Replace buggy circle seg intersection with a simpler test
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@@ -20,7 +20,7 @@ drawProjectile prj = case _prjDraw prj of
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drawShell :: Projectile -> SPic
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drawShell pj =
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noPic
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. translateSHz 18
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. translateSHz (_prjZ pj)
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. uncurryV translateSHxy (_prjPos pj)
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$ rotateSH (argV $ _prjAcc pj) shellShape
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