Refactor, try to limit dependencies

This commit is contained in:
2022-07-28 00:59:56 +01:00
parent 8aa5c17ab9
commit 160560af5f
418 changed files with 15104 additions and 13342 deletions
+30 -29
View File
@@ -1,62 +1,62 @@
module Dodge.Save
( saveWorldInEmptySlot
, loadSaveSlot
, doQuicksave
, saveLevelStartSlot
, writeSaveSlot
, readSaveSlot
) where
import Dodge.Data
module Dodge.Save (
saveWorldInEmptySlot,
loadSaveSlot,
doQuicksave,
saveLevelStartSlot,
writeSaveSlot,
readSaveSlot,
) where
import Control.Lens
import Data.Aeson
import qualified Data.Aeson.Encode.Pretty as AEP
import qualified Data.ByteString.Lazy as BS
--import Text.Read (readMaybe)
import qualified Data.Map.Strict as M
--import Data.Maybe
import Control.Lens
import Dodge.Data.Universe
--import qualified Data.Set as S
import System.Directory
writeSaveSlot :: SaveSlot -> Universe -> IO ()
writeSaveSlot ss u = do
createDirectoryIfMissing True "saveSlot"
BS.writeFile (saveSlotPath ss)
$ AEP.encodePretty'
(AEP.Config (AEP.Spaces 2) compare AEP.Generic False)
BS.writeFile (saveSlotPath ss) $
AEP.encodePretty'
(AEP.Config (AEP.Spaces 2) compare AEP.Generic False)
(u ^. uvWorld . cWorld)
--writeFile (saveSlotPath ss) (show $ u ^. uvWorld . cWorld)
--writeFile (saveSlotPath ss) (show $ u ^. uvWorld . cWorld)
readSaveSlot :: SaveSlot -> Universe -> IO Universe
readSaveSlot ss uv = do
fExists <- doesFileExist $ saveSlotPath ss
if fExists
then do
--cwstr <- readFile $ saveSlotPath ss
--case readMaybe cwstr of
cwstr <- decodeFileStrict $ saveSlotPath ss
case cwstr of
Nothing -> putStrLn "loadSaveSlot failed to read saved file" >> return uv
Just cw -> return $ uv & uvWorld . cWorld .~ cw
else putStrLn "loadSaveSlot failed to find saved file" >> return uv
then do
--cwstr <- readFile $ saveSlotPath ss
--case readMaybe cwstr of
cwstr <- decodeFileStrict $ saveSlotPath ss
case cwstr of
Nothing -> putStrLn "loadSaveSlot failed to read saved file" >> return uv
Just cw -> return $ uv & uvWorld . cWorld .~ cw
else putStrLn "loadSaveSlot failed to find saved file" >> return uv
saveSlotPath :: SaveSlot -> String
saveSlotPath (SaveSlotNum i) = "saveSlot/" ++ show i
saveSlotPath QuicksaveSlot = "saveSlot/QuickSave"
saveSlotPath LevelStartSlot = "saveSlot/LevelStartSave"
saveWorldInEmptySlot :: SaveSlot -> Universe -> Universe
saveWorldInEmptySlot slot w = case M.lookup slot $ _savedWorlds w of
Nothing -> w & savedWorlds %~ M.insert slot (clearKeys (_uvWorld w))
_ -> w
_ -> w
saveWorldInSlot :: SaveSlot -> Universe -> Universe
saveWorldInSlot slot u = u & savedWorlds %~ M.insert slot (clearKeys (_uvWorld u))
loadSaveSlot :: SaveSlot -> Universe -> Universe
loadSaveSlot slot u = maybe u
(\w -> u & menuLayers .~ [] & uvWorld .~ w)
$ M.lookup slot (_savedWorlds u)
loadSaveSlot slot u =
maybe
u
(\w -> u & menuLayers .~ [] & uvWorld .~ w)
$ M.lookup slot (_savedWorlds u)
doQuicksave :: Universe -> Universe
doQuicksave = saveWorldInSlot QuicksaveSlot
@@ -67,4 +67,5 @@ clearKeys = (keys .~ mempty) . (mouseButtons .~ mempty)
saveLevelStartSlot :: Universe -> Universe
--saveLevelStartSlot = id
saveLevelStartSlot = saveWorldInSlot LevelStartSlot
--saveLevelStartSlot = sideEffects %~ (fmap (undefined) . )