Simplify item placement during generation

This commit is contained in:
2021-04-25 13:21:24 +02:00
parent 30736997c3
commit 17986651c5
13 changed files with 95 additions and 95 deletions
+2 -2
View File
@@ -79,7 +79,7 @@ defaultCreature = Creature
, _crInvSel = 0
, _crState = defaultState
, _crCorpse = onLayer CorpseLayer $ color (greyN 0.5) $ circleSolid 10
, _crIsAnimate = True
, _crApplyDamage = defaultApplyDamage
}
defaultState = CrSt
{ _goals = []
@@ -88,8 +88,8 @@ defaultState = CrSt
, _crDamage = []
, _crPastDamage = 0
, _crSpState = GenCr
, _crApplyDamage = defaultApplyDamage
, _crDropsOnDeath = DropAmount 1
, _crIsAnimate = True
}
defaultEquipment = Equipment
{ _itIdentity = Generic