Refactor creature ai
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@@ -6,7 +6,7 @@ module Dodge.Creature.Picture
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, circLine
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) where
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import Dodge.Data
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import Dodge.Creature.Stance.Data
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--import Dodge.Creature.Stance.Data
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import Dodge.Creature.State.Data
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--import Dodge.Creature.AlertLevel.Data
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import Dodge.Picture.Layer
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@@ -67,7 +67,7 @@ drawEquipment
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drawEquipment cr = pictures $ map f $ IM.toList (_crInv cr)
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where
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f (i,it) = case it ^? itEquipPict of
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Just g | (cr ^? crStance . posture) == Just Aiming -> g cr i
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Just g -> g cr i
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_ -> blank
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circLine :: Float -> Picture
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