Work on wall materials etc

This commit is contained in:
2025-10-24 13:30:46 +01:00
parent 9eed2706b0
commit 0eeae7e6bc
10 changed files with 200 additions and 216 deletions
+2
View File
@@ -16,6 +16,8 @@ decoratedBlock decf mat col h ps = PutBlock bl wl $ reverse ps
& blHeight .~ h
wl =
defaultWall
& wlPathFlag . at WallNotDestrucable .~ Nothing
& wlPathFlag . at WallBlockVisibility .~ Nothing
& wlRotateTo .~ False
& wlOpacity .~ SeeAbove
& wlMaterial .~ mat
+2 -1
View File
@@ -5,12 +5,13 @@ module Dodge.Placement.Instance.Door (
switchDoor, -- not used 9/3/22
) where
import Dodge.Default.Wall
import Dodge.Default.Door
import qualified Data.Set as S
import Color
import Control.Lens
import Dodge.Data.CreatureEffect
import Dodge.Data.GenWorld
import Dodge.Default.Door
import Dodge.LevelGen.PlacementHelper
import Dodge.LevelGen.Switch
import Geometry