Remove data Hammers

This commit is contained in:
2024-12-31 12:42:03 +00:00
parent 9e2dc995e9
commit 17da9e00f8
15 changed files with 146 additions and 166 deletions
+3 -6
View File
@@ -21,7 +21,6 @@ import Dodge.Data.DoubleTree
import Dodge.Data.World
import Dodge.DoubleTree
import Dodge.Euse
import Dodge.Hammer
import Dodge.ItEffect
import Dodge.Item.Grammar
import Dodge.Item.HeldOffset
@@ -123,9 +122,7 @@ poisonSPic = over _1 $ overColSH (mixColors 0.5 0.5 green . normalizeColor)
internalCreatureUpdate :: Creature -> World -> World
internalCreatureUpdate cr =
cWorld . lWorld . creatures . ix (_crID cr)
%~ ( --(crHammerPosition %~ moveHammerUp).
updateMovement
)
%~ updateMovement
{- | Drop items according to the creature state.
TODO make sure this doesn't mess up any ItemPosition
@@ -432,10 +429,10 @@ itemUpdate = itUse %~ useUpdate
useUpdate :: ItemUse -> ItemUse
useUpdate =
(heldHammer %~ moveHammerUp)
-- (heldHammer %~ moveHammerUp)
-- . (leftHammer %~ moveHammerUp)
-- . (leftDelay . rateTime %~ decreaseToZero)
. (heldDelay . warmTime %~ decreaseToZero)
(heldDelay . warmTime %~ decreaseToZero)
. (heldDelay . rateTime %~ decreaseToZero)
--updateAutoRecharge :: Item -> Item