Fix aiming with no weapon crash
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@@ -171,14 +171,15 @@ testInventory = IM.fromList $ zip [0..]
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, makeTypeCraftNum 1 MAGNET
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, makeTypeCraftNum 5 HARDWARE
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, makeTypeCraftNum 3 SPRING
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, makeTypeCraftNum 3 CAN
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, makeTypeCraftNum 10 CAN
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, makeTypeCraftNum 3 TIN
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, makeTypeCraftNum 3 PLANK
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, makeTypeCraftNum 1 MOTOR
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]
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stackedInventory :: IM.IntMap Item
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stackedInventory = IM.fromList $ zip [0..]
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[spreadGun
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[sonicGun
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,spreadGun
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, pipe
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,rewindGun
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,tractorGun
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