Fix aiming with no weapon crash
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@@ -2,6 +2,7 @@
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module Dodge.Combine.Combinations where
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import Dodge.Data
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import Dodge.Item.Equipment
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import Dodge.Item.Craftable
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import Dodge.Item.Weapon.BulletGuns
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import Dodge.Item.Weapon.Launcher
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import Dodge.Item.Weapon.SprayGuns
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@@ -44,6 +45,10 @@ itemCombinations =
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, po [FLAMESTICK,DRUM,DRUM] flameWall
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, po [MAGNET,TIN] magShield
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, p [p 4 CAN] plateCraft
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, p [p 2 PLATE] flatShield
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]
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++ map (\i -> po [PIPE,BANGSTICK i] $ bangStick (i+1)) [1..8]
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++ map (\i -> po [REVOLVERX i,CAN] $ revolverX (i+1)) [1..5]
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@@ -40,6 +40,7 @@ data CombineType
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| LONGGUN
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| TESLAGUN
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| LASGUN
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| SONICGUN
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| TRACTORGUN
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| LAUNCHER
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| SPRAYER
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