Refactor, try to limit dependencies

This commit is contained in:
2022-07-28 00:59:56 +01:00
parent 8aa5c17ab9
commit 160560af5f
418 changed files with 15104 additions and 13342 deletions
+36
View File
@@ -0,0 +1,36 @@
module Dodge.Default.Item.Use (
module Dodge.Default.Item.Use,
module Dodge.Default.Item.Use.AimParams,
module Dodge.Default.Item.Use.Consumption,
module Dodge.Default.Item.Use.Equipment,
) where
import Dodge.Data.Item.Use
import Dodge.Default.Item.Use.AimParams
import Dodge.Default.Item.Use.Consumption
import Dodge.Default.Item.Use.Equipment
defaultLeftUse :: ItemUse
defaultLeftUse =
LeftUse
{ _leftUse = LDoNothing
, _leftDelay = FixedRate{_rateMax = 8, _rateTime = 0}
, _leftHammer = HammerUp
, _equipEffect = defaultEquip
, _leftConsumption = defaultLeftLoadable
}
defaultEquipUse :: ItemUse
defaultEquipUse = EquipUse{_equipEffect = defaultEquip}
defaultHeldUse :: ItemUse
defaultHeldUse =
HeldUse
{ _heldUse = HeldDoNothing
, _heldDelay = FixedRate{_rateMax = 8, _rateTime = 0}
, _heldMods = HeldModNothing
, _heldHammer = HammerUp
, _heldAim = defaultAimParams
, _heldScroll = HeldScrollDoNothing
, _heldConsumption = defaultLoadable
}