Clarify number of distortions, play with distorting bullets

This commit is contained in:
2025-11-19 21:49:20 +00:00
parent 610936a5fa
commit 10dbb238c8
7 changed files with 93 additions and 72 deletions
+3 -2
View File
@@ -14,14 +14,15 @@ testEvent w = fromMaybe w $ do
t1 = (V2 1 (-1))
t2 = (V2 1 1)
t3 = (V2 distR 0)
v3 = V3 t1 t2 t3
distortionBulge =
RadialDistortion
cpos
(V2 distR 0)
(V2 0 distR)
t1 t2 t3 t1 t2 t3 t1 t2 t3
v3 v3 v3
20
return $ w & cWorld . lWorld . distortions .~ [distortionBulge
, distortionBulge & rdPos +~ 50 & rdT1R +~ V2 (-1) 1
, distortionBulge & rdPos +~ 50 & rdTR . _1 +~ V2 (-1) 1
, distortionBulge & rdPos +~ (-50)
]