Use Fold for rendering

This commit is contained in:
jgk
2021-08-02 02:14:09 +02:00
parent 54c912224b
commit 12e7af0755
4 changed files with 21 additions and 7 deletions
+1 -1
View File
@@ -171,7 +171,7 @@ pokeBindFoldableLayer
pokeBindFoldableLayer pdata m = do
let shads = _pictureShaders pdata
slist'' <- pokeLayVerxsPart (fmap (_vaoVBO . _vshaderVAO) shads) m (pure $ pure 0)
slist'' <- pokeLayVerxsFold (fmap (_vaoVBO . _vshaderVAO) shads) m
bindShaderLay shads slist''
return slist''