Fix laser targeting draw when creature offscreen
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@@ -94,10 +94,10 @@ longCrit = defaultCreature
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, _crStrategy = StrategyActions WatchAndWait [StartSentinelPost]
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, _crGoal = []
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}
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, _crInv = IM.fromList [(0,longGun),(1,medkit 100)]
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, _crInv = IM.fromList [(0,sniperRifle),(1,medkit 100)]
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, _crInvSel = 0
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, _crRad = 10
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, _crHP = 300
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, _crHP = 150
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}
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multGunCrit :: Creature
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multGunCrit = defaultCreature
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@@ -173,9 +173,9 @@ testInventory = IM.fromList $ zip [0..]
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, makeTypeCraftNum 1 LIGHTER
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, makeTypeCraftNum 5 TUBE
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-- , makeTypeCraftNum 5 CREATURESENSOR
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-- , makeTypeCraftNum 3 PRISM
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, makeTypeCraftNum 3 DRUM
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, makeTypeCraftNum 3 PUMP
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, makeTypeCraftNum 3 PRISM
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-- , makeTypeCraftNum 3 DRUM
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-- , makeTypeCraftNum 3 PUMP
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-- , makeTypeCraftNum 1 MAGNET
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, makeTypeCraftNum 5 HARDWARE
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, makeTypeCraftNum 3 SPRING
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