Replace buggy circle seg intersection with a simpler test
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@@ -14,7 +14,6 @@ import Geometry.Data
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data Projectile
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= Shell
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{ _prjPos :: Point2
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, _prjStartPos :: Point2
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, _prjVel :: Point2
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, _prjAcc :: Point2
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, _prjDir :: Float
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@@ -24,6 +23,7 @@ data Projectile
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, _prjPayload :: Payload
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, _prjTimer :: Int
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, _prjZ :: Float
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, _prjZVel :: Float
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, _prjUpdates :: [ProjectileUpdate]
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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