Separate placement spot from placement type
This commit is contained in:
@@ -25,10 +25,10 @@ airlock0 = defaultRoom
|
||||
, _rmLinks = lnks
|
||||
, _rmPath = [(V2 20 95,V2 20 45) ,(V2 20 45,V2 20 5) ]
|
||||
, _rmPS =
|
||||
[Placement (PS (V2 (-35) 50) (negate $ pi/2) $ PutButton $ makeSwitch col red id id)
|
||||
[Placement (PS (V2 (-35) 50) (negate $ pi/2)) (PutButton $ makeSwitch col red id id)
|
||||
$ \btid -> Just $ putDoubleDoorThen False col (not . cond' btid) (V2 (-1) 20) (V2 41 20) 2
|
||||
$ Just $ putDoubleDoorThen False col (cond' btid) (V2 (-1) 80) (V2 41 80) 2 Nothing
|
||||
,mountLightI 70 (V2 (-2) 30) (V2 (-2) 70)
|
||||
,spanLightI 70 (V2 (-2) 30) (V2 (-2) 70)
|
||||
,sps0 $ PutForeground $ thinHighBar 75 (V2 40 50) (V2 (-1) 50)
|
||||
]
|
||||
, _rmBound = [rectNSWE 75 15 0 40]
|
||||
@@ -61,7 +61,7 @@ airlock90 = defaultRoom
|
||||
,(V2 40 0,V2 0 40)
|
||||
]
|
||||
, _rmPS =
|
||||
[ Placement (PS (V2 120 120) (3 * pi/4) (PutButton $ makeSwitch col red id id))
|
||||
[ Placement (PS (V2 120 120) (3 * pi/4)) ((PutButton $ makeSwitch col red id id))
|
||||
$ \btid -> jsps (V2 5 5) 0 $ PutDoor col (cond btid) pss
|
||||
,mountLightV (V2 20 20) (V3 70 70 50)
|
||||
]
|
||||
@@ -89,7 +89,7 @@ airlockCrystal = defaultRoom
|
||||
, _rmLinks = [(V2 20 130,0) ,(V2 20 0 ,pi) ]
|
||||
, _rmPath = [ ]
|
||||
, _rmPS =
|
||||
[ Placement (PS (V2 145 70) (pi/2) (PutButton $ makeSwitch col red id id))
|
||||
[ Placement (PS (V2 145 70) (pi/2)) ( (PutButton $ makeSwitch col red id id))
|
||||
$ \btid -> jsps0 $ PutDoor col (cond btid) pss
|
||||
, crystalLine (V2 0 70) (V2 40 70)
|
||||
, mountLightV (V2 150 70) (V3 110 70 70)
|
||||
|
||||
@@ -97,8 +97,8 @@ roomCross x y = defaultRoom
|
||||
]
|
||||
, _rmPath = []
|
||||
, _rmPS =
|
||||
[ mountLightI 70 (V2 (x+5) x) (V2 (x+5) (-x))
|
||||
, mountLightI 70 (V2 (-x-5) x) (V2 (-x-5) (-x))
|
||||
[ spanLightI 70 (V2 (x+5) x) (V2 (x+5) (-x))
|
||||
, spanLightI 70 (V2 (-x-5) x) (V2 (-x-5) (-x))
|
||||
]
|
||||
, _rmBound =
|
||||
[rectNSWE y (-y) (-x) x
|
||||
|
||||
@@ -17,7 +17,7 @@ corridor = defaultRoom
|
||||
{ _rmPolys = [poly]
|
||||
, _rmLinks = lnks
|
||||
, _rmPath = concatMap (doublePair . (,) (V2 20 60) . fst) lnks
|
||||
, _rmPS = [ mountLightI 50 (V2 0 40) (V2 40 40) ]
|
||||
, _rmPS = [ spanLightI 50 (V2 0 40) (V2 40 40) ]
|
||||
, _rmBound = [ rectNSWE 50 30 0 40 ]
|
||||
, _rmFloor = [makeTileFromPoly poly 2]
|
||||
}
|
||||
|
||||
@@ -110,12 +110,13 @@ girderV h d w x y = colorSH red $ mconcat $
|
||||
evenDouble (a:_:xs) = a:a:evenDouble xs
|
||||
evenDouble xs = xs
|
||||
|
||||
girder
|
||||
:: Float -- ^ height
|
||||
girderCol
|
||||
:: Color
|
||||
-> Float -- ^ height
|
||||
-> Float -- ^ distance between cross bars
|
||||
-> Float -- ^ width
|
||||
-> Point2 -> Point2 -> Shape
|
||||
girder h d w x y = colorSH red $ mconcat $
|
||||
girderCol col h d w x y = colorSH col $ mconcat $
|
||||
[ thinHighBar h xt yt
|
||||
, thinHighBar h xb yb
|
||||
]
|
||||
@@ -129,6 +130,13 @@ girder h d w x y = colorSH red $ mconcat $
|
||||
ps = divideLineExact d xb yb
|
||||
qs = divideLineExact d xt yt
|
||||
|
||||
girder
|
||||
:: Float -- ^ height
|
||||
-> Float -- ^ distance between cross bars
|
||||
-> Float -- ^ width
|
||||
-> Point2 -> Point2 -> Shape
|
||||
girder = girderCol red
|
||||
|
||||
robotArm :: Shape
|
||||
robotArm = undefined
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ twinSlowDoorRoom w h x = defaultRoom
|
||||
]
|
||||
, _rmPath = []
|
||||
, _rmPS =
|
||||
[ Placement (PS (V2 0 (h-5)) pi $ PutButton $ makeButton col id)
|
||||
[ Placement (PS (V2 0 (h-5)) pi) ( PutButton $ makeButton col id)
|
||||
$ \btid -> jsps0J (PutSlideDoor False col (cond' btid) (V2 x 1) (V2 x h) wlSpeed)
|
||||
$ ps0 (PutSlideDoor False col (cond' btid) (V2 (-x) 1) (V2 (-x) h) wlSpeed)
|
||||
$ \did -> jps0 (PutLS (colorLightAt (V3 0.75 0 0) (V3 0 (h-1) lampHeight) 0))
|
||||
|
||||
@@ -169,7 +169,7 @@ fillNothingPlacement :: PSType -> Room -> Room
|
||||
fillNothingPlacement pst r =
|
||||
r & rmPS %~ replaceNothingWith pst
|
||||
where
|
||||
replaceNothingWith x (Placement (PS p rot PutNothing) _: pss) = sPS p rot x : pss
|
||||
replaceNothingWith x (Placement (PS p rot) PutNothing _: pss) = sPS p rot x : pss
|
||||
replaceNothingWith x (ps:pss) = ps : replaceNothingWith x pss
|
||||
replaceNothingWith _ [] = []
|
||||
{- | Successively fill 'PutNothing' placements with a list of given 'PSType's.
|
||||
@@ -231,7 +231,7 @@ centerVaultRoom w h d = do
|
||||
where
|
||||
col = dim $ dim $ bright red
|
||||
theDoor =
|
||||
[ Placement (PS (V2 35 (d+4)) 0 $ PutButton $ makeSwitch col red id id)
|
||||
[ Placement (PS (V2 35 (d+4)) 0) (PutButton $ makeSwitch col red id id)
|
||||
$ \btid -> jspsJ (V2 0 (d-10)) 0 (PutSlideDoor False col (cond' btid) (V2 (-21) 0) (V2 0 0) 2)
|
||||
$ sPS (V2 0 (d-10)) 0 (PutSlideDoor False col (cond' btid) (V2 21 0) (V2 0 0) 2)
|
||||
]
|
||||
|
||||
@@ -42,7 +42,7 @@ litCorridor90 = do
|
||||
]
|
||||
, _rmPS =
|
||||
[ sPS (V2 20 (h-5)) 0 putLamp
|
||||
, mountLightI 70 (V2 0 (0.4*h)) (V2 40 (0.4*h))
|
||||
, spanLightI 70 (V2 0 (0.4*h)) (V2 40 (0.4*h))
|
||||
, windowLine (V2 0 (h-20)) (V2 40 (h-20))
|
||||
, sPS (V2 (-50) (h-85)) 0 putLamp
|
||||
, windowLine (V2 (-40) (h-60)) (V2 (-40) (h-100))
|
||||
@@ -75,6 +75,6 @@ blockedCorridor = do
|
||||
let plmnts =
|
||||
[sPS (V2 20 40) r $ PutBlock [5,5,5] (V4 (150/256) ( 75/256) 0 ( 250/256))
|
||||
$ reverse $ rectNSWE 10 (-10) (-10) 10
|
||||
,mountLightI 55 (V2 0 15) (V2 40 15)
|
||||
,spanLightI 55 (V2 0 15) (V2 40 15)
|
||||
]
|
||||
sequence $ treeFromPost [] $ return $ Right $ set rmPS plmnts corridor
|
||||
|
||||
@@ -21,7 +21,7 @@ import System.Random
|
||||
|
||||
rezBox :: Room
|
||||
rezBox = shiftRoomBy (V2 (-20) (-10),0) $ roomRect 40 20 1 1
|
||||
& rmPS .~ [ mountColLightI (V3 0 0.7 0.2) 70 (V2 0 10) (V2 40 10) ]
|
||||
& rmPS .~ [ spanColLightI (V3 0 0.7 0.2) 70 (V2 0 10) (V2 40 10) ]
|
||||
|
||||
startRoom :: RandomGen g => State g (Tree (Either Room Room))
|
||||
startRoom = do
|
||||
|
||||
Reference in New Issue
Block a user