Fix bug in manObject update when dropping items
This commit is contained in:
@@ -215,7 +215,7 @@ youDropItem w = fromMaybe w $ do
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guard $ not $ w ^. cWorld . lWorld . lInvLock
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guard $ not $ w ^. cWorld . lWorld . lInvLock
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return $ case cr ^. crStance . posture of
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return $ case cr ^. crStance . posture of
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Aiming{} -> throwItem w
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Aiming{} -> throwItem w
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AtEase -> dropItem cr curpos w
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AtEase -> setInvPosFromSS $ dropItem cr curpos w
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where
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where
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cr = you w
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cr = you w
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mi = do
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mi = do
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@@ -235,7 +235,7 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
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magitid <- mag ^? dtValue . _1 . itID . unNInt
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magitid <- mag ^? dtValue . _1 . itID . unNInt
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return $
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return $
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w
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w
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags . at InventoryChange ?~ () -- why?
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& cWorld . lWorld . items
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& cWorld . lWorld . items
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. ix magitid
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. ix magitid
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. itConsumables
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. itConsumables
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+4
-21
@@ -89,19 +89,12 @@ rmInvItem cid invid w =
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& removeAnySlotEquipment
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& removeAnySlotEquipment
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& cWorld . lWorld . items . ix itid . itLocation . ilEquipSite .~ Nothing
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& cWorld . lWorld . items . ix itid . itLocation . ilEquipSite .~ Nothing
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& updateselection
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& updateselection
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& updateselectionextra
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-- & uprootitem
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& uprootitem
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--revise1 & pointcid %~ updateRootItemID (w ^. cWorld . lWorld . items)
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--revise1 & pointcid %~ updateRootItemID (w ^. cWorld . lWorld . items)
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags . at InventoryChange ?~ ()
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where
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where
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uprootitem w' = updateRootItemID (w ^. cWorld . lWorld . items) (w'^?!cWorld.lWorld.creatures.ix 0) w'
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-- uprootitem w' = updateRootItemID (w ^. cWorld . lWorld . items) (w'^?!cWorld.lWorld.creatures.ix 0) w'
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pointcid = cWorld . lWorld . creatures . ix cid
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pointcid = cWorld . lWorld . creatures . ix cid
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updateselectionextra
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-- | cid == 0 = hud . diSelection . _Just . slSet %~ IS.foldl' h mempty
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| otherwise = id
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-- h x i | i > _unNInt invid = IS.insert (i-1) x
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-- | i < _unNInt invid = IS.insert i x
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-- | otherwise = x
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updateselection
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updateselection
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| cid == 0 && (w ^? hud .diSelection._Just) == Just (Sel 0 (invid^.unNInt)) =
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| cid == 0 && (w ^? hud .diSelection._Just) == Just (Sel 0 (invid^.unNInt)) =
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--revise2 | cid == 0 && w ^? hud . manObject . imSelectedItem == Just invid =
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--revise2 | cid == 0 && w ^? hud . manObject . imSelectedItem == Just invid =
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@@ -113,21 +106,11 @@ rmInvItem cid invid w =
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itm = w ^?! cWorld . lWorld . items . ix itid
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itm = w ^?! cWorld . lWorld . items . ix itid
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dounequipfunction = effectOnRemove itm cr
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dounequipfunction = effectOnRemove itm cr
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removeAnySlotEquipment = fromMaybe id $ do
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removeAnySlotEquipment = fromMaybe id $ do
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epos <-
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epos <- itm ^? itLocation . ilEquipSite . _Just
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itm
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^? itLocation
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. ilEquipSite
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. _Just
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return $ pointcid . crEquipment . at epos .~ Nothing
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return $ pointcid . crEquipment . at epos .~ Nothing
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-- return $ pointcid . crEquipment .~ mempty
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maxk = fmap fst $ IM.lookupMax $ _unNIntMap $ cr ^. crInv
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f inv =
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f inv =
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let (xs, ys) = IM.split (_unNInt invid) $ _unNIntMap inv
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let (xs, ys) = IM.split (_unNInt invid) $ _unNIntMap inv
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in NIntMap $ xs `IM.union` IM.mapKeysMonotonic (subtract 1) ys
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in NIntMap $ xs `IM.union` IM.mapKeysMonotonic (subtract 1) ys
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-- the following might not work if a non-player creature drops their last item
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g x
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| x > invid || Just x == fmap NInt maxk = max 0 $ x - 1
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| otherwise = x
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updateCloseObjects :: World -> World
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updateCloseObjects :: World -> World
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updateCloseObjects w =
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updateCloseObjects w =
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@@ -298,7 +281,7 @@ invSetSelection sel w =
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w
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w
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& hud . diSelection ?~ sel
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& hud . diSelection ?~ sel
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags . at InventoryChange ?~ ()
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& setInvPosFromSS
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& setInvPosFromSS -- is this necessary here?
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& crUpdateItemLocations 0
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& crUpdateItemLocations 0
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--revise1 & cWorld . lWorld %~ crUpdateItemLocations 0
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--revise1 & cWorld . lWorld %~ crUpdateItemLocations 0
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@@ -1,5 +1,5 @@
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module Dodge.Inventory.Location (
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module Dodge.Inventory.Location (
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updateRootItemID,
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-- updateRootItemID,
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crUpdateItemLocations,
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crUpdateItemLocations,
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setInvPosFromSS,
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setInvPosFromSS,
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) where
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) where
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@@ -7,7 +7,6 @@ module Dodge.Inventory.Location (
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import Dodge.Item.AimStance
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import Dodge.Item.AimStance
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import Control.Lens
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import Control.Lens
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import Data.Foldable
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import Data.Foldable
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--import Data.IntMap.Merge.Strict
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import qualified Data.IntSet as IS
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import qualified Data.IntSet as IS
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import Data.Maybe
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import Data.Maybe
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import Dodge.Base.You
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import Dodge.Base.You
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@@ -30,21 +29,21 @@ tryGetRootAttachedFromInvID (NInt invid) im = do
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t <- imroots ^? ix theroot . _2
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t <- imroots ^? ix theroot . _2
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return (theroot, foldMap (IS.singleton . (^?! itLocation . ilInvID . unNInt)) t)
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return (theroot, foldMap (IS.singleton . (^?! itLocation . ilInvID . unNInt)) t)
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-- this assumes the creature inventory is well formed, specifically the
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---- this assumes the creature inventory is well formed, specifically the
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-- location ids
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---- location ids
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-- note the item intmap is all items
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---- note the item intmap is all items
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getRootItemInvID :: IM.IntMap Item -> Int -> Creature -> Int
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--getRootItemInvID :: IM.IntMap Item -> Int -> Creature -> Int
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getRootItemInvID m i cr = fromMaybe i $ do
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--getRootItemInvID m i cr = fromMaybe i $ do
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let adj = invAdj $ fmap (\k -> m ^?! ix k) (_crInv cr)
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-- let adj = invAdj $ fmap (\k -> m ^?! ix k) (_crInv cr)
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theroot <- adj ^? ix i
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-- theroot <- adj ^? ix i
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theroot ^? _1 . _Just . _1
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-- theroot ^? _1 . _Just . _1
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updateRootItemID :: IM.IntMap Item -> Creature -> World -> World
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--updateRootItemID :: IM.IntMap Item -> Creature -> World -> World
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updateRootItemID m cr w = fromMaybe w $ do
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--updateRootItemID m cr w = fromMaybe w $ do
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Sel 0 i <- w^?hud.diSelection._Just
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-- Sel 0 i <- w^?hud.diSelection._Just
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--revise2 i <- w^?hud . manObject . imSelectedItem . unNInt
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----revise2 i <- w^?hud . manObject . imSelectedItem . unNInt
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let j = getRootItemInvID m i cr
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-- let j = getRootItemInvID m i cr
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return $ w & hud . manObject . hiRootSelectedItem .~ NInt j
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-- return $ w & hud . manObject . hiRootSelectedItem .~ NInt j
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-- the following assumes that the crManipulation is correct
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-- the following assumes that the crManipulation is correct
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crUpdateItemLocations :: Int -> World -> World
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crUpdateItemLocations :: Int -> World -> World
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@@ -58,7 +58,10 @@ crs :: Universe -> [Creature]
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crs u = u ^.. uvWorld . cWorld . lWorld . creatures . each
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crs u = u ^.. uvWorld . cWorld . lWorld . creatures . each
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testStringInit :: Universe -> [String]
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testStringInit :: Universe -> [String]
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testStringInit u = u ^.. uvWorld . hud . diSections . each . ssSet . to show
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testStringInit u =
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u ^. uvWorld . hud . manObject . to prettyShort
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<>
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u ^.. uvWorld . hud . diSections . each . ssSet . to show
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--testStringInit u = u ^. uvWorld . cWorld . lWorld . creatures . ix 5 . crActionPlan . to prettyShort
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--testStringInit u = u ^. uvWorld . cWorld . lWorld . creatures . ix 5 . crActionPlan . to prettyShort
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--[show . getSum $ foldMap (Sum . crslime) (crs u)]
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--[show . getSum $ foldMap (Sum . crslime) (crs u)]
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-- u ^.. tocrs . each . crType . slimeSplitTimer . to show
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-- u ^.. tocrs . each . crType . slimeSplitTimer . to show
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@@ -129,6 +129,7 @@ updateWorldEventFlags u =
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updateWorldEventFlag :: WorldEventFlag -> Universe -> Universe
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updateWorldEventFlag :: WorldEventFlag -> Universe -> Universe
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updateWorldEventFlag wef = case wef of
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updateWorldEventFlag wef = case wef of
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InventoryChange -> id -- updateInventoryPositioning
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InventoryChange -> id -- updateInventoryPositioning
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-- setInvPosFromSS ?
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-- for now update inventory positioning every tick
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-- for now update inventory positioning every tick
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CombineInventoryChange -> updateCombinePositioning
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CombineInventoryChange -> updateCombinePositioning
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@@ -60,7 +60,7 @@ updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . subInven
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f x y i = u
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f x y i = u
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& uvWorld . hud %~ dodisplayregexinput x y i
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& uvWorld . hud %~ dodisplayregexinput x y i
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& uvWorld . worldEventFlags . at InventoryChange ?~ ()
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& uvWorld . worldEventFlags . at InventoryChange ?~ ()
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& uvWorld %~ setInvPosFromSS
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& uvWorld %~ setInvPosFromSS -- not sure if this is necessary
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dodisplayregexinput filterprism filterlens x di = fromMaybe di $ do
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dodisplayregexinput filterprism filterlens x di = fromMaybe di $ do
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sss <- di ^? diSections
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sss <- di ^? diSections
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msel <- di ^? diSelection
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msel <- di ^? diSelection
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@@ -153,6 +153,7 @@ tryDropSelected mpos w = do
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xs <- selectionSet w
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xs <- selectionSet w
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let xmin = IS.findMin xs
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let xmin = IS.findMin xs
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return
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return
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. setInvPosFromSS
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. (hud . diSelection ?~ Sel 3 (j - xmin))
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. (hud . diSelection ?~ Sel 3 (j - xmin))
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. foldl' (flip $ dropItem cr) w
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. foldl' (flip $ dropItem cr) w
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. IS.toDescList
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. IS.toDescList
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@@ -491,27 +492,17 @@ updateBackspaceRegex w = case di ^? subInventory of
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Just NoSubInventory{}
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Just NoSubInventory{}
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| secfocus (-1) 0 ->
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| secfocus (-1) 0 ->
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w
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w
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& hud
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& hud %~ trybackspace (-1) diInvFilter diInvFilter diSelection
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%~ trybackspace (-1) diInvFilter diInvFilter diSelection
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags
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. at InventoryChange
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?~ ()
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Just NoSubInventory{}
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Just NoSubInventory{}
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| secfocus 2 3 ->
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| secfocus 2 3 ->
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w
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w
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& hud
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& hud %~ trybackspace 2 diCloseFilter diCloseFilter diSelection
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%~ trybackspace 2 diCloseFilter diCloseFilter diSelection
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& worldEventFlags . at InventoryChange ?~ ()
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& worldEventFlags
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. at InventoryChange
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?~ ()
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Just CombineInventory{} ->
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Just CombineInventory{} ->
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w
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w
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& hud
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& hud . subInventory %~ trybackspace (-1) ciFilter ciFilter ciSelection
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. subInventory
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& worldEventFlags . at InventoryChange ?~ ()
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%~ trybackspace (-1) ciFilter ciFilter ciSelection
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& worldEventFlags
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. at InventoryChange
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?~ ()
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_ -> w
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_ -> w
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where
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where
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secfocus a b = fromMaybe False $ do
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secfocus a b = fromMaybe False $ do
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@@ -2879,10 +2879,10 @@ centerVaultRoom src/Dodge/Room/Procedural.hs 271;" f
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centroid src/Geometry/Polygon.hs 192;" f
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centroid src/Geometry/Polygon.hs 192;" f
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centroidNum src/Geometry/Polygon.hs 195;" f
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centroidNum src/Geometry/Polygon.hs 195;" f
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chainPairs src/Geometry.hs 360;" f
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chainPairs src/Geometry.hs 360;" f
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changeSwapOther src/Dodge/Inventory.hs 254;" f
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changeSwapOther src/Dodge/Inventory.hs 237;" f
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changeSwapSel src/Dodge/Inventory.hs 223;" f
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changeSwapSel src/Dodge/Inventory.hs 206;" f
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changeSwapSelSet src/Dodge/Inventory.hs 158;" f
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changeSwapSelSet src/Dodge/Inventory.hs 141;" f
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changeSwapWith src/Dodge/Inventory.hs 288;" f
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changeSwapWith src/Dodge/Inventory.hs 274;" f
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charToTuple src/Picture/Base.hs 312;" f
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charToTuple src/Picture/Base.hs 312;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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chartreuse src/Color.hs 51;" f
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chartreuse src/Color.hs 51;" f
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@@ -2948,7 +2948,7 @@ clipZoom src/Dodge/Update/Camera.hs 241;" f
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clipboardCr src/Dodge/Debug.hs 91;" f
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clipboardCr src/Dodge/Debug.hs 91;" f
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clockCycle src/Dodge/Clock.hs 7;" f
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clockCycle src/Dodge/Clock.hs 7;" f
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closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 237;" f
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closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 237;" f
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closeItemDist src/Dodge/Inventory.hs 155;" f
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closeItemDist src/Dodge/Inventory.hs 138;" f
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closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
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closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
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closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 260;" f
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closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 260;" f
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closeObjectInfo src/Dodge/Render/HUD.hs 221;" f
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closeObjectInfo src/Dodge/Render/HUD.hs 221;" f
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@@ -2966,7 +2966,7 @@ cognizantVoc src/Dodge/Creature/Perception.hs 68;" f
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colCrWall src/Dodge/WallCreatureCollisions.hs 27;" f
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colCrWall src/Dodge/WallCreatureCollisions.hs 27;" f
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colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
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colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
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collectDamageTypes src/Dodge/Damage.hs 54;" f
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collectDamageTypes src/Dodge/Damage.hs 54;" f
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collectInvItems src/Dodge/Inventory.hs 213;" f
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collectInvItems src/Dodge/Inventory.hs 196;" f
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collide3 src/Dodge/Base/Collide.hs 142;" f
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collide3 src/Dodge/Base/Collide.hs 142;" f
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collide3Chasm src/Dodge/Base/Collide.hs 126;" f
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collide3Chasm src/Dodge/Base/Collide.hs 126;" f
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collide3Chasms src/Dodge/Base/Collide.hs 118;" f
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collide3Chasms src/Dodge/Base/Collide.hs 118;" f
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@@ -3008,7 +3008,7 @@ compressionScale src/Dodge/Creature/State/WalkCycle.hs 69;" f
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compressor src/Dodge/Item/Ammo.hs 74;" f
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compressor src/Dodge/Item/Ammo.hs 74;" f
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computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
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computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
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conEffects src/Dodge/Concurrent.hs 12;" f
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conEffects src/Dodge/Concurrent.hs 12;" f
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concurrentIS src/Dodge/Inventory.hs 205;" f
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concurrentIS src/Dodge/Inventory.hs 188;" f
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connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 802;" f
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connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 802;" f
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constructEdges src/Polyhedra.hs 31;" f
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constructEdges src/Polyhedra.hs 31;" f
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constructEdgesList src/Polyhedra.hs 40;" f
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constructEdgesList src/Polyhedra.hs 40;" f
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@@ -3976,8 +3976,8 @@ invItemEffs src/Dodge/Creature/State.hs 91;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 99;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 99;" f
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invRootMap src/Dodge/Item/Grammar.hs 237;" f
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invRootMap src/Dodge/Item/Grammar.hs 237;" f
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invSelectionItem src/Dodge/Inventory/SelectionList.hs 33;" f
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invSelectionItem src/Dodge/Inventory/SelectionList.hs 33;" f
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invSetSelection src/Dodge/Inventory.hs 293;" f
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invSetSelection src/Dodge/Inventory.hs 279;" f
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invSetSelectionPos src/Dodge/Inventory.hs 302;" f
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invSetSelectionPos src/Dodge/Inventory.hs 288;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
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inventoryX src/Dodge/Creature.hs 103;" f
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inventoryX src/Dodge/Creature.hs 103;" f
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@@ -4406,8 +4406,8 @@ multGunCrit src/Dodge/Creature.hs 68;" f
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multiArrow src/Picture/Composite.hs 11;" f
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multiArrow src/Picture/Composite.hs 11;" f
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multiLookupTrie src/SimpleTrie.hs 57;" f
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multiLookupTrie src/SimpleTrie.hs 57;" f
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multiLookupTrieI src/SimpleTrie.hs 66;" f
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multiLookupTrieI src/SimpleTrie.hs 66;" f
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multiSelScroll src/Dodge/Inventory.hs 230;" f
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multiSelScroll src/Dodge/Inventory.hs 213;" f
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multiSelScroll' src/Dodge/Inventory.hs 237;" f
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multiSelScroll' src/Dodge/Inventory.hs 220;" f
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muout src/Dodge/RoomLink.hs 144;" f
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muout src/Dodge/RoomLink.hs 144;" f
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muzFlareAt src/Dodge/HeldUse.hs 702;" f
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muzFlareAt src/Dodge/HeldUse.hs 702;" f
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muzzlePos src/Dodge/HeldUse.hs 787;" f
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muzzlePos src/Dodge/HeldUse.hs 787;" f
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@@ -4977,8 +4977,8 @@ screenPolygon src/Dodge/Base/Window.hs 18;" f
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screenPolygonBord src/Dodge/Base/Window.hs 28;" f
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screenPolygonBord src/Dodge/Base/Window.hs 28;" f
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screenPosAbs src/Dodge/ScreenPos.hs 16;" f
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screenPosAbs src/Dodge/ScreenPos.hs 16;" f
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screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
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screenToWorldPos src/Dodge/Base/Coordinate.hs 45;" f
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scrollAugInvSel src/Dodge/Inventory.hs 305;" f
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scrollAugInvSel src/Dodge/Inventory.hs 291;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 320;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 306;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 142;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 142;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 245;" f
|
scrollTimeBack src/Dodge/Update.hs 245;" f
|
||||||
@@ -5086,8 +5086,8 @@ shiftChildren src/Dodge/Tree/Compose.hs 45;" f
|
|||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 111;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 111;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 317;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 317;" f
|
||||||
shiftInvItemsDown src/Dodge/Inventory.hs 189;" f
|
shiftInvItemsDown src/Dodge/Inventory.hs 172;" f
|
||||||
shiftInvItemsUp src/Dodge/Inventory.hs 199;" f
|
shiftInvItemsUp src/Dodge/Inventory.hs 182;" f
|
||||||
shiftLinkBy src/Dodge/Room/Link.hs 89;" f
|
shiftLinkBy src/Dodge/Room/Link.hs 89;" f
|
||||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||||
shiftPathBy src/Dodge/Room/Link.hs 94;" f
|
shiftPathBy src/Dodge/Room/Link.hs 94;" f
|
||||||
@@ -5099,8 +5099,8 @@ shiftRelativeToPS src/Dodge/Placement/Shift.hs 18;" f
|
|||||||
shiftRoomBy src/Dodge/Room/Link.hs 38;" f
|
shiftRoomBy src/Dodge/Room/Link.hs 38;" f
|
||||||
shiftRoomShiftBy src/Dodge/Room/Link.hs 83;" f
|
shiftRoomShiftBy src/Dodge/Room/Link.hs 83;" f
|
||||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 74;" f
|
shiftRoomShiftToLink src/Dodge/Room/Link.hs 74;" f
|
||||||
shiftSetDown src/Dodge/Inventory.hs 182;" f
|
shiftSetDown src/Dodge/Inventory.hs 165;" f
|
||||||
shiftSetUp src/Dodge/Inventory.hs 176;" f
|
shiftSetUp src/Dodge/Inventory.hs 159;" f
|
||||||
shiftTile src/Dodge/Room/Link.hs 49;" f
|
shiftTile src/Dodge/Room/Link.hs 49;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 229;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 229;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 266;" f
|
shineTorch src/Dodge/Creature/State.hs 266;" f
|
||||||
@@ -5130,7 +5130,7 @@ showInventoryPathing src/Dodge/Item/Display.hs 87;" f
|
|||||||
showManObj src/Dodge/TestString.hs 129;" f
|
showManObj src/Dodge/TestString.hs 129;" f
|
||||||
showMuzzlePositions src/Dodge/Debug.hs 320;" f
|
showMuzzlePositions src/Dodge/Debug.hs 320;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 144;" f
|
showTimeFlow src/Dodge/TestString.hs 145;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 202;" f
|
shrinkVert src/Geometry/Polygon.hs 202;" f
|
||||||
shuffle src/RandomHelp.hs 68;" f
|
shuffle src/RandomHelp.hs 68;" f
|
||||||
@@ -5323,8 +5323,8 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 61;" f
|
|||||||
swapInOutLinks src/Dodge/RoomLink.hs 99;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 99;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
swapInvItems src/Dodge/Inventory/Swap.hs 23;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 23;" f
|
||||||
swapItemWith src/Dodge/Inventory.hs 277;" f
|
swapItemWith src/Dodge/Inventory.hs 261;" f
|
||||||
swapSelSet src/Dodge/Inventory.hs 163;" f
|
swapSelSet src/Dodge/Inventory.hs 146;" f
|
||||||
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
|
||||||
swarmUsingCenter src/Dodge/Creature/Boid.hs 174;" f
|
swarmUsingCenter src/Dodge/Creature/Boid.hs 174;" f
|
||||||
symmetricDifference src/Dodge/Update/Input/InGame.hs 226;" f
|
symmetricDifference src/Dodge/Update/Input/InGame.hs 226;" f
|
||||||
@@ -5590,7 +5590,7 @@ updateCamera src/Dodge/Update/Camera.hs 34;" f
|
|||||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 22;" f
|
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 22;" f
|
||||||
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 27;" f
|
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 27;" f
|
||||||
updateChaseCrit src/Dodge/Creature/Update.hs 371;" f
|
updateChaseCrit src/Dodge/Creature/Update.hs 371;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 132;" f
|
updateCloseObjects src/Dodge/Inventory.hs 115;" f
|
||||||
updateCloud src/Dodge/Update.hs 921;" f
|
updateCloud src/Dodge/Update.hs 921;" f
|
||||||
updateClouds src/Dodge/Update.hs 785;" f
|
updateClouds src/Dodge/Update.hs 785;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 42;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 42;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user