Add text messages on loading screens
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@@ -33,7 +33,6 @@ data PSType
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| PutMachine
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{ _putMachinePoly :: [Point2]
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, _putMachineMachine :: Machine
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-- , _putMachineWall :: Wall
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, _putMachineMaybeItem :: Maybe Item
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}
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| PutLS LightSource
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+27
-14
@@ -11,20 +11,21 @@ module Dodge.Data.Universe (
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module Loop.Data,
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) where
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import qualified Data.IntMap.Strict as IM
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import Geometry.Data
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import Sound.Data
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import qualified Data.Map.Strict as M
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import GHC.Word (Word32)
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import Dodge.Data.SelectionList
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import Control.Lens
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import qualified Data.IntMap.Strict as IM
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import qualified Data.Map.Strict as M
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--import qualified Data.Map.Strict as M
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import Data.Preload
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import Data.Sequence (Seq (..))
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import Dodge.Data.Config
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import Dodge.Data.SelectionList
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import Dodge.Data.World
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import GHC.Word (Word32)
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import Geometry.Data
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import Loop.Data
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import Picture.Data
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import Sound.Data
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--import SDL (Scancode)
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data Universe = Universe
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@@ -48,13 +49,13 @@ data Universe = Universe
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, _uvDebugPut :: IM.IntMap String
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, _uvDebugPathShowType :: PathShowType
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, _uvDebugMessageOffset :: Int
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, _uvSoundQueue :: [SoundID] -- sounds without a position, to be played once
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, _uvSoundQueue :: [SoundID] -- sounds without a position, to be played once
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}
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data PathShowType
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= PathBetweenLeftRightClick
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| PathBetweenDebugV2s
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deriving (Show,Eq,Ord,Enum,Bounded)
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deriving (Show, Eq, Ord, Enum, Bounded)
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data DebugItem = DebugItem
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{ _debugMessage :: String
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@@ -69,13 +70,15 @@ data SideEffect
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| RunningSideEffect {_ceString :: String}
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| HardQuit
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data OptionScreenFlag = NormalOptions | GameOverOptions | SplashOptions
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| LoadingScreen
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data OptionScreenFlag
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= NormalOptions
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| GameOverOptions
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| SplashOptions
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data ExtraMenuOption
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= BottomMenuOption { _emoMenuOption :: MenuOption }
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| TopMenuOption { _emoMenuOption :: MenuOption }
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= BottomMenuOption {_emoMenuOption :: MenuOption}
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| TopMenuOption {_emoMenuOption :: MenuOption}
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| NoExtraMenuOption
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data ScreenLayer
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@@ -85,11 +88,21 @@ data ScreenLayer
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, _scOffset :: Int
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, _scPositionedMenuOption :: ExtraMenuOption
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, _scOptionFlag :: OptionScreenFlag
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, _scSelectionList :: [SelectionItem (Universe -> Universe,Universe->Universe)]
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, _scSelectionList :: [SelectionItem (Universe -> Universe, Universe -> Universe)]
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, _scAvailableLines :: Int
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, _scDisplayTime :: Int
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}
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| InputScreen { _scInput :: String }
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| InputScreen {_scInput :: String}
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| LoadingScreen
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{ _scPara :: [String]
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, _scBlockStatus :: BlockStatus
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}
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data BlockStatus
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= LoadWaitingClicked
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| LoadWaiting
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| LoadReady
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deriving (Show)
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data MenuOptionDisplay
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= MODString {_modString :: String}
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@@ -10,6 +10,7 @@ module Dodge.Data.World (
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module Dodge.Data.Input,
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) where
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import Color.Data
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import qualified Data.IntMap.Strict as IM
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import NewInt
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import Control.Lens
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@@ -81,6 +82,10 @@ data TimeFlowStatus
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{ _timeFlowCharge :: Int
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, _scrollItemID :: NewInt ItmInt
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}
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| PauseTimeMessage
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{ _pauseTimeMesage :: String
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, _pauseTimeMesageColor :: Color
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}
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makeLenses ''TimeFlowStatus
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makeLenses ''World
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