Separate placement spot from placement type
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@@ -21,7 +21,7 @@ import System.Random
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rezBox :: Room
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rezBox = shiftRoomBy (V2 (-20) (-10),0) $ roomRect 40 20 1 1
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& rmPS .~ [ mountColLightI (V3 0 0.7 0.2) 70 (V2 0 10) (V2 40 10) ]
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& rmPS .~ [ spanColLightI (V3 0 0.7 0.2) 70 (V2 0 10) (V2 40 10) ]
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startRoom :: RandomGen g => State g (Tree (Either Room Room))
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startRoom = do
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