Refactor creature ai
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@@ -36,8 +36,9 @@ launcherCrit = defaultCreature
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>=> doStrategyActionsR
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>=> reloadOverrideR
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>=> targetYouWhenCognizantR
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>=> (overrideInternalR (onBoth (&&) crHasTarget (crStratConMatches (GetTo (0,0))))
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$ \ _ -> crActionPlan . crStrategy .~ WatchAndWait)
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>=> overrideInternalR
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(onBoth (&&) crHasTarget (crStratConMatches (GetTo (0,0))))
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(\ _ -> crActionPlan . crStrategy .~ WatchAndWait)
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, _crActionPlan = ActionPlan
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{ _crImpulse = []
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, _crAction = []
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