -> Float
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-- fractionLoadedAmmo2 it =
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-- 1 - (1 - fromIntegral (loadedAmmo it) / fromIntegral itmaxammo) ** 2
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-- where
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-- itmaxammo = fromMaybe 1 $ it ^? itUse . heldConsumption . laSource . _InternalSource . iaMax
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@@ -140,23 +140,11 @@ withThickSmokeI eff item cr w =
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-- TODO create a trigger that does different things on first and continued
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-- fire.
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ammoCheckI :: ChainEffect
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ammoCheckI eff itm cr w = case itm ^? itUse . heldConsumption . laSource of
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Just (InternalSource ia)
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| _iaLoaded ia <= 0 || not (_iaPrimed ia) ->
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failsound w
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Just AboveSource
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| fromMaybe True $ do
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invid <- itm ^? itLocation . ipInvID
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x <- cr ^? crInv . ix (invid - 1) . itUse . equipEffect . eeUse . euseAmmoAmount
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return $ x <= 0 ->
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failsound w
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Just BelowSource
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| fromMaybe True $ do
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invid <- itm ^? itLocation . ipInvID
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x <- cr ^? crInv . ix (invid + 1) . itUse . attachParams . ammoAttachParams . iaLoaded
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return $ x <= 0 ->
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failsound w
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_ -> eff itm cr $ w & cWorld . lWorld . creatures . ix (_crID cr) %~ crCancelReloading
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ammoCheckI eff itm cr w = fromMaybe (failsound w) $ do
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invid <- itm ^? itLocation . ipInvID
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x <- cr ^? crInv . ix (invid + 1) . itUse . attachParams . ammoAttachParams . iaLoaded
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guard $ x > 0
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return $ eff itm cr $ w & cWorld . lWorld . creatures . ix (_crID cr) %~ crCancelReloading
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where
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failsound = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
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Just 0 -> soundStart (CrReloadSound (_crID cr)) (_crPos cr) click1S Nothing
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@@ -165,8 +153,8 @@ ammoCheckI eff itm cr w = case itm ^? itUse . heldConsumption . laSource of
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itUseCharge :: Int -> Item -> Item
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itUseCharge x = itUse . leftConsumption . arLoaded %~ (max 0 . subtract x)
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itUseAmmo :: Int -> Item -> Item
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itUseAmmo x = itUse . heldConsumption . laSource . _InternalSource . iaLoaded %~ (max 0 . subtract x)
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--itUseAmmo :: Int -> Item -> Item
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--itUseAmmo x = itUse . heldConsumption . laSource . _InternalSource . iaLoaded %~ (max 0 . subtract x)
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{- | Fires at an increasing rate.
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Has different effect after first fire.
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@@ -183,7 +171,7 @@ rateIncAB exeffFirst exeffCont eff item cr w
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w
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& pointItem
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%~ ( (itUse . heldDelay . rateMax .~ max fastRate (currentRate - 1))
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. itUseAmmo 1
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-- . itUseAmmo 1
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. (itUse . heldDelay . rateTime .~ currentRate)
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)
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& exeffCont eff item cr
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@@ -191,7 +179,7 @@ rateIncAB exeffFirst exeffCont eff item cr w
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w
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& pointItem
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%~ ( (itUse . heldDelay . rateMax .~ startRate - 1)
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. itUseAmmo 1
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-- . itUseAmmo 1
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. (itUse . heldDelay . rateTime .~ startRate)
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)
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& exeffFirst eff item cr
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@@ -352,7 +340,7 @@ useAllAmmo eff item cr = fromMaybe id $ do
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invid <- item ^? itLocation . ipInvID
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return $ eff item cr
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. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (invid + 1)
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. itUse . heldConsumption . laSource . _InternalSource . iaLoaded .~ 0)
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. itUse . attachParams . ammoAttachParams . iaLoaded .~ 0)
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useAmmoUpTo :: Int -> ChainEffect
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useAmmoUpTo amAmount eff itm cr = fromMaybe id $ do
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@@ -370,18 +358,7 @@ useAmmoAmount amAmount eff item cr =
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itref = cr ^?! crManipulation . manObject . inInventory . ispItem -- unsafe!! TODO change
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useAmmoAmount' :: Int -> Int -> IM.IntMap Item -> IM.IntMap Item
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useAmmoAmount' itref x inv = case inv ^? ix itref . itUse . heldConsumption . laSource of
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Just InternalSource{} ->
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inv & ix itref . itUse . heldConsumption . laSource . _InternalSource . iaLoaded -~ x
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Just AboveSource ->
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inv & ix (itref - 1) . itUse . equipEffect . eeUse . euseAmmoAmount -~ x
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Just BelowSource ->
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inv & ix (itref + 1) . itUse . equipEffect . eeUse . euseAmmoAmount -~ x
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Just EitherSource -> case inv ^? ix (itref - 1) . itUse . equipEffect . eeUse . euseAmmoAmount of
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Just amamount | amamount > 0 ->
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inv & ix (itref - 1) . itUse . equipEffect . eeUse . euseAmmoAmount -~ x
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_ -> inv & ix (itref + 1) . itUse . equipEffect . eeUse . euseAmmoAmount -~ x
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_ -> inv
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useAmmoAmount' itref x inv = inv & ix (itref + 1) . itUse . attachParams . ammoAttachParams . iaLoaded -~ x
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-- . crInv . ix itRef . itUse . heldConsumption . laSource
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@@ -677,10 +654,12 @@ repeatOnFrames is hm f it cr w =
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-- return $ f it cr' w'
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duplicateLoaded :: ChainEffect
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duplicateLoaded eff it cr w = foldr f w [1 .. numBul]
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duplicateLoaded eff it cr w = foldr f w (take numbul [1 .. ])
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where
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f _ = eff it cr
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numBul = it ^?! itUse . heldConsumption . laSource . _InternalSource . iaLoaded
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numbul = fromMaybe 0 $ do
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i <- cr ^? crManipulation . manObject . inInventory . ispItem
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cr ^? crInv . ix (i+1) . itUse . attachParams . ammoAttachParams . iaLoaded
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duplicateNumBarrels :: Int -> ChainEffect
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duplicateNumBarrels n eff itm cr w = foldr f w (take n $ itm ^?! itUse . heldAim . aimMuzzles)
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@@ -697,9 +676,12 @@ duplicateNumBarrels n eff itm cr w = foldr f w (take n $ itm ^?! itUse . heldAim
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(a,g) = randomR (-inacc,inacc) $ _randGen w'
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duplicateLoadedBarrels :: ChainEffect
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duplicateLoadedBarrels eff itm = duplicateNumBarrels numbul eff itm
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duplicateLoadedBarrels eff itm cr = duplicateNumBarrels numbul eff itm cr
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where
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numbul = itm ^?! itUse . heldConsumption . laSource . _InternalSource . iaLoaded
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numbul :: Int
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numbul = fromMaybe 0 $ do
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i <- cr ^? crManipulation . manObject . inInventory . ispItem
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cr ^? crInv . ix (i+1) . itUse . attachParams . ammoAttachParams . iaLoaded
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duplicateOffsetsFocus :: [Float] -> ChainEffect
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duplicateOffsetsFocus xs eff item cr w = foldr f w poss
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