Refactor, try to limit dependencies

This commit is contained in:
2022-07-28 00:59:56 +01:00
parent 8aa5c17ab9
commit 160560af5f
418 changed files with 15104 additions and 13342 deletions
+12 -17
View File
@@ -1,15 +1,10 @@
module Dodge.Particle.Damage where
import Dodge.Data
import Dodge.Data.Bullet
import Geometry
--simpleDam :: DamageType -> Int -> Particle -> Point2 -> [Damage]
--simpleDam dt amount bt p = [ Damage dt amount sp p ep NoDamageEffect ]
-- where
-- sp = _ptPos bt
-- bulVel = _ptVel bt
-- ep = sp +.+ bulVel
simpleDam' :: DamageType -> Int -> Bullet -> Point2 -> [Damage]
simpleDam' dt amount bt p = [ Damage dt amount sp p ep NoDamageEffect ]
simpleDam' dt amount bt p = [Damage dt amount sp p ep NoDamageEffect]
where
sp = _buPos bt
bulVel = _buVel bt
@@ -17,12 +12,12 @@ simpleDam' dt amount bt p = [ Damage dt amount sp p ep NoDamageEffect ]
hvBulDams :: [Damage]
hvBulDams =
[ Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage TORQUEDAM 1 0 0 0 $ TorqueDamage 0.7
, Damage PUSHDAM 1 0 0 0 $ PushBackDamage 3
]
[ Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage PIERCING 25 0 0 0 NoDamageEffect
, Damage TORQUEDAM 1 0 0 0 $ TorqueDamage 0.7
, Damage PUSHDAM 1 0 0 0 $ PushBackDamage 3
]
+9 -48
View File
@@ -1,54 +1,15 @@
module Dodge.Particle.Draw where
import Dodge.Data
import Dodge.Data.Laser
import Picture
--drawParticle :: Particle -> Picture
--drawParticle pt = case pt of
-- ShockLine {} -> drawSonicWave pt
--
--drawShockwave :: Particle -> Picture
--drawShockwave pt = setDepth 20
-- . setLayer BloomLayer
-- . uncurryV translate (_ptPos pt)
-- . color (_ptColor pt)
-- $ thickCircle rad thickness
-- where
-- r = _ptRad pt
-- thickness = tFraction**2 * r
-- rad = r - (3/4) * r * tFraction
-- tFraction = fromIntegral (_ptTimer pt) / fromIntegral (_ptMaxTime pt)
--drawInverseShockwave :: Particle -> Picture
--drawInverseShockwave pt
-- = setLayer BloomLayer $ setDepth 20 $ uncurryV translate p
-- $ color cyan $ thickCircle rad thickness
-- where
-- p = _ptPos pt
-- r = _ptRad pt
-- t = _ptTimer pt
-- rad = r - 0.1 * r * fromIntegral (10 - t)
-- thickness = fromIntegral (10 - t) **2 * rad / 40
--drawTeslaArc :: Particle -> Picture
--drawTeslaArc pt = setLayer BloomNoZWrite $ pictures
-- [ setDepth 20.5 $ color (brightX 2 1 $ _ptColor pt) $ thickLine 3 ps
-- , setDepth 20 $ color (V4 0 0 0 0.5) $ thickLine 10 ps
-- ]
-- where
-- ps = _ptPoints pt
drawTargetLaser :: Laser -> Picture
drawTargetLaser pt = setLayer BloomNoZWrite $ pictures
[ setDepth 19 . color (brightX 0 0.5 col) $ thickLine 5 (sp:ps)
, setDepth 19.5 . color (brightX 5 1 col) $ thickLine 1 (sp:ps)
]
drawTargetLaser pt =
setLayer BloomNoZWrite $
pictures
[ setDepth 19 . color (brightX 0 0.5 col) $ thickLine 5 (sp : ps)
, setDepth 19.5 . color (brightX 5 1 col) $ thickLine 1 (sp : ps)
]
where
col = _laColor pt
(sp:ps) = _laPoints pt
--drawSonicWave :: Particle -> Picture
--drawSonicWave pt = foldMap (color (_ptColor pt) . setLayer BloomNoZWrite . setDepth 20
-- . lineThick 20
-- . map fst)
-- $ _ptPointDirs pt
(sp : ps) = _laPoints pt