Continue refactoring reloading
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@@ -154,7 +154,7 @@ smgAfterHamMods =
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]
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pistol :: Item
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pistol = (bangStick 1)
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pistol = bangStick 1
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& itConsumption .~ ( defaultBulletLoadable
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& laMax .~ 15
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& laCycle .~ [Eject 5, Insert 5 Nothing, Prime 5] )
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