Remove creature records
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@@ -4,6 +4,7 @@ module Dodge.Item.BackgroundEffect (
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itEffectOnDrop,
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) where
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import Dodge.Creature.Radius
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import Dodge.Inventory.SelectionList
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--import Dodge.Inventory.Path
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import Data.Maybe
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@@ -67,7 +68,7 @@ createShieldWall' it cr w = case it ^? itParams . flatShieldWlMIX . _Just of
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wlline = (a, b)
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crdirv = unitVectorAtAngle $ _crDir cr
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crpos = _crPos cr
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rad = _crRad cr + 2
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rad = crRad (cr ^. crType) + 2
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a = crpos +.+ rad *.* crdirv -.- 10 *.* therot crdirv
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b = crpos +.+ rad *.* crdirv +.+ 10 *.* therot crdirv
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therot
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