Add whirdown for machine pistol
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@@ -14,7 +14,11 @@ data ItemUseDelay -- should just be Delay
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}
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| WarmUpNoDelay
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{ _warmMax :: Int
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-- , _warmSound :: SoundID
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}
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| WarmUpCoolDown
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{ _warmStart :: Int
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, _coolStart :: Int
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, _coolEnd :: Int
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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