Add shaders that will just return positional information

This commit is contained in:
2021-08-31 18:32:50 +01:00
parent f58530cbb1
commit 146bab6fe3
18 changed files with 336 additions and 2 deletions
+16
View File
@@ -0,0 +1,16 @@
#version 430 core
in vec4 vColor;
in vec2 boxOut;
in vec2 boxIn;
out vec4 fColor;
void main()
{
//float d = x - y - 1 + 2* sqrt(y);
float d = sqrt(boxOut.x) + sqrt(boxOut.y) - 1.0;
// float e = sqrt(f(x,wStart)) + sqrt(f(y,wEnd)) - 1.0;
float e = sqrt(boxIn.x) + sqrt(boxIn.y) - 1.0;
if ( d < 0 || e > 0) { discard; }
fColor = vColor;
}