Cleanup, fix broken records in LeftUse

This commit is contained in:
2024-10-03 10:34:17 +01:00
parent e88b3c7443
commit 1953fb2d0c
19 changed files with 71 additions and 114 deletions
+3 -3
View File
@@ -17,11 +17,11 @@ import Sound.Data
autoEffect :: (Item -> Creature -> World -> World) -> Int -> SoundID -> Item -> Creature -> World -> World
autoEffect eff t sid itm cr w
| _eparamInt (_eeParams (_equipEffect $ _itUse itm)) < 1 =
| _eparamInt (_eeParams (_uequipEffect $ _itUse itm)) < 1 =
eff itm cr w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse
. equipEffect
. uequipEffect
. eeParams
. eparamInt
.~ t
@@ -30,7 +30,7 @@ autoEffect eff t sid itm cr w
w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse
. equipEffect
. uequipEffect
. eeParams
. eparamInt
-~ 1
+8 -7
View File
@@ -1,4 +1,7 @@
module Dodge.Item.Weapon.Radar where
module Dodge.Item.Weapon.Radar
( autoDetector
, detectorEffect
) where
import Control.Lens
import Dodge.Data.World
@@ -8,14 +11,12 @@ import Dodge.RadarSweep
autoDetector :: Detector -> Item
autoDetector dt =
defaultEquipment
& itUse . equipEffect . eeSite .~ GoesOnWrist
& itUse . equipEffect . eeUse .~ EDetector dt --autoEffect (detectorEffect dt) 100 click1S
& itUse . equipEffect . eeParams .~ EquipCounter 0
& itUse . equipEffect . eeViewDist ?~ 350
& itUse . uequipEffect . eeSite .~ GoesOnWrist
& itUse . uequipEffect . eeUse .~ EDetector dt --autoEffect (detectorEffect dt) 100 click1S
& itUse . uequipEffect . eeParams .~ EquipCounter 0
& itUse . uequipEffect . eeViewDist ?~ 350
& itType .~ EQUIP (AUTODETECTOR dt)
-- , _itEffect = autoRadarEffect
detectorEffect :: Detector -> Item -> Creature -> World -> World
detectorEffect dt = case dt of
ITEMDETECTOR -> const (aRadarPulse ObItem)
+5 -27
View File
@@ -17,7 +17,7 @@ stopWatch =
& itUse
.~ ( defaultLeftUse
& leftUse .~ LTimePause
& equipEffect . eeSite .~ GoesOnWrist
& uequipEffect . eeSite .~ GoesOnWrist
)
& itEffect . ieInv .~ ChargeIfEquipped
& itEffect . ieOnDrop .~ SetCharge 0
@@ -53,9 +53,8 @@ blinkGun =
defaultLeftItem
{ _itUse =
defaultLeftUse
& leftUse .~ LBlink --hammerCheckL (shootL $ const blinkAction)
& equipEffect . eeSite .~ GoesOnWrist
-- , _itFloorPict = const . noPic . colorSH chartreuse $ upperPrismPoly 2 $ square 2
& leftUse .~ LBlink
& uequipEffect . eeSite .~ GoesOnWrist
}
& itType .~ LEFT BLINKER
@@ -63,26 +62,5 @@ unsafeBlinkGun :: Item
unsafeBlinkGun =
blinkGun
& itType .~ LEFT BLINKERUNSAFE
& itUse . leftUse .~ LUnsafeBlink --hammerCheckL (shootL $ const unsafeBlinkAction)
& itUse . equipEffect . eeViewDist ?~ 400
-- grapGun = defaultGun
-- { _itName = "grapGun"
-- , _itIdentity = GrapGun
-- , _wpMaxAmmo = 1
-- , _wpLoadedAmmo = 1
-- , _wpReloadTime = 40
-- , _wpReloadState = 0
-- , _itUseRate = 10
-- , _itUseTime = 0
-- , _itUse = grapFire
-- , _wpSpread = 0.002
-- , _wpRange = 20
-- , _wpIsAuto = False
-- , _itFloorPict = onLayer FlItLayer $ polygon [(-4,-4),(-4,4),(4,4),(4,0),(0,0),(0,-4)]
-- , _itAmount = 1
-- , _itMaxStack = 1
-- , _itAimingSpeed = 1
-- , _itAimingRange = 0.5
-- }
& itUse . leftUse .~ LUnsafeBlink
& itUse . uequipEffect . eeViewDist ?~ 400