Start simplifying creature body parts/attachment positioning

This commit is contained in:
2025-08-09 09:47:05 +01:00
parent 9fb7440776
commit 1063a2314d
10 changed files with 240 additions and 183 deletions
+2 -2
View File
@@ -13,13 +13,13 @@ import Geometry.Data
data Stance = Stance
{ _carriage :: Carriage
, _posture :: Posture
, _strideLength :: Int
, _strideLength :: Float
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Carriage
= Walking
{ _strideAmount :: Int
{ _strideAmount :: Float
, _currentFoot :: FootForward
}
| Standing