Fix bug when forming convex hull of game room bounds

This commit is contained in:
2021-09-30 23:46:59 +01:00
parent cb23960bd7
commit 1414d08d88
14 changed files with 51 additions and 16 deletions
+1
View File
@@ -232,6 +232,7 @@ doDrawing pdata w = do
activeTexture $= TextureUnit 1
zipWithM_ (>>) bindings $ map bindDrawDist rds
activeTexture $= TextureUnit 0
renderLayer 5 shadV layerCounts
-- draw overlay
depthFunc $= Just Always
depthMask $= Disabled