Implement (broken) push away from walls according to muzzle pos
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@@ -450,6 +450,3 @@ distributerRoom atype aamount = do
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tmDistributeLines :: [TerminalLine]
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tmDistributeLines = [TLine 1 [TerminalLineConst "ATTEMPTING TO DISTRIBUTE MATERIAL..." white] TmDistributeAmmo]
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-- cor <- shuffleLinks corridor
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-- return $ tToBTree "corDoor" $ treePost [door,cor,cleatOnward door]
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