Replace buggy circle seg intersection with a simpler test
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@@ -26,8 +26,10 @@ import qualified IntMapHelp as IM
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import qualified Data.Map.Strict as M
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testStringInit :: Universe -> [String]
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testStringInit u = [show $ u ^. uvDebugFloat1
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, show $ u ^. uvWorld . input . heldWorldPos . at SDL.ButtonRight]
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testStringInit u =
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[show (u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos)]
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<>
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(map show $ u ^.. uvWorld . cWorld . lWorld . projectiles . each . prjPos)
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--testStringInit u = foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . projectiles
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-- (map (show . _ebPos) $ u ^. uvWorld . cWorld . lWorld . energyBalls)
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-- <>
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